Player Matchup

Bastet
Bastet
CaptainCuri
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,340 Elo+
Party 2
Sylvanus
Sylvanus
Draos07
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,305 Elo+
Party 2
Medusa
Medusa
SapperSnowman
Medusa
Level 85
God Stats
2W - 2L
1,587 SR
Queue Stats
46W - 39L
1,480 Elo+
Solo
Scylla
Scylla
SyoSage1017
Scylla
Level 108
God Stats
0W - 1L
1,253 SR
Queue Stats
25W - 32L
1,413 Elo+
Party 3
Set
Set
Thiccclock
Set
Level 123
God Stats
1W - 2L
1,625 SR
Queue Stats
68W - 61L
1,454 Elo+
Party 3
Team Averages
Level 74
1,493 SR
1,398 Elo+

VS

Team Averages
Level 102
1,449 SR
1,470 Elo+
Zeus
Zeus
 
Zeus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Vinono
Charybdis
Level 83
God Stats
3W - 1L
1,508 SR
Queue Stats
259W - 279L
1,427 Elo+
Solo
Terra
Terra
ZBow-
Terra
Level 109
God Stats
3W - 0L
1,591 SR
Queue Stats
394W - 406L
1,486 Elo+
Solo
Raijin
Raijin
benfootball63
Raijin
Level 107
God Stats
4W - 6L
1,363 SR
Queue Stats
317W - 324L
1,429 Elo+
Solo
Hercules
Hercules
table4too
Hercules
Level 67
God Stats
1W - 0L
1,285 SR
Queue Stats
117W - 74L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 6 / 5
7,758
705
11,940
14,099
5,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
Draos07
Sylvanus
12
0 / 4 / 5
7,275
661
4,213
16,723
15,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
0 / 2 / 4
7,487
681
13,492
6,095
2,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Scylla
17
5 / 3 / 2
9,530
866
14,717
10,245
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 3
7,326
666
5,058
11,937
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
9 / 2 / 9
10,257
932
23,013
9,540
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Vinono
Charybdis
17
2 / 0 / 14
9,402
855
9,539
9,029
4,326
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
ZBow-
Terra
15
0 / 1 / 14
9,207
837
3,806
18,036
17,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 2 / 10
9,006
819
6,864
8,156
3,530
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
table4too
Hercules
15
4 / 2 / 11
9,061
824
11,991
13,411
10,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
77
7
Kills
19
19
Deaths
7
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
2
9
6.75
L
Bastet
1
6
5
0.58
L
Sylvanus
Draos07
Sylvanus
0
4
5
0.63
L
0
2
4
1
L
Scylla
5
3
2
2
L
1
4
3
0.63
W
Charybdis
Vinono
Charybdis
2
0
14
9
W
Terra
ZBow-
Terra
0
1
14
7
W
4
2
10
4.5
W
Hercules
table4too
Hercules
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,420
Damage
55,213
59,099
Taken
58,172
36,521
Mitigated
40,215
18,360
Healing
27,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,013
1,070
3,239
1,965
9,540
4,592
1,501
3,744
5,590
48,148
0
L
Bastet
11,940
3,090
337
1,740
14,099
5,870
0
7,378
6,557
0
19,975
L
Sylvanus
Draos07
Sylvanus
4,213
1,286
2,490
3,205
16,723
15,932
58
10,481
5,916
4,915
0
L
13,492
2,851
875
358
6,095
2,716
407
3,895
2,115
0
30,175
L
Scylla
14,717
711
2,283
1,773
10,245
3,865
350
6,352
3,780
25,607
0
L
5,058
1,383
2,322
2,977
11,937
8,138
123
6,150
5,546
0
8,972
W
Charybdis
Vinono
Charybdis
9,539
3,041
1,020
2,414
9,029
4,326
2,142
2,749
6,113
0
18,883
W
Terra
ZBow-
Terra
3,806
801
6,797
7,181
18,036
17,700
421
4,223
13,277
7,587
0
W
6,864
420
1,340
1,112
8,156
3,530
509
2,990
4,960
22,599
0
W
Hercules
table4too
Hercules
11,991
2,456
0
2,605
13,411
10,067
312
4,420
8,613
1,531
12,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,376
Gold Earned
46,933
101
Minions Killed
154
0
Camps Cleared
0
1,038,009
Distance Traveled
974,066
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,257
932
65
6
0
182,410
5
L
Bastet
7,758
705
13
1
0
209,964
0
L
Sylvanus
7,275
661
1
0
0
183,100
0
L
Medusa
7,487
681
31
3
0
222,647
3
L
Scylla
9,530
866
52
5
0
202,835
0
L
Set
7,326
666
4
0
0
219,463
1
W
Charybdis
9,402
855
36
3
0
223,155
0
W
Terra
9,207
837
10
1
0
212,744
1
W
Raijin
9,006
819
33
3
0
146,752
0
W
Hercules
9,061
824
10
1
0
209,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role