Player Matchup

Cthulhu
Cthulhu
Dauntlessjoel
Cthulhu
Level 20
God Stats
10W - 9L
1,488 SR
Queue Stats
54W - 51L
1,446 Elo+
Party 1
Merlin
Merlin
iNightfa1l
Merlin
Level 69
God Stats
4W - 1L
1,730 SR
Queue Stats
182W - 203L
1,402 Elo+
Party 2
Ao Kuang
Ao Kuang
xXLopez-PRXx
Ao Kuang
Level 87
God Stats
24W - 21L
1,512 SR
Queue Stats
319W - 362L
1,416 Elo+
Party 1
Medusa
Medusa
x_X_Javy_Lopez_X
Medusa
Level 117
God Stats
7W - 14L
1,374 SR
Queue Stats
645W - 680L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
zenacu lunai
Erlang Shen
Level 107
God Stats
8W - 8L
1,377 SR
Queue Stats
208W - 216L
1,287 Elo+
Party 2
Team Averages
Level 80
1,496 SR
1,406 Elo+

VS

Team Averages
Level 70
1,507 SR
1,468 Elo+
Janus
Janus
Faraam2356
Janus
Level 129
God Stats
2W - 4L
1,576 SR
Queue Stats
178W - 143L
1,525 Elo+
Party 3
Nox
Nox
LIL WINDEX8121
Nox
Level 39
God Stats
1W - 1L
1,697 SR
Queue Stats
44W - 41L
1,505 Elo+
Party 3
Set
Set
Soulandmaka2213
Set
Level 77
God Stats
1W - 1L
1,733 SR
Queue Stats
65W - 54L
1,531 Elo+
Party 3
Izanami
Izanami
UWillCry5416
Izanami
Level 40
God Stats
4W - 8L
1,392 SR
Queue Stats
174W - 183L
1,420 Elo+
Solo
Nike
Nike
pastion76
Nike
Level 67
God Stats
6W - 4L
1,139 SR
Queue Stats
365W - 389L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 4 / 16
15,683
506
8,632
33,374
56,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
iNightfa1l
Merlin
20
1 / 7 / 13
14,201
458
12,551
22,470
9,932
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
xXLopez-PRXx
Ao Kuang
20
10 / 0 / 4
16,862
544
14,674
23,349
20,676
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
12 / 4 / 5
17,735
572
22,758
20,991
11,181
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
zenacu lunai
Erlang Shen
20
1 / 2 / 11
16,814
542
14,412
23,467
14,419
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
5 / 2 / 5
14,991
484
23,933
10,802
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 7 / 8
12,086
390
7,649
16,184
8,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 9 / 5
13,843
447
13,086
27,423
10,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
UWillCry5416
Izanami
20
4 / 5 / 6
15,758
508
16,564
21,186
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
19
0 / 5 / 5
12,765
412
9,624
23,502
20,765

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
28
Kills
17
17
Deaths
28
49
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
4
16
3
L
Janus
5
2
5
3.75
L
1
7
8
0.71
L
7
9
5
1.06
L
Izanami
UWillCry5416
Izanami
4
5
6
1.4
W
Merlin
iNightfa1l
Merlin
1
7
13
1.07
L
Nike
0
5
5
0.5
W
Ao Kuang
xXLopez-PRXx
Ao Kuang
10
0
4
12
W
12
4
5
3.63
W
Erlang Shen
zenacu lunai
Erlang Shen
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,027
Damage
70,856
123,651
Taken
99,097
112,747
Mitigated
51,256
45,597
Healing
23,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,632
526
1,749
6,821
33,374
56,539
542
8,900
24,474
52,393
0
L
Janus
23,933
572
0
2,347
10,802
3,286
506
4,336
6,466
135,213
0
L
7,649
1,496
0
1,706
16,184
8,148
0
4,892
11,292
33,896
0
L
13,086
5,054
0
8,874
27,423
10,398
0
12,257
15,166
0
71,146
L
Izanami
UWillCry5416
Izanami
16,564
10,911
0
7,146
21,186
8,659
630
5,513
15,673
0
165,830
W
Merlin
iNightfa1l
Merlin
12,551
1,255
109
6,150
22,470
9,932
1,397
9,196
13,274
83,593
0
L
Nike
9,624
399
0
3,006
23,502
20,765
1,100
7,764
15,738
14,476
66,286
W
Ao Kuang
xXLopez-PRXx
Ao Kuang
14,674
4,056
0
13,805
23,349
20,676
3,403
6,108
17,241
149,299
21,156
W
22,758
12,926
0
6,702
20,991
11,181
5,476
4,170
16,821
0
189,906
W
Erlang Shen
zenacu lunai
Erlang Shen
14,412
4,467
0
10,261
23,467
14,419
5,784
6,575
16,892
0
125,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,295
Gold Earned
69,443
826
Minions Killed
771
0
Camps Cleared
0
3,030,013
Distance Traveled
2,897,335
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,683
506
77
2
0
604,415
3
L
Janus
14,991
484
219
7
0
699,225
4
L
Nox
12,086
390
59
2
0
510,838
0
L
Set
13,843
447
104
3
0
582,308
0
L
Izanami
15,758
508
239
8
0
551,620
6
W
Merlin
14,201
458
119
4
0
540,618
1
L
Nike
12,765
412
150
5
0
553,344
1
W
Ao Kuang
16,862
544
184
6
0
666,456
0
W
Medusa
17,735
572
226
7
0
585,561
14
W
Erlang Shen
16,814
542
220
7
0
632,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role