Player Matchup

Izanami
Izanami
ATL4L
Izanami
Level 98
God Stats
96W - 81L
1,619 SR
Queue Stats
480W - 530L
1,546 Elo+
Party 1
Ymir
Ymir
blurx
Ymir
Level 43
God Stats
50W - 38L
1,513 SR
Queue Stats
87W - 88L
1,474 Elo+
Party 1
Geb
Geb
ca-saintete
Geb
Level 131
God Stats
24W - 20L
1,498 SR
Queue Stats
830W - 895L
1,415 Elo+
Solo
Chang'e
Chang'e
edennihy
Chang'e
Level 103
God Stats
4W - 7L
1,425 SR
Queue Stats
380W - 351L
1,550 Elo+
Party 1
Bastet
Bastet
tcbeads
Bastet
Level 105
God Stats
4W - 4L
1,469 SR
Queue Stats
221W - 207L
1,540 Elo+
Party 1
Team Averages
Level 96
1,505 SR
1,505 Elo+

VS

Team Averages
Level 76
1,416 SR
1,484 Elo+
Olorun
Olorun
 
Olorun
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AirworthyAxis5
Hou Yi
Level 100
God Stats
1W - 5L
1,298 SR
Queue Stats
143W - 154L
1,523 Elo+
Party 3
Atlas
Atlas
GodzFlip26
Atlas
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 255L
1,420 Elo+
Party 3
Cu Chulainn
Cu Chulainn
K-Smoove-414
Cu Chulainn
Level 121
God Stats
3W - 5L
1,404 SR
Queue Stats
88W - 155L
1,412 Elo+
Party 2
Geb
Geb
TankerRaider900
Geb
Level 8
God Stats
2W - 3L
1,380 SR
Queue Stats
7W - 4L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATL4L
Izanami
16
6 / 2 / 1
10,056
559
6,994
9,262
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
blurx
Ymir
13
1 / 1 / 9
8,446
469
3,272
11,898
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
3 / 2 / 3
9,802
545
10,600
16,579
11,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
edennihy
Chang'e
17
9 / 1 / 3
10,324
574
10,950
10,657
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
tcbeads
Bastet
17
2 / 3 / 8
9,934
552
9,251
15,229
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 5 / 1
9,405
523
6,652
8,014
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
3 / 4 / 2
8,807
489
10,013
11,273
3,120
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
12
2 / 5 / 2
7,894
439
5,635
15,725
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
K-Smoove-414
Cu Chulainn
15
1 / 4 / 0
8,980
499
12,336
19,481
14,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 5
7,156
398
3,166
9,354
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
21
Kills
8
9
Deaths
21
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
1
0.5
W
Izanami
ATL4L
Izanami
6
2
1
3.25
L
3
4
2
1
L
Atlas
2
5
2
0.6
L
Cu Chulainn
K-Smoove-414
Cu Chulainn
1
4
0
0.25
L
0
3
5
0.83
W
Ymir
blurx
Ymir
1
1
9
5.5
W
3
2
3
2.25
W
Chang'e
edennihy
Chang'e
9
1
3
10.5
W
Bastet
tcbeads
Bastet
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,067
Damage
37,802
63,625
Taken
63,847
32,660
Mitigated
31,159
27,088
Healing
16,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
6,652
4,268
426
1,490
8,014
2,737
0
4,002
3,711
54,343
0
W
Izanami
ATL4L
Izanami
6,994
4,548
0
3,801
9,262
2,900
3,048
998
8,264
0
82,891
L
10,013
5,865
0
3,753
11,273
3,120
508
2,960
8,181
0
60,965
L
Atlas
5,635
1,659
0
4,641
15,725
6,116
0
3,810
11,589
39,703
0
L
Cu Chulainn
K-Smoove-414
Cu Chulainn
12,336
2,398
0
4,672
19,481
14,030
249
8,892
9,452
2,299
59,372
L
3,166
432
0
1,395
9,354
5,156
58
3,105
6,092
11,443
0
W
Ymir
blurx
Ymir
3,272
1,164
0
1,499
11,898
8,879
74
5,480
6,359
24,306
0
W
10,600
1,255
0
6,508
16,579
11,632
0
2,158
13,172
60,009
0
W
Chang'e
edennihy
Chang'e
10,950
1,327
1,760
5,696
10,657
3,973
0
4,632
5,781
65,535
0
W
Bastet
tcbeads
Bastet
9,251
1,923
0
7,824
15,229
5,276
660
2,371
12,673
0
69,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,562
Gold Earned
42,242
509
Minions Killed
440
0
Camps Cleared
0
1,820,382
Distance Traveled
1,555,404
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,405
523
120
7
0
316,521
4
W
Izanami
10,056
559
144
8
0
299,879
3
L
Hou Yi
8,807
489
108
6
0
303,498
4
L
Atlas
7,894
439
78
4
0
295,495
0
L
Cu Chulainn
8,980
499
121
7
0
318,868
0
L
Geb
7,156
398
13
1
0
321,022
5
W
Ymir
8,446
469
38
2
0
382,551
3
W
Geb
9,802
545
106
6
0
365,027
0
W
Chang'e
10,324
574
118
7
0
377,900
3
W
Bastet
9,934
552
103
6
0
395,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role