Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DaddyThundr5
Olorun
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 30L
1,240 Elo+
Party 1
Bacchus
Bacchus
MagaMan349414
Bacchus
Level 76
God Stats
26W - 22L
1,480 SR
Queue Stats
38W - 42L
1,329 Elo+
Party 1
Izanami
Izanami
Tegaa-
Izanami
Level 86
God Stats
8W - 3L
1,541 SR
Queue Stats
237W - 251L
1,310 Elo+
Solo
Team Averages
Level 100
1,504 SR
1,376 Elo+

VS

Team Averages
Level 93
1,422 SR
1,342 Elo+
Neith
Neith
Chicagolate
Neith
Level 108
God Stats
103W - 118L
1,418 SR
Queue Stats
497W - 548L
1,356 Elo+
Solo
Pele
Pele
FabChen5
Pele
Level 118
God Stats
10W - 13L
1,558 SR
Queue Stats
154W - 199L
1,308 Elo+
Solo
Cthulhu
Cthulhu
Goyita117
Cthulhu
Level 85
God Stats
15W - 15L
1,506 SR
Queue Stats
180W - 201L
1,410 Elo+
Solo
King Arthur
King Arthur
THRASHING_TURTLE
King Arthur
Level 99
God Stats
13W - 27L
1,332 SR
Queue Stats
168W - 193L
1,322 Elo+
Solo
Hera
Hera
droccell
Hera
Level 56
God Stats
5W - 5L
1,294 SR
Queue Stats
177W - 233L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 0 / 0
3,639
728
487
2,770
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
 
Cu Chulainn
5
0 / 2 / 2
3,531
706
866
3,563
1,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
7
0 / 0 / 0
3,700
740
898
925
202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
5
1 / 1 / 2
3,545
709
1,441
3,743
1,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Tegaa-
Izanami
6
2 / 0 / 1
4,044
809
2,660
2,576
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 1 / 0
3,074
615
2,376
1,914
448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
6
0 / 0 / 0
3,204
641
111
2,256
524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Goyita117
Cthulhu
4
0 / 2 / 0
2,729
546
843
3,681
942
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
THRASHING_TURTLE
King Arthur
4
1 / 2 / 0
3,003
601
609
2,825
1,180
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
1
0 / 0 / 0
912
182
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
2
3
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
0
2
W
Cu Chulainn
 
Cu Chulainn
0
2
2
0.5
L
1
1
0
1
W
Olorun
0
0
0
0
L
Pele
0
0
0
0
L
Cthulhu
Goyita117
Cthulhu
0
2
0
0
W
Bacchus
1
1
2
2
L
King Arthur
THRASHING_TURTLE
King Arthur
1
2
0
0.5
W
Izanami
Tegaa-
Izanami
2
0
1
2.5
L
Hera
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,352
Damage
3,939
13,577
Taken
10,676
5,006
Mitigated
3,094
6,438
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
487
102
0
2,444
2,770
940
104
0
2,770
0
13,431
W
Cu Chulainn
 
Cu Chulainn
866
156
0
1,427
3,563
1,497
553
0
3,563
0
12,184
L
2,376
1,033
0
317
1,914
448
0
467
1,447
0
10,762
W
Olorun
898
0
0
556
925
202
468
0
925
16,856
0
L
Pele
111
47
0
887
2,256
524
0
760
1,358
0
9,731
L
Cthulhu
Goyita117
Cthulhu
843
165
61
567
3,681
942
0
974
2,707
4,500
0
W
Bacchus
1,441
167
282
979
3,743
1,830
0
417
3,326
4,754
0
L
King Arthur
THRASHING_TURTLE
King Arthur
609
83
0
60
2,825
1,180
0
0
2,825
0
5,353
W
Izanami
Tegaa-
Izanami
2,660
1,977
0
750
2,576
537
0
426
2,150
0
17,604
L
Hera
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,459
Gold Earned
12,922
149
Minions Killed
64
0
Camps Cleared
0
453,725
Distance Traveled
342,738
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
3,639
728
33
7
0
97,427
2
W
Cu Chulainn
3,531
706
28
6
0
83,122
0
L
Neith
3,074
615
19
4
0
82,702
0
W
Olorun
3,700
740
38
8
0
86,520
0
L
Pele
3,204
641
26
5
0
94,613
0
L
Cthulhu
2,729
546
3
1
0
103,947
0
W
Bacchus
3,545
709
10
2
0
96,876
0
L
King Arthur
3,003
601
16
3
0
61,476
0
W
Izanami
4,044
809
40
8
0
89,780
0
L
Hera
912
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role