Player Matchup

Kukulkan
Kukulkan
AlphaSikivi
Kukulkan
Level 156
God Stats
3W - 4L
1,323 SR
Queue Stats
201W - 231L
1,405 Elo+
Solo
Geb
Geb
CBG FOUNK
Geb
Level 125
God Stats
4W - 2L
1,391 SR
Queue Stats
82W - 54L
1,552 Elo+
Party 3
Heimdallr
Heimdallr
GRIM from NY
Heimdallr
Level 114
God Stats
2W - 2L
1,557 SR
Queue Stats
60W - 56L
1,502 Elo+
Party 1
Cupid
Cupid
i h8 2 be you
Cupid
Level 108
God Stats
1W - 0L
1,776 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 1
Hades
Hades
xmasterxyoda
Hades
Level 126
God Stats
3W - 2L
1,437 SR
Queue Stats
155W - 132L
1,472 Elo+
Party 3
Team Averages
Level 126
1,497 SR
1,481 Elo+

VS

Team Averages
Level 97
1,384 SR
1,493 Elo+
Bellona
Bellona
Mayhem68
Bellona
Level 67
God Stats
1W - 4L
1,113 SR
Queue Stats
131W - 138L
1,474 Elo+
Party 2
Poseidon
Poseidon
SinsiHikaru
Poseidon
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,493 Elo+
Party 2
Izanami
Izanami
Solasity
Izanami
Level 108
God Stats
0W - 1L
1,306 SR
Queue Stats
12W - 17L
1,543 Elo+
Solo
Nu Wa
Nu Wa
Stormraged
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 167L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
xCalvinxKleinx
Baron Samedi
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 220L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlphaSikivi
Kukulkan
20
14 / 1 / 8
14,732
867
21,860
12,568
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 6 / 21
12,672
745
14,767
23,426
24,893
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
GRIM from NY
Heimdallr
18
3 / 6 / 14
11,656
686
10,422
13,347
5,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 6 / 14
10,881
640
10,645
17,231
5,655
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 3 / 10
12,366
727
11,967
19,391
12,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mayhem68
Bellona
17
1 / 8 / 16
10,641
626
10,815
22,831
23,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
SinsiHikaru
Poseidon
19
3 / 6 / 12
12,064
710
12,706
13,164
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Solasity
Izanami
19
7 / 4 / 11
12,089
711
18,875
13,074
5,212
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
6 / 3 / 16
11,848
697
20,712
11,616
4,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
xCalvinxKleinx
Baron Samedi
18
5 / 7 / 14
11,627
684
18,555
16,991
6,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
91
28
Kills
22
22
Deaths
28
67
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlphaSikivi
Kukulkan
14
1
8
18
W
1
6
21
1.92
W
Heimdallr
GRIM from NY
Heimdallr
3
6
14
1.67
L
Bellona
Mayhem68
Bellona
1
8
16
1.13
L
Poseidon
SinsiHikaru
Poseidon
3
6
12
1.5
L
Izanami
Solasity
Izanami
7
4
11
3.13
L
Nu Wa
6
3
16
4.67
W
2
6
14
1.5
L
Baron Samedi
xCalvinxKleinx
Baron Samedi
5
7
14
1.71
W
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,661
Damage
81,663
85,963
Taken
77,676
53,662
Mitigated
44,099
41,749
Healing
28,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlphaSikivi
Kukulkan
21,860
1,226
1,348
4,217
12,568
5,617
668
7,399
4,948
70,936
0
W
14,767
1,033
1,972
4,557
23,426
24,893
505
12,444
9,994
30,928
0
W
Heimdallr
GRIM from NY
Heimdallr
10,422
1,366
698
1,912
13,347
5,362
1,860
8,809
4,010
0
23,739
L
Bellona
Mayhem68
Bellona
10,815
805
2,649
3,874
22,831
23,198
301
13,633
9,193
6,488
12,603
L
Poseidon
SinsiHikaru
Poseidon
12,706
1,421
1,505
1,571
13,164
4,712
484
9,078
4,086
46,583
0
L
Izanami
Solasity
Izanami
18,875
8,006
2,178
1,468
13,074
5,212
2,336
8,768
4,306
0
44,926
L
Nu Wa
20,712
6,268
2,750
3,073
11,616
4,152
0
8,225
3,388
30,980
0
W
10,645
3,961
9,339
5,426
17,231
5,655
1,586
11,970
4,916
0
34,794
L
Baron Samedi
xCalvinxKleinx
Baron Samedi
18,555
397
5,218
4,050
16,991
6,825
588
8,890
8,101
22,249
0
W
11,967
1,223
3,721
8,559
19,391
12,135
793
12,206
6,713
20,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,307
Gold Earned
58,269
213
Minions Killed
180
0
Camps Cleared
0
1,472,480
Distance Traveled
1,448,607
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,732
867
113
7
0
324,919
0
W
Geb
12,672
745
19
1
0
303,993
0
W
Heimdallr
11,656
686
31
2
0
245,610
0
L
Bellona
10,641
626
15
1
0
317,623
0
L
Poseidon
12,064
710
69
4
0
264,740
3
L
Izanami
12,089
711
64
4
0
276,268
3
L
Nu Wa
11,848
697
16
1
0
335,594
0
W
Cupid
10,881
640
35
2
0
300,680
2
L
Baron Samedi
11,627
684
16
1
0
254,382
0
W
Hades
12,366
727
15
1
0
297,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role