Player Matchup

Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Carbondieoxside
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 146L
1,522 Elo+
Solo
Bacchus
Bacchus
DraganSlayer789
Bacchus
Level 118
God Stats
1W - 1L
1,664 SR
Queue Stats
156W - 143L
1,544 Elo+
Solo
Bellona
Bellona
ShoweryWeb15293
Bellona
Level 124
God Stats
1W - 1L
1,250 SR
Queue Stats
122W - 135L
1,481 Elo+
Party 2
Chiron
Chiron
speedykilly
Chiron
Level 119
God Stats
3W - 1L
1,602 SR
Queue Stats
136W - 132L
1,500 Elo+
Solo
Team Averages
Level 129
1,503 SR
1,509 Elo+

VS

Team Averages
Level 137
1,585 SR
1,565 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Belfets
Izanami
Level 66
God Stats
1W - 1L
1,749 SR
Queue Stats
156W - 143L
1,540 Elo+
Party 1
Baba Yaga
Baba Yaga
DangItKyle3
Baba Yaga
Level 160
God Stats
5W - 4L
1,637 SR
Queue Stats
340W - 317L
1,667 Elo+
Party 1
Fenrir
Fenrir
OoL4T3R4LU5oO
Fenrir
Level 160
God Stats
1W - 4L
1,377 SR
Queue Stats
240W - 233L
1,565 Elo+
Party 1
Chang'e
Chang'e
TxL Cookie
Chang'e
Level 146
God Stats
3W - 3L
1,663 SR
Queue Stats
272W - 248L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
4 / 1 / 16
10,866
906
6,363
15,640
19,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
14
3 / 6 / 13
8,894
741
8,192
12,200
5,474
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 4 / 16
10,792
899
12,526
14,324
15,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 2 / 17
9,338
778
8,986
14,110
12,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
18
8 / 2 / 14
10,924
910
17,628
8,259
3,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 7 / 6
9,711
809
10,983
9,211
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Belfets
Izanami
14
0 / 5 / 9
8,418
702
2,989
8,772
3,914
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
DangItKyle3
Baba Yaga
17
5 / 3 / 4
9,519
793
14,167
11,287
4,496
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 12
9,767
814
3,595
17,541
22,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
TxL Cookie
Chang'e
17
6 / 5 / 7
10,596
883
14,058
12,106
9,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
53
25
Kills
15
15
Deaths
25
76
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
16
12
L
Zeus
 
Zeus
3
7
6
0.86
L
Izanami
Belfets
Izanami
0
5
9
0.9
W
Hachiman
3
6
13
1.58
L
Baba Yaga
DangItKyle3
Baba Yaga
5
3
4
2.33
W
8
4
16
4
L
1
5
12
1.4
W
2
2
17
5.25
L
Chang'e
TxL Cookie
Chang'e
6
5
7
1.9
W
Chiron
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,695
Damage
45,792
64,533
Taken
58,917
56,545
Mitigated
43,561
29,042
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,363
2,486
5,280
6,606
15,640
19,043
287
8,518
6,650
0
10,678
L
Zeus
 
Zeus
10,983
1,333
1,592
323
9,211
2,839
782
2,526
6,548
22,372
0
L
Izanami
Belfets
Izanami
2,989
2,077
227
892
8,772
3,914
532
2,148
6,460
0
10,706
W
Hachiman
8,192
3,862
839
1,574
12,200
5,474
437
9,307
2,617
0
20,286
L
Baba Yaga
DangItKyle3
Baba Yaga
14,167
747
43
2,197
11,287
4,496
1,466
954
10,287
34,194
0
W
12,526
1,848
2,567
2,006
14,324
15,057
458
6,888
7,078
18,699
0
L
3,595
399
0
1,337
17,541
22,457
312
2,981
14,393
0
7,582
W
8,986
1,742
2,415
3,252
14,110
12,998
570
6,963
6,747
0
22,583
L
Chang'e
TxL Cookie
Chang'e
14,058
1,307
5,904
4,367
12,106
9,855
613
3,917
8,014
22,640
0
W
Chiron
17,628
4,206
3,085
1,418
8,259
3,973
3,199
5,856
2,232
0
43,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,814
Gold Earned
48,011
123
Minions Killed
97
0
Camps Cleared
0
1,044,787
Distance Traveled
939,934
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,866
906
8
1
0
231,452
0
L
Zeus
9,711
809
20
2
0
156,481
0
L
Izanami
8,418
702
24
2
0
175,903
1
W
Hachiman
8,894
741
21
2
0
173,921
0
L
Baba Yaga
9,519
793
36
3
0
187,943
1
W
Bacchus
10,792
899
16
1
0
218,037
2
L
Fenrir
9,767
814
2
0
0
226,934
0
W
Bellona
9,338
778
30
3
0
233,502
0
L
Chang'e
10,596
883
15
1
0
192,673
0
W
Chiron
10,924
910
48
4
0
187,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role