Player Matchup

Cthulhu
Cthulhu
Sassy Dingo
Cthulhu
Level 88
God Stats
12W - 2L
1,681 SR
Queue Stats
277W - 184L
1,644 Elo+
Party 1
Thor
Thor
Spenrie
Thor
Level 3
God Stats
6W - 4L
1,500 SR
Queue Stats
26W - 14L
1,510 Elo+
Party 1
Tiamat
Tiamat
SqssyMuskrat
Tiamat
Level 102
God Stats
2W - 0L
1,237 SR
Queue Stats
346W - 245L
1,591 Elo+
Party 1
Team Averages
Level 64
1,473 SR
1,582 Elo+

VS

Team Averages
Level 44
1,307 SR
1,369 Elo+
Artemis
Artemis
qDeaDly Ford
Artemis
Level 47
God Stats
3W - 8L
1,326 SR
Queue Stats
140W - 144L
1,364 Elo+
Party 2
Apollo
Apollo
qDeaDly Gear
Apollo
Level 55
God Stats
0W - 5L
1,098 SR
Queue Stats
135W - 141L
1,389 Elo+
Party 2
Neith
Neith
qDeaDly Suh7331
Neith
Level 29
God Stats
17W - 17L
1,496 SR
Queue Stats
82W - 97L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sassy Dingo
Cthulhu
14
3 / 2 / 13
10,210
729
10,972
12,662
18,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
Spenrie
Thor
15
9 / 2 / 9
11,005
786
15,407
12,124
7,323
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
15
8 / 2 / 11
11,050
789
14,001
12,404
10,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
qDeaDly Ford
Artemis
13
3 / 10 / 3
9,903
707
7,444
18,456
5,996
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
11
0 / 6 / 4
8,040
574
4,478
14,774
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 4 / 2
9,011
644
5,735
12,396
4,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
6
6
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Sassy Dingo
Cthulhu
3
2
13
4.75
W
Thor
Spenrie
Thor
9
2
9
6.75
W
Tiamat
8
2
11
6.75
L
Artemis
qDeaDly Ford
Artemis
3
10
3
0.45
L
Apollo
0
6
4
0.33
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,380
Damage
17,657
37,190
Taken
45,626
36,799
Mitigated
14,702
13,006
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Sassy Dingo
Cthulhu
10,972
143
0
3,648
12,662
18,513
451
43
12,619
30,773
0
W
Thor
Spenrie
Thor
15,407
441
0
2,220
12,124
7,323
506
228
11,896
0
34,133
W
Tiamat
14,001
774
1,415
5,723
12,404
10,963
583
980
11,424
51,471
0
L
Artemis
qDeaDly Ford
Artemis
7,444
3,487
110
2,892
18,456
5,996
145
9,959
8,046
0
22,125
L
Apollo
4,478
1,570
278
1,054
14,774
4,523
0
7,600
6,814
0
20,243
L
5,735
2,581
78
1,462
12,396
4,183
0
6,424
5,557
0
22,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,265
Gold Earned
26,954
169
Minions Killed
102
10
Camps Cleared
1
791,737
Distance Traveled
672,938
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,210
729
48
3
0
249,964
1
W
Thor
11,005
786
41
3
4
273,968
3
W
Tiamat
11,050
789
80
6
6
267,805
4
L
Artemis
9,903
707
20
1
0
187,901
2
L
Apollo
8,040
574
44
3
1
244,292
6
L
Neith
9,011
644
38
3
0
240,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role