Player Matchup

Ra
Ra
KarvelStogas
Ra
Level 24
God Stats
0W - 1L
1,583 SR
Queue Stats
1W - 6L
1,209 Elo+
Party 1
Ymir
Ymir
Toddovan
Ymir
Level 18
God Stats
0W - 1L
1,496 SR
Queue Stats
0W - 4L
1,204 Elo+
Party 1
Artemis
Artemis
rolmac
Artemis
Level 146
God Stats
4W - 6L
1,790 SR
Queue Stats
64W - 54L
1,551 Elo+
Party 1
Team Averages
Level 63
1,623 SR
1,322 Elo+

VS

Team Averages
Level 71
1,521 SR
1,416 Elo+
Hou Yi
Hou Yi
ALBERTOSAURUS26
Hou Yi
Level 41
God Stats
55W - 54L
1,479 SR
Queue Stats
142W - 132L
1,458 Elo+
Solo
Hercules
Hercules
ElTamalito
Hercules
Level 128
God Stats
3W - 2L
1,585 SR
Queue Stats
93W - 124L
1,437 Elo+
Solo
Olorun
Olorun
suicoke
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 133L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 0
11,506
548
12,323
15,660
11,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 6 / 3
12,922
615
9,282
26,065
38,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
rolmac
Artemis
14
1 / 5 / 3
11,339
540
24,774
14,240
7,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
13,954
664
21,697
16,159
9,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
ElTamalito
Hercules
16
0 / 1 / 13
12,685
604
15,597
32,159
29,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
suicoke
Olorun
17
5 / 2 / 8
13,441
640
13,095
15,983
13,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
15
15
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
W
Hercules
ElTamalito
Hercules
0
1
13
6.5
L
3
4
0
0.75
L
Ymir
2
6
3
0.58
L
Artemis
rolmac
Artemis
1
5
3
0.5
W
Olorun
suicoke
Olorun
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,379
Damage
50,389
55,965
Taken
64,301
57,754
Mitigated
52,435
12,998
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,697
13,398
1,690
4,373
16,159
9,271
624
6,736
9,423
0
60,912
W
Hercules
ElTamalito
Hercules
15,597
3,563
1,174
16,429
32,159
29,630
653
10,555
21,604
0
37,241
L
12,323
1,661
4,076
4,408
15,660
11,365
0
2,869
12,791
53,642
0
L
Ymir
9,282
2,398
0
4,248
26,065
38,463
12
7,339
18,726
24,749
0
L
Artemis
rolmac
Artemis
24,774
9,077
0
266
14,240
7,926
0
2,107
12,133
0
42,552
W
Olorun
suicoke
Olorun
13,095
5,824
964
6,575
15,983
13,534
1,620
5,128
10,855
69,033
6,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
40,080
191
Minions Killed
230
5
Camps Cleared
12
1,057,866
Distance Traveled
1,093,621
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,954
664
75
4
7
352,919
1
W
Hercules
12,685
604
51
2
1
404,399
0
L
Ra
11,506
548
108
5
3
396,175
4
L
Ymir
12,922
615
36
2
0
340,016
4
L
Artemis
11,339
540
47
2
2
321,675
8
W
Olorun
13,441
640
104
5
4
336,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role