Player Matchup

Izanami
Izanami
AwoogaHotwoimen
Izanami
Level 24
God Stats
34W - 12L
1,852 SR
Queue Stats
36W - 15L
1,787 Elo+
Party 1
Mulan
Mulan
Firebutters
Mulan
Level 68
God Stats
25W - 7L
1,796 SR
Queue Stats
76W - 35L
1,706 Elo+
Party 1
Scylla
Scylla
Powpay44
Scylla
Level 80
God Stats
5W - 1L
1,661 SR
Queue Stats
115W - 64L
1,722 Elo+
Party 1
Gilgamesh
Gilgamesh
Wonsubon
Gilgamesh
Level 28
God Stats
2W - 1L
1,870 SR
Queue Stats
82W - 38L
1,762 Elo+
Party 1
Geb
Geb
agoodnamelmao
Geb
Level 29
God Stats
35W - 10L
1,884 SR
Queue Stats
68W - 26L
1,735 Elo+
Party 1
Team Averages
Level 46
1,812 SR
1,742 Elo+

VS

Team Averages
Level 56
1,665 SR
1,630 Elo+
Erlang Shen
Erlang Shen
Muzzy027
Erlang Shen
Level 39
God Stats
1W - 1L
1,807 SR
Queue Stats
57W - 33L
1,655 Elo+
Party 2
Bellona
Bellona
SquelchMcHenry
Bellona
Level 36
God Stats
6W - 3L
1,646 SR
Queue Stats
121W - 76L
1,698 Elo+
Party 2
Kukulkan
Kukulkan
SteemedBroggli
Kukulkan
Level 24
God Stats
3W - 5L
1,598 SR
Queue Stats
31W - 34L
1,517 Elo+
Party 2
Rama
Rama
exiqutioner
Rama
Level 76
God Stats
1W - 4L
1,542 SR
Queue Stats
122W - 81L
1,654 Elo+
Party 2
Chaac
Chaac
rehuman
Chaac
Level 103
God Stats
12W - 6L
1,732 SR
Queue Stats
68W - 51L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 8
8,030
502
3,264
8,418
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 0 / 3
10,009
626
13,696
10,527
8,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Powpay44
Scylla
17
10 / 0 / 4
10,610
663
10,932
6,057
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Wonsubon
Gilgamesh
16
9 / 2 / 7
9,739
609
9,014
8,947
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 12
7,953
497
4,871
10,765
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Muzzy027
Erlang Shen
11
1 / 8 / 4
7,379
461
6,391
14,011
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 4 / 0
7,112
445
3,567
9,032
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
11
0 / 7 / 0
7,204
450
2,285
8,306
2,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 0
9,022
564
10,055
10,921
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
rehuman
Chaac
12
2 / 7 / 2
7,710
482
7,587
15,164
7,401
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
30
Kills
7
7
Deaths
30
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
W
9
0
3
10.5
L
Erlang Shen
Muzzy027
Erlang Shen
1
8
4
0.38
W
Scylla
Powpay44
Scylla
10
0
4
12
L
0
4
0
0
L
Kukulkan
0
7
0
0
W
Gilgamesh
Wonsubon
Gilgamesh
9
2
7
6.25
W
2
1
12
8
L
4
4
0
1
L
Chaac
rehuman
Chaac
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,777
Damage
29,885
44,714
Taken
57,434
27,246
Mitigated
27,933
15,477
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,264
1,910
0
3,062
8,418
2,178
833
0
8,418
0
50,360
W
13,696
2,270
0
5,170
10,527
8,726
80
650
9,877
0
60,311
L
Erlang Shen
Muzzy027
Erlang Shen
6,391
3,022
0
2,808
14,011
6,531
0
2,325
11,604
0
40,590
W
Scylla
Powpay44
Scylla
10,932
1,612
0
2,280
6,057
1,591
228
894
5,163
78,818
0
L
3,567
876
0
661
9,032
7,633
0
440
8,592
0
31,418
L
Kukulkan
2,285
180
0
529
8,306
2,872
0
4,852
3,216
36,954
0
W
Gilgamesh
Wonsubon
Gilgamesh
9,014
2,521
0
2,296
8,947
5,024
0
400
8,547
0
59,161
W
4,871
1,094
0
2,669
10,765
9,727
0
341
10,424
16,127
0
L
10,055
6,196
0
3,566
10,921
3,496
504
2,649
8,228
0
68,807
L
Chaac
rehuman
Chaac
7,587
1,718
0
3,747
15,164
7,401
0
5,269
9,763
0
52,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
38,427
503
Minions Killed
415
0
Camps Cleared
0
1,661,886
Distance Traveled
1,446,692
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,030
502
104
7
0
259,006
2
W
Mulan
10,009
626
122
8
0
340,843
3
L
Erlang Shen
7,379
461
68
4
0
301,987
2
W
Scylla
10,610
663
168
11
0
350,236
4
L
Bellona
7,112
445
75
5
0
272,074
5
L
Kukulkan
7,204
450
83
5
0
293,351
4
W
Gilgamesh
9,739
609
91
6
0
376,375
9
W
Geb
7,953
497
18
1
0
335,426
8
L
Rama
9,022
564
105
7
0
258,053
6
L
Chaac
7,710
482
84
5
0
321,227
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role