Player Matchup

Gilgamesh
Gilgamesh
Alwaysaballer
Gilgamesh
Level 47
God Stats
2W - 2L
1,667 SR
Queue Stats
58W - 95L
1,398 Elo+
Solo
Horus
Horus
SaltyBongos
Horus
Level 29
God Stats
6W - 1L
1,920 SR
Queue Stats
35W - 46L
1,474 Elo+
Party 2
Anubis
Anubis
nicktheVslayer
Anubis
Level 92
God Stats
8W - 2L
1,589 SR
Queue Stats
54W - 56L
1,499 Elo+
Party 2
Team Averages
Level 56
1,726 SR
1,457 Elo+

VS

Team Averages
Level 36
1,534 SR
1,476 Elo+
Sylvanus
Sylvanus
F666orFeed
Sylvanus
Level 35
God Stats
14W - 10L
1,614 SR
Queue Stats
72W - 47L
1,648 Elo+
Party 1
Neith
Neith
SplashNation
Neith
Level 43
God Stats
13W - 22L
1,425 SR
Queue Stats
20W - 43L
1,294 Elo+
Solo
Izanami
Izanami
blacksnakejr
Izanami
Level 29
God Stats
7W - 3L
1,562 SR
Queue Stats
23W - 26L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alwaysaballer
Gilgamesh
14
3 / 2 / 13
9,519
732
6,038
15,605
8,007
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 3 / 11
9,678
744
6,106
12,654
17,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
9 / 2 / 7
10,505
808
18,070
9,767
4,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
F666orFeed
Sylvanus
12
2 / 4 / 2
8,477
652
12,898
12,856
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 8 / 1
8,596
661
8,192
12,390
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
blacksnakejr
Izanami
12
1 / 5 / 5
8,503
654
7,915
9,689
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
17
Kills
7
7
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alwaysaballer
Gilgamesh
3
2
13
4.75
L
Sylvanus
F666orFeed
Sylvanus
2
4
2
0.75
W
5
3
11
3.5
L
4
8
1
0.56
L
Izanami
blacksnakejr
Izanami
1
5
5
0.7
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,214
Damage
29,005
38,026
Taken
34,935
29,406
Mitigated
9,381
18,591
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alwaysaballer
Gilgamesh
6,038
1,903
464
6,588
15,605
8,007
1,512
4,979
10,626
804
22,382
L
Sylvanus
F666orFeed
Sylvanus
12,898
3,048
858
5,061
12,856
5,264
0
5,068
7,788
29,629
5,565
W
6,106
1,861
2,722
3,528
12,654
17,115
582
3,928
8,726
0
9,817
L
8,192
3,962
0
2,201
12,390
2,633
56
7,549
4,841
0
22,232
L
Izanami
blacksnakejr
Izanami
7,915
4,752
0
430
9,689
1,484
0
5,982
3,707
0
29,664
W
18,070
749
0
5,289
9,767
4,284
1,311
3,435
6,332
49,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,702
Gold Earned
25,576
134
Minions Killed
135
4
Camps Cleared
8
709,191
Distance Traveled
587,748
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,519
732
37
3
3
263,310
0
L
Sylvanus
8,477
652
50
4
5
184,688
0
W
Horus
9,678
744
6
0
1
242,449
4
L
Neith
8,596
661
29
2
0
194,781
0
L
Izanami
8,503
654
56
4
3
208,279
0
W
Anubis
10,505
808
91
7
0
203,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role