Player Matchup

Chang'e
Chang'e
Givememorepie
Chang'e
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 2
Bellona
Bellona
JBBGaming
Bellona
Level 61
God Stats
1W - 1L
1,822 SR
Queue Stats
5W - 4L
1,680 Elo+
Party 2
Thanatos
Thanatos
KooolAIDS
Thanatos
Level 105
God Stats
20W - 17L
1,560 SR
Queue Stats
48W - 49L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zestykek
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,696 Elo+
Party 2
Neith
Neith
couldibemoretony
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,577 SR
1,560 Elo+

VS

Team Averages
Level 95
1,625 SR
1,509 Elo+
Bacchus
Bacchus
BushMan6969
Bacchus
Level 41
God Stats
8W - 2L
1,805 SR
Queue Stats
179W - 174L
1,477 Elo+
Party 1
Sol
Sol
Cantcarrythat
Sol
Level 117
God Stats
5W - 2L
1,822 SR
Queue Stats
101W - 99L
1,536 Elo+
Party 1
Janus
Janus
MmmTater
Janus
Level 105
God Stats
7W - 5L
1,557 SR
Queue Stats
285W - 288L
1,477 Elo+
Party 1
Mulan
Mulan
Spartan9451
Mulan
Level 129
God Stats
10W - 6L
1,544 SR
Queue Stats
143W - 139L
1,536 Elo+
Party 1
Neith
Neith
windwolf231
Neith
Level 81
God Stats
4W - 5L
1,398 SR
Queue Stats
94W - 77L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 7 / 4
6,937
462
8,287
11,610
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
JBBGaming
Bellona
13
3 / 3 / 1
7,832
522
7,716
9,244
8,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
KooolAIDS
Thanatos
15
11 / 5 / 0
9,709
647
9,381
13,718
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Zestykek
Kumbhakarna
10
0 / 2 / 0
6,542
436
3,207
12,562
8,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 7 / 0
6,059
404
4,447
8,888
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BushMan6969
Bacchus
15
8 / 1 / 5
9,769
651
8,711
12,400
15,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 3 / 5
9,658
644
9,643
10,479
4,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Janus
MmmTater
Janus
16
3 / 4 / 3
9,222
615
3,940
10,102
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 4 / 3
9,120
608
8,182
14,364
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 2 / 7
8,627
575
11,313
7,389
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
14
Kills
24
24
Deaths
14
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BushMan6969
Bacchus
8
1
5
10.5
W
6
3
5
2.83
L
Chang'e
0
7
4
0.29
L
Bellona
JBBGaming
Bellona
3
3
1
1.17
L
Thanatos
KooolAIDS
Thanatos
11
5
0
2.2
W
Janus
MmmTater
Janus
3
4
3
1.13
W
2
4
3
0.88
L
Kumbhakarna
Zestykek
Kumbhakarna
0
2
0
0
L
0
7
0
0
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,038
Damage
41,789
56,022
Taken
54,734
30,525
Mitigated
36,020
18,850
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BushMan6969
Bacchus
8,711
1,157
0
2,449
12,400
15,011
58
2,009
10,350
25,608
0
W
9,643
3,962
0
4,525
10,479
4,002
3,696
4,160
6,037
52,022
4,637
L
Chang'e
8,287
421
159
2,655
11,610
4,032
822
6,467
5,098
37,575
0
L
Bellona
JBBGaming
Bellona
7,716
3,024
0
1,108
9,244
8,264
0
919
7,560
0
36,682
L
Thanatos
KooolAIDS
Thanatos
9,381
2,065
0
9,518
13,718
6,531
0
6,742
6,976
0
54,486
W
Janus
MmmTater
Janus
3,940
537
0
3,401
10,102
2,782
0
2,050
7,920
58,927
0
W
8,182
664
0
4,544
14,364
11,761
191
664
13,680
0
51,711
L
Kumbhakarna
Zestykek
Kumbhakarna
3,207
513
1,576
3,358
12,562
8,367
740
2,810
9,752
20,883
0
L
4,447
1,759
0
476
8,888
3,331
895
4,536
4,352
0
36,677
W
11,313
3,552
0
1,530
7,389
2,464
0
2,140
5,183
0
66,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
46,396
320
Minions Killed
482
0
Camps Cleared
0
1,395,390
Distance Traveled
1,437,937
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,769
651
19
1
0
293,281
5
W
Sol
9,658
644
102
7
0
286,710
1
L
Chang'e
6,937
462
59
4
0
258,532
1
L
Bellona
7,832
522
78
5
0
265,971
4
L
Thanatos
9,709
647
88
6
0
289,465
0
W
Janus
9,222
615
126
8
0
295,388
1
W
Mulan
9,120
608
120
8
0
273,125
0
L
Kumbhakarna
6,542
436
19
1
0
313,941
0
L
Neith
6,059
404
76
5
0
267,481
1
W
Neith
8,627
575
115
8
0
289,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role