Player Matchup

Ah Puch
Ah Puch
Arcangel328
Ah Puch
Level 121
God Stats
14W - 11L
1,503 SR
Queue Stats
159W - 170L
1,517 Elo+
Solo
Hachiman
Hachiman
Lautycepitta
Hachiman
Level 107
God Stats
6W - 11L
1,461 SR
Queue Stats
360W - 371L
1,531 Elo+
Solo
Thor
Thor
dorobaro
Thor
Level 46
God Stats
3W - 3L
1,432 SR
Queue Stats
121W - 146L
1,340 Elo+
Party 2
Cerberus
Cerberus
jonasdoi22
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2
Tyr
Tyr
xPeluca56
Tyr
Level 125
God Stats
7W - 6L
1,542 SR
Queue Stats
103W - 91L
1,557 Elo+
Solo
Team Averages
Level 81
1,488 SR
1,531 Elo+

VS

Team Averages
Level 132
1,388 SR
1,486 Elo+
Loki
Loki
BrandonTKL
Loki
Level 144
God Stats
3W - 5L
1,434 SR
Queue Stats
396W - 372L
1,512 Elo+
Party 1
Apollo
Apollo
ElAntagonista
Apollo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,385 Elo+
Party 3
Janus
Janus
MarcosValquinta
Janus
Level 160
God Stats
14W - 9L
1,561 SR
Queue Stats
705W - 674L
1,540 Elo+
Party 1
Set
Set
T1meOut
Set
Level 158
God Stats
1W - 2L
1,085 SR
Queue Stats
86W - 57L
1,583 Elo+
Party 3
Ymir
Ymir
leonel0727
Ymir
Level 38
God Stats
13W - 14L
1,358 SR
Queue Stats
179W - 204L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arcangel328
Ah Puch
8
2 / 2 / 0
4,696
671
3,369
3,541
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Lautycepitta
Hachiman
3
0 / 1 / 0
3,165
452
1,054
1,246
167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
6
1 / 3 / 0
4,001
572
379
4,281
984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
jonasdoi22
Cerberus
6
0 / 4 / 1
3,558
508
1,434
4,470
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
1 / 1 / 1
4,544
649
1,659
6,029
3,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,287
612
1,705
3,721
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
6 / 0 / 1
5,258
751
3,468
3,932
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
4,860
694
2,989
2,380
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Set
8
3 / 1 / 0
4,641
663
3,472
4,922
1,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 1 / 6
5,001
714
2,298
4,057
1,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Arcangel328
Ah Puch
2
2
0
1
W
0
2
2
0.5
W
6
0
1
6.5
L
Hachiman
Lautycepitta
Hachiman
0
1
0
0
W
1
0
2
2
W
Set
3
1
0
3
L
Thor
1
3
0
0.33
L
Cerberus
jonasdoi22
Cerberus
0
4
1
0.13
W
1
1
6
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,895
Damage
13,932
19,567
Taken
19,012
7,656
Mitigated
6,281
5,608
Healing
8,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Arcangel328
Ah Puch
3,369
0
0
627
3,541
1,074
0
1,724
1,781
24,196
0
W
1,705
359
0
1,510
3,721
1,241
84
805
2,916
0
17,307
W
3,468
2,194
0
2,312
3,932
1,214
912
481
3,451
0
22,278
L
Hachiman
Lautycepitta
Hachiman
1,054
442
0
370
1,246
167
0
262
984
0
4,369
W
2,989
317
0
469
2,380
629
124
1,146
1,234
26,993
0
W
Set
3,472
1,334
0
2,548
4,922
1,393
0
1,418
3,504
0
20,559
L
Thor
379
232
0
1,180
4,281
984
0
723
3,491
0
11,423
L
Cerberus
jonasdoi22
Cerberus
1,434
281
0
784
4,470
2,199
0
1,776
2,694
4,734
0
W
2,298
704
19
1,509
4,057
1,804
336
953
3,104
14,221
0
L
1,659
86
0
2,647
6,029
3,232
0
802
4,911
0
17,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,964
Gold Earned
24,047
152
Minions Killed
207
0
Camps Cleared
0
625,566
Distance Traveled
714,799
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,696
671
43
6
0
152,289
0
W
Loki
4,287
612
38
5
0
155,450
3
W
Apollo
5,258
751
47
7
0
124,053
0
L
Hachiman
3,165
452
10
1
0
38,315
0
W
Janus
4,860
694
53
8
0
157,630
1
W
Set
4,641
663
48
7
0
157,621
2
L
Thor
4,001
572
33
5
0
149,643
1
L
Cerberus
3,558
508
10
1
0
118,380
1
W
Ymir
5,001
714
21
3
0
120,045
3
L
Tyr
4,544
649
56
8
0
166,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role