Player Matchup

Mulan
Mulan
BallinBROM12
Mulan
Level 107
God Stats
15W - 13L
1,495 SR
Queue Stats
312W - 359L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CaliphOmar
Ah Muzen Cab
Level 21
God Stats
3W - 0L
1,866 SR
Queue Stats
11W - 13L
1,280 Elo+
Party 1
Merlin
Merlin
JuiceManTwoFo
Merlin
Level 64
God Stats
10W - 10L
1,513 SR
Queue Stats
92W - 103L
1,386 Elo+
Party 1
Team Averages
Level 64
1,624 SR
1,361 Elo+

VS

Team Averages
Level 67
1,364 SR
1,387 Elo+
Susano
Susano
 
Susano
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CHH_shane
Danzaburou
Level 29
God Stats
4W - 6L
1,615 SR
Queue Stats
145W - 179L
1,415 Elo+
Party 2
Zeus
Zeus
FossilPack14701
Zeus
Level 34
God Stats
0W - 7L
977 SR
Queue Stats
105W - 126L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
7,867
787
7,315
9,392
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
CaliphOmar
Ah Muzen Cab
12
7 / 1 / 8
8,174
817
7,618
4,955
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 10
7,576
758
6,035
4,690
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
8
0 / 6 / 0
5,457
546
2,748
9,321
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
CHH_shane
Danzaburou
10
2 / 3 / 0
6,904
690
4,324
7,530
2,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 2
6,291
629
5,509
8,008
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
17
Kills
2
2
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
6
0
0
W
7
0
7
10.5
L
Danzaburou
CHH_shane
Danzaburou
2
3
0
0.67
W
Ah Muzen Cab
CaliphOmar
Ah Muzen Cab
7
1
8
11
L
0
8
2
0.13
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
12,581
19,037
Taken
24,859
9,100
Mitigated
7,444
6,902
Healing
1,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
2,748
712
61
756
9,321
2,840
0
1,852
6,822
0
9,973
W
7,315
728
0
3,761
9,392
6,160
0
2,905
6,487
0
19,313
L
Danzaburou
CHH_shane
Danzaburou
4,324
1,047
0
630
7,530
2,502
0
2,366
4,810
0
15,615
W
Ah Muzen Cab
CaliphOmar
Ah Muzen Cab
7,618
2,508
0
1,630
4,955
1,750
330
1,890
3,065
0
23,124
L
5,509
607
0
0
8,008
2,102
0
1,559
6,143
15,780
0
W
6,035
0
897
614
4,690
1,190
372
1,336
3,354
20,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
18,652
121
Minions Killed
83
6
Camps Cleared
3
562,128
Distance Traveled
463,315
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,457
546
25
3
1
150,703
2
W
Mulan
7,867
787
29
3
1
203,076
3
L
Danzaburou
6,904
690
35
4
2
167,817
4
W
Ah Muzen Cab
8,174
817
50
5
2
187,082
1
L
Zeus
6,291
629
23
2
0
144,795
0
W
Merlin
7,576
758
42
4
3
171,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role