Player Matchup

Fenrir
Fenrir
Platinum I
Dropper King
Fenrir
Platinum I
Level 143
God Stats
4W - 7L
1,606 SR
Queue Stats
214W - 211L
2,071 MMR
Party 1
Charybdis
Charybdis
Platinum I
Uber Puft
Charybdis
Platinum I
Level 154
God Stats
55W - 54L
1,630 SR
Queue Stats
576W - 583L
2,086 MMR
Party 1
Khepri
Khepri
Diamond IV
norcalxpanda
Khepri
Diamond IV
Level 127
God Stats
17W - 9L
1,828 SR
Queue Stats
105W - 86L
2,267 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,688 SR
2,141 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,289 SR
2,063 MMR
Cu Chulainn
Cu Chulainn
Diamond II
BCosta246
Cu Chulainn
Diamond II
Level 140
God Stats
2W - 5L
1,389 SR
Queue Stats
98W - 75L
2,234 MMR
Party 2
Nox
Nox
Diamond V
HigHBorN 1NSANE
Nox
Diamond V
Level 66
God Stats
4W - 1L
1,332 SR
Queue Stats
73W - 45L
1,823 MMR
Party 2
Ganesha
Ganesha
Diamond II
kingmoss22
Ganesha
Diamond II
Level 127
God Stats
1W - 1L
1,146 SR
Queue Stats
225W - 168L
2,132 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 10 / 2
8,737
582
7,333
18,150
12,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Uber Puft
Charybdis
13
1 / 2 / 3
9,176
612
18,103
12,912
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
1 / 5 / 3
9,591
639
8,339
17,736
15,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ArtioSolGebGilgameshMulan

VS

Bans
OdinTiamatSobekThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BCosta246
Cu Chulainn
15
9 / 1 / 7
10,985
732
17,141
23,291
24,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 3 / 8
11,097
740
16,752
11,993
5,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
kingmoss22
Ganesha
14
0 / 1 / 17
10,787
719
7,936
16,956
22,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
17
17
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BCosta246
Cu Chulainn
9
1
7
12.5
L
Fenrir
3
10
2
0.4
W
8
3
8
4
L
Charybdis
Uber Puft
Charybdis
1
2
3
1.25
W
Ganesha
kingmoss22
Ganesha
0
1
17
8.5
L
Khepri
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,775
Damage
41,829
48,798
Taken
52,240
32,274
Mitigated
52,546
7,292
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BCosta246
Cu Chulainn
17,141
2,458
0
6,187
23,291
24,118
441
3,862
19,194
10,458
31,597
L
Fenrir
7,333
1,465
0
2,054
18,150
12,218
0
10,590
7,003
592
17,831
W
16,752
2,472
749
2,670
11,993
5,964
1,916
2,784
9,065
49,308
0
L
Charybdis
Uber Puft
Charybdis
18,103
10,078
0
1,004
12,912
4,718
36
6,553
5,799
0
53,891
W
Ganesha
kingmoss22
Ganesha
7,936
1,699
0
3,085
16,956
22,464
304
2,593
14,088
21,261
0
L
Khepri
8,339
532
0
4,234
17,736
15,338
0
10,613
6,560
22,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,504
Gold Earned
32,869
146
Minions Killed
139
7
Camps Cleared
5
782,400
Distance Traveled
834,342
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,985
732
53
4
1
299,337
2
L
Fenrir
8,737
582
26
2
3
259,905
3
W
Nox
11,097
740
85
6
3
258,471
5
L
Charybdis
9,176
612
89
6
4
260,590
3
W
Ganesha
10,787
719
1
0
1
276,534
2
L
Khepri
9,591
639
31
2
0
261,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role