Player Matchup

Ymir
Ymir
BlondeShorty888
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,354 Elo+
Party 2
Sol
Sol
dmk1506
Sol
Level 88
God Stats
8W - 3L
1,645 SR
Queue Stats
279W - 233L
1,550 Elo+
Party 2
Neith
Neith
kuucnub
Neith
Level 66
God Stats
26W - 21L
1,493 SR
Queue Stats
210W - 228L
1,442 Elo+
Party 2
Team Averages
Level 61
1,546 SR
1,449 Elo+

VS

Team Averages
Level 31
1,297 SR
1,323 Elo+
Sylvanus
Sylvanus
Windigo015
Sylvanus
Level 19
God Stats
19W - 23L
1,383 SR
Queue Stats
40W - 60L
1,277 Elo+
Party 1
Hachiman
Hachiman
madchild1999
Hachiman
Level 26
God Stats
1W - 2L
1,441 SR
Queue Stats
76W - 85L
1,337 Elo+
Party 1
Ra
Ra
xGLADIAT0Rx69
Ra
Level 47
God Stats
0W - 6L
1,068 SR
Queue Stats
100W - 117L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 18
12,427
690
2,183
15,029
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
18
16 / 2 / 11
14,295
794
40,072
22,985
10,672
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
kuucnub
Neith
17
11 / 1 / 14
13,592
755
22,542
15,010
7,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Windigo015
Sylvanus
14
2 / 9 / 2
10,956
609
10,753
29,650
30,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
madchild1999
Hachiman
12
1 / 14 / 2
9,543
530
15,120
23,007
9,498
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
10,093
561
13,555
18,473
9,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
11
28
Kills
4
4
Deaths
28
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
L
Sylvanus
Windigo015
Sylvanus
2
9
2
0.33
W
Sol
16
2
11
10.75
W
Neith
kuucnub
Neith
11
1
14
18
L
Hachiman
madchild1999
Hachiman
1
14
2
0.14
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,797
Damage
39,428
53,024
Taken
71,130
37,250
Mitigated
49,299
22,986
Healing
17,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,183
121
466
3,331
15,029
18,969
83
8,441
6,588
12,080
0
L
Sylvanus
Windigo015
Sylvanus
10,753
4,002
2,199
6,709
29,650
30,781
0
20,558
9,092
16,876
0
W
Sol
40,072
15,657
374
13,643
22,985
10,672
1,808
10,382
12,603
88,619
0
W
Neith
kuucnub
Neith
22,542
9,083
709
4,463
15,010
7,609
790
5,848
9,162
0
64,044
L
Hachiman
madchild1999
Hachiman
15,120
6,758
509
2,930
23,007
9,498
0
12,539
10,468
0
29,238
L
13,555
157
2,375
2,754
18,473
9,020
0
9,472
9,001
59,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,314
Gold Earned
30,592
248
Minions Killed
138
10
Camps Cleared
1
874,067
Distance Traveled
749,288
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,427
690
19
1
1
271,970
0
L
Sylvanus
10,956
609
15
1
0
247,285
0
W
Sol
14,295
794
114
6
6
295,224
3
W
Neith
13,592
755
115
6
3
306,873
3
L
Hachiman
9,543
530
32
2
0
227,073
1
L
Ra
10,093
561
91
5
1
274,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role