Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
H2K-Nekro
Anhur
Level 127
God Stats
3W - 4L
1,427 SR
Queue Stats
289W - 301L
1,519 Elo+
Solo
Yemoja
Yemoja
KaczySan
Yemoja
Level 144
God Stats
30W - 29L
1,532 SR
Queue Stats
1,501W - 1,602L
1,405 Elo+
Solo
Hachiman
Hachiman
Wiljorn
Hachiman
Level 78
God Stats
3W - 4L
1,467 SR
Queue Stats
172W - 162L
1,436 Elo+
Solo
Charybdis
Charybdis
accostal
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Solo
Team Averages
Level 113
1,485 SR
1,404 Elo+

VS

Team Averages
Level 109
1,458 SR
1,475 Elo+
Baba Yaga
Baba Yaga
Keltosh
Baba Yaga
Level 140
God Stats
1W - 2L
1,245 SR
Queue Stats
135W - 131L
1,488 Elo+
Solo
Artemis
Artemis
SpennyS_
Artemis
Level 103
God Stats
2W - 0L
1,697 SR
Queue Stats
108W - 124L
1,462 Elo+
Solo
Hel
Hel
ii3zozz--
Hel
Level 117
God Stats
2W - 2L
1,326 SR
Queue Stats
138W - 124L
1,500 Elo+
Solo
Bacchus
Bacchus
mu7d37f4c3
Bacchus
Level 106
God Stats
18W - 13L
1,520 SR
Queue Stats
456W - 435L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
swellerballoon7
Zhong Kui
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
4 / 4 / 10
12,038
669
33,020
16,185
8,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
H2K-Nekro
Anhur
18
7 / 7 / 6
11,799
656
17,130
21,445
11,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
KaczySan
Yemoja
19
2 / 7 / 11
11,404
634
7,731
27,463
38,297
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Wiljorn
Hachiman
20
5 / 8 / 11
12,408
689
21,939
24,566
12,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
accostal
Charybdis
20
4 / 10 / 7
12,055
670
12,196
22,415
11,432
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Keltosh
Baba Yaga
20
5 / 4 / 19
13,639
758
21,536
21,266
11,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Artemis
SpennyS_
Artemis
20
18 / 5 / 16
15,507
862
37,320
23,305
11,173
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
2 / 4 / 24
12,297
683
10,727
16,516
6,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
mu7d37f4c3
Bacchus
20
1 / 4 / 30
13,020
723
14,405
34,072
48,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
swellerballoon7
Zhong Kui
20
10 / 5 / 14
13,549
753
19,992
25,506
17,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
139
22
Kills
36
36
Deaths
22
45
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
10
2.25
L
Anhur
H2K-Nekro
Anhur
7
7
6
1.43
L
Yemoja
KaczySan
Yemoja
2
7
11
1.07
W
Baba Yaga
Keltosh
Baba Yaga
5
4
19
3.63
W
Artemis
SpennyS_
Artemis
18
5
16
5.2
L
Hachiman
Wiljorn
Hachiman
5
8
11
1.31
L
Charybdis
accostal
Charybdis
4
10
7
0.75
W
2
4
24
3.5
W
Bacchus
mu7d37f4c3
Bacchus
1
4
30
4
W
Zhong Kui
swellerballoon7
Zhong Kui
10
5
14
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,016
Damage
103,980
112,074
Taken
120,665
82,636
Mitigated
95,790
44,251
Healing
56,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
33,020
15,891
3,347
3,262
16,185
8,875
19
11,900
4,263
65,010
0
L
Anhur
H2K-Nekro
Anhur
17,130
6,256
2,110
2,872
21,445
11,149
153
13,174
8,229
0
29,255
L
Yemoja
KaczySan
Yemoja
7,731
2,428
17,207
6,404
27,463
38,297
176
13,381
14,064
16,240
0
W
Baba Yaga
Keltosh
Baba Yaga
21,536
957
1,091
5,475
21,266
11,938
465
7,243
14,023
63,584
0
W
Artemis
SpennyS_
Artemis
37,320
19,287
986
1,442
23,305
11,173
3,267
8,799
14,506
0
63,430
L
Hachiman
Wiljorn
Hachiman
21,939
14,789
1,897
4,481
24,566
12,883
837
17,624
6,928
0
32,743
L
Charybdis
accostal
Charybdis
12,196
4,059
1,276
1,395
22,415
11,432
1,000
10,485
11,930
0
26,268
W
10,727
149
23,761
8,226
16,516
6,662
1,175
5,495
11,021
19,963
0
W
Bacchus
mu7d37f4c3
Bacchus
14,405
1,045
1,594
6,210
34,072
48,195
341
10,097
23,975
26,146
0
W
Zhong Kui
swellerballoon7
Zhong Kui
19,992
311
1,630
5,806
25,506
17,822
795
9,117
16,389
42,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
68,012
155
Minions Killed
226
0
Camps Cleared
0
1,419,154
Distance Traveled
1,725,470
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,038
669
64
4
0
343,824
0
L
Anhur
11,799
656
25
1
0
298,613
0
L
Yemoja
11,404
634
11
1
0
242,844
0
W
Baba Yaga
13,639
758
80
4
0
347,686
2
W
Artemis
15,507
862
56
3
0
309,436
0
L
Hachiman
12,408
689
23
1
0
272,364
1
L
Charybdis
12,055
670
32
2
0
261,509
0
W
Hel
12,297
683
29
2
0
348,566
0
W
Bacchus
13,020
723
17
1
0
382,090
2
W
Zhong Kui
13,549
753
44
2
0
337,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role