Player Matchup

Hercules
Hercules
AzuNyanSupremacy
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,270 Elo+
Party 1
Baron Samedi
Baron Samedi
Davidsag
Baron Samedi
Level 116
God Stats
2W - 1L
1,561 SR
Queue Stats
35W - 49L
1,375 Elo+
Party 1
Bastet
Bastet
andres9911
Bastet
Level 125
God Stats
1W - 0L
1,529 SR
Queue Stats
50W - 59L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
checholini
Nu Wa
Level 102
God Stats
1W - 1L
1,411 SR
Queue Stats
19W - 33L
1,365 Elo+
Party 1
Danzaburou
Danzaburou
mrdoggoz
Danzaburou
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,270 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,342 Elo+

VS

Team Averages
Level 71
1,550 SR
1,459 Elo+
Chaac
Chaac
RAMgigi66
Chaac
Level 18
God Stats
45W - 45L
1,483 SR
Queue Stats
51W - 51L
1,484 Elo+
Party 2
Jing Wei
Jing Wei
T0ny_17kao
Jing Wei
Level 126
God Stats
12W - 18L
1,502 SR
Queue Stats
169W - 169L
1,451 Elo+
Solo
Atlas
Atlas
WhiteKing40
Atlas
Level 23
God Stats
15W - 20L
1,598 SR
Queue Stats
59W - 65L
1,465 Elo+
Party 2
Vulcan
Vulcan
magical_feetus
Vulcan
Level 128
God Stats
11W - 13L
1,608 SR
Queue Stats
547W - 583L
1,433 Elo+
Solo
Apollo
Apollo
ninjaking820
Apollo
Level 62
God Stats
26W - 32L
1,561 SR
Queue Stats
107W - 104L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 2
7,663
639
7,709
10,490
8,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Davidsag
Baron Samedi
9
2 / 2 / 4
6,267
522
6,040
7,593
3,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
andres9911
Bastet
12
5 / 0 / 4
7,411
618
6,914
8,822
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
11
6 / 2 / 4
7,323
610
6,845
6,376
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
mrdoggoz
Danzaburou
8
0 / 3 / 2
5,165
430
3,306
5,782
1,541
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RAMgigi66
Chaac
9
0 / 5 / 0
5,440
453
3,297
7,359
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
T0ny_17kao
Jing Wei
9
0 / 4 / 5
5,596
466
2,392
9,289
2,210
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 2 / 3
5,994
500
3,586
8,052
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
1 / 6 / 1
5,387
449
4,002
6,871
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
11
4 / 4 / 2
6,964
580
6,007
9,398
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
21
Kills
8
8
Deaths
21
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
W
Baron Samedi
Davidsag
Baron Samedi
2
2
4
2
L
Chaac
RAMgigi66
Chaac
0
5
0
0
L
Jing Wei
T0ny_17kao
Jing Wei
0
4
5
0.63
L
3
2
3
2.25
W
Bastet
andres9911
Bastet
5
0
4
7
W
Nu Wa
6
2
4
4
L
1
6
1
0.25
W
Danzaburou
mrdoggoz
Danzaburou
0
3
2
0.33
L
Apollo
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
19,284
39,063
Taken
40,969
17,551
Mitigated
15,119
15,552
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,709
2,981
0
4,556
10,490
8,381
552
45
10,067
0
33,622
W
Baron Samedi
Davidsag
Baron Samedi
6,040
1,036
936
3,187
7,593
3,244
389
2,344
5,189
27,802
0
L
Chaac
RAMgigi66
Chaac
3,297
789
0
1,495
7,359
3,980
0
435
6,629
0
25,620
L
Jing Wei
T0ny_17kao
Jing Wei
2,392
1,576
0
3,388
9,289
2,210
0
3,463
5,681
0
29,360
L
3,586
1,904
0
2,541
8,052
4,436
0
3,224
4,570
13,409
0
W
Bastet
andres9911
Bastet
6,914
1,189
0
4,568
8,822
2,669
251
587
8,162
0
49,390
W
Nu Wa
6,845
1,089
0
1,634
6,376
1,716
0
2,642
3,492
28,822
0
L
4,002
1,480
0
516
6,871
1,688
0
3,315
3,332
16,667
0
W
Danzaburou
mrdoggoz
Danzaburou
3,306
1,331
0
671
5,782
1,541
228
1,606
4,154
0
18,835
L
Apollo
6,007
4,323
0
2,862
9,398
2,805
0
2,049
6,955
0
32,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,829
Gold Earned
29,381
284
Minions Killed
244
0
Camps Cleared
0
1,157,404
Distance Traveled
1,106,208
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,663
639
57
5
0
215,797
2
W
Baron Samedi
6,267
522
35
3
0
224,867
2
L
Chaac
5,440
453
57
5
0
229,905
0
L
Jing Wei
5,596
466
61
5
0
211,656
2
L
Atlas
5,994
500
19
2
0
220,489
4
W
Bastet
7,411
618
91
8
0
262,163
1
W
Nu Wa
7,323
610
62
5
0
233,520
0
L
Vulcan
5,387
449
40
3
0
219,946
4
W
Danzaburou
5,165
430
39
3
0
221,057
0
L
Apollo
6,964
580
67
6
0
224,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role