Player Matchup

Thanatos
Thanatos
DormantPuppy215
Thanatos
Level 66
God Stats
21W - 9L
1,755 SR
Queue Stats
234W - 248L
1,433 Elo+
Party 1
Anubis
Anubis
GuySoShy
Anubis
Level 43
God Stats
3W - 5L
1,475 SR
Queue Stats
57W - 44L
1,532 Elo+
Party 3
Fafnir
Fafnir
Joesops
Fafnir
Level 47
God Stats
10W - 24L
1,556 SR
Queue Stats
138W - 148L
1,472 Elo+
Party 1
Odin
Odin
NE Arias
Odin
Level 66
God Stats
13W - 9L
1,590 SR
Queue Stats
186W - 175L
1,446 Elo+
Party 1
Jing Wei
Jing Wei
number1_blackman
Jing Wei
Level 68
God Stats
2W - 1L
1,905 SR
Queue Stats
21W - 16L
1,504 Elo+
Party 3
Team Averages
Level 58
1,656 SR
1,477 Elo+

VS

Team Averages
Level 59
1,566 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Frozcar
Bellona
Level 23
God Stats
14W - 12L
1,580 SR
Queue Stats
37W - 42L
1,436 Elo+
Party 2
Olorun
Olorun
Heisenberg0170
Olorun
Level 105
God Stats
13W - 6L
1,684 SR
Queue Stats
231W - 216L
1,516 Elo+
Party 2
Izanami
Izanami
IsaacRT1813
Izanami
Level 65
God Stats
20W - 21L
1,567 SR
Queue Stats
179W - 170L
1,509 Elo+
Party 2
Bacchus
Bacchus
NOTTHEBOOG
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 28L
1,403 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 2 / 1
7,033
541
3,395
8,460
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
GuySoShy
Anubis
12
0 / 2 / 2
7,060
543
2,001
8,468
3,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
Joesops
Fafnir
9
0 / 2 / 0
6,132
472
1,664
11,880
6,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
11
1 / 2 / 0
6,889
530
3,795
7,302
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 4 / 0
5,379
414
3,479
7,461
1,562
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 4
7,447
573
5,284
6,817
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Frozcar
Bellona
12
2 / 1 / 0
6,905
531
4,779
7,223
5,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 1 / 4
8,317
640
5,417
5,914
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
IsaacRT1813
Izanami
12
5 / 0 / 1
7,229
556
8,537
5,306
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
NOTTHEBOOG
Bacchus
11
0 / 0 / 7
7,118
548
6,391
5,009
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
4
4
L
Thanatos
2
2
1
1.25
W
Bellona
Frozcar
Bellona
2
1
0
2
L
Anubis
GuySoShy
Anubis
0
2
2
0.5
W
3
1
4
5
W
Izanami
IsaacRT1813
Izanami
5
0
1
5.5
L
Fafnir
Joesops
Fafnir
0
2
0
0
L
Odin
1
2
0
0.5
W
Bacchus
NOTTHEBOOG
Bacchus
0
0
7
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,334
Damage
30,408
43,571
Taken
30,269
18,890
Mitigated
15,619
19,538
Healing
14,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,284
1,280
0
3,492
6,817
1,792
555
1,007
5,707
0
47,992
L
Thanatos
3,395
629
0
7,129
8,460
2,623
0
1,950
6,510
0
34,820
W
Bellona
Frozcar
Bellona
4,779
1,671
0
2,786
7,223
5,312
369
0
6,806
0
28,143
L
Anubis
GuySoShy
Anubis
2,001
120
0
4,093
8,468
3,613
0
3,482
4,986
47,799
0
W
5,417
1,682
443
4,238
5,914
1,895
395
994
4,920
59,784
0
W
Izanami
IsaacRT1813
Izanami
8,537
5,689
0
2,199
5,306
2,161
0
878
4,428
0
62,787
L
Fafnir
Joesops
Fafnir
1,664
403
0
4,552
11,880
6,723
0
2,940
8,940
15,914
0
L
Odin
3,795
1,031
0
1,594
7,302
4,369
0
66
6,869
0
39,948
W
Bacchus
NOTTHEBOOG
Bacchus
6,391
775
0
1,495
5,009
4,459
224
1,006
4,003
16,320
0
L
3,479
2,743
298
1,872
7,461
1,562
0
3,370
4,091
0
28,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,493
Gold Earned
37,016
373
Minions Killed
393
0
Camps Cleared
0
1,299,257
Distance Traveled
1,343,976
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,447
573
92
7
0
277,069
0
L
Thanatos
7,033
541
83
6
0
294,624
2
W
Bellona
6,905
531
63
5
0
279,804
4
L
Anubis
7,060
543
104
8
0
243,978
2
W
Olorun
8,317
640
103
8
0
265,980
4
W
Izanami
7,229
556
115
9
0
241,154
2
L
Fafnir
6,132
472
27
2
0
255,829
3
L
Odin
6,889
530
95
7
0
253,346
4
W
Bacchus
7,118
548
20
2
0
279,969
3
L
Jing Wei
5,379
414
64
5
0
251,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role