Player Matchup

Nemesis
Nemesis
AdventiveChip4
Nemesis
Level 123
God Stats
10W - 7L
1,607 SR
Queue Stats
508W - 545L
1,381 Elo+
Party 2
Freya
Freya
BreathaSativa562
Freya
Level 90
God Stats
15W - 11L
1,509 SR
Queue Stats
393W - 435L
1,371 Elo+
Party 4
Kuzenbo
Kuzenbo
BreathaSativa98
Kuzenbo
Level 66
God Stats
1W - 3L
1,435 SR
Queue Stats
93W - 103L
1,408 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
God_RollsUpToo
Ah Muzen Cab
Level 70
God Stats
3W - 1L
1,795 SR
Queue Stats
135W - 157L
1,303 Elo+
Party 4
Hel
Hel
oPrince Ahad
Hel
Level 24
God Stats
0W - 3L
1,340 SR
Queue Stats
52W - 79L
1,323 Elo+
Party 2
Team Averages
Level 75
1,537 SR
1,357 Elo+

VS

Team Averages
Level 73
1,482 SR
1,185 Elo+
Yemoja
Yemoja
FALLINGBLOOD08
Yemoja
Level 68
God Stats
1W - 0L
1,895 SR
Queue Stats
17W - 23L
1,187 Elo+
Party 3
Hachiman
Hachiman
FrostyHpnotiq
Hachiman
Level 43
God Stats
1W - 0L
1,256 SR
Queue Stats
8W - 29L
1,046 Elo+
Party 1
Tiamat
Tiamat
OG-KILL-A-BIT297
Tiamat
Level 107
God Stats
8W - 6L
1,571 SR
Queue Stats
319W - 313L
1,386 Elo+
Party 3
Odin
Odin
TAKENKINGKILLER
Odin
Level 69
God Stats
2W - 0L
1,482 SR
Queue Stats
14W - 21L
1,187 Elo+
Party 3
Skadi
Skadi
ZiFruity-
Skadi
Level 78
God Stats
1W - 0L
1,205 SR
Queue Stats
8W - 24L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 13
14,184
617
14,242
39,336
39,847
20
13 / 7 / 7
15,801
687
36,094
29,195
13,760
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 7 / 13
13,390
582
19,341
31,654
47,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
God_RollsUpToo
Ah Muzen Cab
20
4 / 4 / 10
15,925
692
30,657
24,485
12,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 7 / 12
12,958
563
11,064
22,967
10,347
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 15
13,418
583
11,909
22,359
16,768
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
FrostyHpnotiq
Hachiman
20
5 / 5 / 17
14,889
647
26,245
26,220
16,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 5 / 18
15,765
685
37,772
32,113
39,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 5 / 13
15,305
665
23,352
23,201
28,983
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Skadi
ZiFruity-
Skadi
20
8 / 5 / 20
16,431
714
32,664
22,438
9,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
113
23
Kills
30
30
Deaths
23
55
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
5
13
1.7
L
13
7
7
2.36
L
3
7
13
1.36
W
2
3
15
3.17
W
Hachiman
FrostyHpnotiq
Hachiman
5
5
17
2.7
L
Ah Muzen Cab
God_RollsUpToo
Ah Muzen Cab
4
4
10
2.25
W
8
5
18
3.4
W
7
5
13
2.7
W
Skadi
ZiFruity-
Skadi
8
5
20
3.6
L
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,398
Damage
131,942
147,637
Taken
126,331
123,865
Mitigated
110,830
65,389
Healing
63,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,242
2,188
2,779
15,098
39,336
39,847
515
12,063
26,901
502
24,491
L
36,094
10,323
2,040
9,530
29,195
13,760
458
12,714
16,032
51,940
0
L
19,341
4,956
174
2,178
31,654
47,451
284
7,365
23,903
31,284
0
W
11,909
3,323
20,204
7,511
22,359
16,768
582
10,847
11,512
26,337
0
W
Hachiman
FrostyHpnotiq
Hachiman
26,245
17,762
2,795
6,409
26,220
16,311
2,769
14,457
11,763
0
45,897
L
Ah Muzen Cab
God_RollsUpToo
Ah Muzen Cab
30,657
5,715
2,519
5,188
24,485
12,460
1,129
10,176
13,969
0
94,540
W
37,772
2,816
3,092
12,167
32,113
39,130
807
14,412
17,701
74,896
0
W
23,352
1,395
2,460
3,396
23,201
28,983
310
13,271
9,930
673
33,520
W
Skadi
ZiFruity-
Skadi
32,664
16,588
1,660
4,149
22,438
9,638
2,912
13,910
8,528
0
88,221
L
11,064
2,253
16,758
9,125
22,967
10,347
368
7,936
14,752
29,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,258
Gold Earned
75,808
270
Minions Killed
360
0
Camps Cleared
0
2,015,938
Distance Traveled
1,910,950
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,184
617
28
1
0
434,634
3
L
Freya
15,801
687
44
2
0
399,448
3
L
Kuzenbo
13,390
582
21
1
0
403,500
0
W
Yemoja
13,418
583
52
2
0
367,555
0
W
Hachiman
14,889
647
70
3
0
362,753
0
L
Ah Muzen Cab
15,925
692
136
6
0
420,745
2
W
Tiamat
15,765
685
82
4
0
391,789
3
W
Odin
15,305
665
32
1
0
424,305
0
W
Skadi
16,431
714
124
5
0
364,548
0
L
Hel
12,958
563
41
2
0
357,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role