Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Cypher673
Anubis
Level 47
God Stats
0W - 4L
1,153 SR
Queue Stats
1W - 13L
1,040 Elo+
Solo
Atlas
Atlas
MediumJohnson
Atlas
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 252L
1,248 Elo+
Party 2
Team Averages
Level 89
1,384 SR
1,262 Elo+

VS

Team Averages
Level 99
1,635 SR
1,327 Elo+
Atlas
Atlas
ApeRcade
Atlas
Level 50
God Stats
3W - 1L
1,639 SR
Queue Stats
41W - 54L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
HadesGodDeath
Hou Yi
Level 117
God Stats
3W - 4L
1,669 SR
Queue Stats
118W - 163L
1,286 Elo+
Party 1
Sol
Sol
uzumaki1518
Sol
Level 129
God Stats
8W - 7L
1,598 SR
Queue Stats
182W - 255L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
3,616
723
1,340
3,032
1,322
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Cypher673
Anubis
6
0 / 4 / 0
3,706
741
1,251
3,031
1,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

5
0 / 1 / 0
3,580
716
710
2,458
827
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ApeRcade
Atlas
7
0 / 0 / 6
4,515
903
1,401
1,789
988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
4 / 0 / 2
4,863
973
2,238
3,177
947
Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 4
4,880
976
2,232
2,764
836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
1
0
0
W
Atlas
ApeRcade
Atlas
0
0
6
3
L
Anubis
Cypher673
Anubis
0
4
0
0
W
4
0
2
5
L
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,301
Damage
5,871
8,521
Taken
7,730
3,164
Mitigated
2,771
1,433
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,340
426
192
704
3,032
1,322
0
1,433
1,599
0
4,602
W
Atlas
ApeRcade
Atlas
1,401
851
0
336
1,789
988
162
998
791
4,872
0
L
Anubis
Cypher673
Anubis
1,251
174
228
165
3,031
1,015
0
1,351
1,680
7,394
0
W
2,238
729
0
586
3,177
947
330
788
2,389
0
8,984
L
710
204
0
144
2,458
827
0
641
1,817
2,129
0
W
2,232
727
132
976
2,764
836
1,068
519
2,245
11,571
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,902
Gold Earned
14,258
22
Minions Killed
47
1
Camps Cleared
3
193,871
Distance Traveled
296,083
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,616
723
8
2
1
83,263
0
W
Atlas
4,515
903
3
1
0
94,908
0
L
Anubis
3,706
741
9
2
0
61,614
2
W
Hou Yi
4,863
973
19
4
1
101,336
0
L
Atlas
3,580
716
5
1
0
48,994
1
W
Sol
4,880
976
25
5
2
99,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role