Player Matchup

Danzaburou
Danzaburou
EightyOneDelta
Danzaburou
Level 47
God Stats
12W - 5L
1,651 SR
Queue Stats
123W - 41L
1,721 Elo+
Party 2
Zhong Kui
Zhong Kui
HAMBLizzle
Zhong Kui
Level 95
God Stats
9W - 9L
1,545 SR
Queue Stats
84W - 112L
1,397 Elo+
Solo
Athena
Athena
LuckyAmuru
Athena
Level 56
God Stats
1W - 0L
1,796 SR
Queue Stats
51W - 28L
1,535 Elo+
Solo
Ne Zha
Ne Zha
MajorRage1
Ne Zha
Level 87
God Stats
11W - 2L
1,851 SR
Queue Stats
339W - 142L
1,679 Elo+
Party 2
King Arthur
King Arthur
PartyTortuga
King Arthur
Level 52
God Stats
18W - 6L
1,638 SR
Queue Stats
179W - 75L
1,689 Elo+
Party 2
Team Averages
Level 67
1,696 SR
1,604 Elo+

VS

Team Averages
Level 107
1,666 SR
1,521 Elo+
Chaac
Chaac
Cali Trees 619
Chaac
Level 129
God Stats
0W - 2L
1,525 SR
Queue Stats
3W - 8L
1,247 Elo+
Party 1
Medusa
Medusa
DenghisJohnson
Medusa
Level 107
God Stats
0W - 1L
1,657 SR
Queue Stats
13W - 10L
1,504 Elo+
Party 1
Ares
Ares
JuanMa417
Ares
Level 140
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
MajorMiaNokia
Chang'e
Level 114
God Stats
20W - 12L
1,652 SR
Queue Stats
140W - 88L
1,687 Elo+
Solo
Thoth
Thoth
NakedTwinkie420
Thoth
Level 43
God Stats
0W - 1L
1,771 SR
Queue Stats
2W - 1L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EightyOneDelta
Danzaburou
16
5 / 4 / 6
10,558
880
9,348
11,673
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
HAMBLizzle
Zhong Kui
17
10 / 1 / 11
11,419
952
17,747
8,058
6,380
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
LuckyAmuru
Athena
15
1 / 1 / 20
10,607
884
8,778
11,950
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
MajorRage1
Ne Zha
18
11 / 2 / 9
12,451
1,038
11,965
10,164
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
PartyTortuga
King Arthur
16
8 / 1 / 16
11,519
960
14,298
13,149
11,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
9,608
801
8,683
16,662
12,653
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 4
8,708
726
12,448
15,942
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
14
2 / 6 / 3
8,878
740
6,087
16,273
15,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
12
0 / 7 / 4
7,099
592
5,231
10,938
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 5
8,527
711
3,746
11,731
3,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
29
35
Kills
9
9
Deaths
35
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
3
7
4
0.71
W
Danzaburou
EightyOneDelta
Danzaburou
5
4
6
2
W
Zhong Kui
HAMBLizzle
Zhong Kui
10
1
11
15.5
L
Ares
2
6
3
0.58
W
Athena
LuckyAmuru
Athena
1
1
20
11
L
Chang'e
0
7
4
0.29
W
Ne Zha
MajorRage1
Ne Zha
11
2
9
7.75
L
1
7
5
0.5
W
King Arthur
PartyTortuga
King Arthur
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,136
Damage
36,195
54,994
Taken
71,546
42,231
Mitigated
40,219
10,980
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,683
710
0
2,636
16,662
12,653
1
6,426
9,755
0
26,933
L
12,448
5,560
379
2,097
15,942
5,144
0
4,317
11,502
0
28,946
W
Danzaburou
EightyOneDelta
Danzaburou
9,348
4,145
0
1,564
11,673
5,652
2,967
1,953
9,720
0
36,607
W
Zhong Kui
HAMBLizzle
Zhong Kui
17,747
585
0
3,995
8,058
6,380
1,279
2,621
5,437
42,218
0
L
Ares
6,087
667
0
773
16,273
15,857
1
6,919
9,094
16,038
0
W
Athena
LuckyAmuru
Athena
8,778
1,860
0
1,317
11,950
13,468
567
5,180
6,770
16,959
0
L
Chang'e
5,231
505
3,736
2,189
10,938
3,058
0
6,285
4,613
17,860
0
W
Ne Zha
MajorRage1
Ne Zha
11,965
3,641
0
2,698
10,164
5,029
2,215
1,362
8,802
0
45,729
L
3,746
498
0
66
11,731
3,507
0
5,145
6,414
18,982
0
W
King Arthur
PartyTortuga
King Arthur
14,298
2,196
0
1,406
13,149
11,702
372
4,482
8,667
5,030
25,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,554
Gold Earned
42,820
277
Minions Killed
184
12
Camps Cleared
5
1,229,736
Distance Traveled
991,291
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,608
801
51
4
0
196,776
0
L
Medusa
8,708
726
35
3
2
202,992
0
W
Danzaburou
10,558
880
69
6
2
219,666
0
W
Zhong Kui
11,419
952
58
5
2
246,986
1
L
Ares
8,878
740
25
2
1
185,935
0
W
Athena
10,607
884
18
2
0
237,419
0
L
Chang'e
7,099
592
25
2
2
194,885
3
W
Ne Zha
12,451
1,038
89
7
8
257,825
3
L
Thoth
8,527
711
48
4
0
210,703
0
W
King Arthur
11,519
960
43
4
0
267,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role