Player Matchup

Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
GALACTUS61620
Fenrir
Level 103
God Stats
2W - 0L
1,698 SR
Queue Stats
51W - 57L
1,342 Elo+
Solo
Gilgamesh
Gilgamesh
YouHyype
Gilgamesh
Level 43
God Stats
21W - 9L
1,600 SR
Queue Stats
103W - 76L
1,491 Elo+
Party 1
Izanami
Izanami
frankieboiboi
Izanami
Level 67
God Stats
7W - 1L
1,744 SR
Queue Stats
40W - 31L
1,526 Elo+
Party 1
Athena
Athena
harlemboiboi
Athena
Level 107
God Stats
7W - 5L
1,769 SR
Queue Stats
107W - 83L
1,481 Elo+
Party 1
Team Averages
Level 85
1,662 SR
1,468 Elo+

VS

Team Averages
Level 40
1,464 SR
1,421 Elo+
Thoth
Thoth
Daddy-Monty-
Thoth
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,359 Elo+
Solo
Thanatos
Thanatos
MaxRS03
Thanatos
Level 56
God Stats
23W - 27L
1,477 SR
Queue Stats
49W - 61L
1,364 Elo+
Solo
Cu Chulainn
Cu Chulainn
Toxxicxghost
Cu Chulainn
Level 46
God Stats
1W - 1L
1,348 SR
Queue Stats
56W - 56L
1,386 Elo+
Solo
Ymir
Ymir
Trealiant
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
lordbibbers69
Danzaburou
Level 50
God Stats
14W - 14L
1,495 SR
Queue Stats
73W - 62L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
17 / 3 / 4
10,304
644
13,748
14,217
6,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 1 / 6
9,690
606
3,954
9,472
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
YouHyype
Gilgamesh
14
7 / 2 / 3
8,812
551
8,714
12,190
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
14
10 / 0 / 10
9,196
575
14,066
10,138
4,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
13
1 / 1 / 15
8,231
514
5,992
11,284
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 1
6,549
409
3,963
12,170
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
MaxRS03
Thanatos
11
3 / 9 / 2
7,507
469
9,053
12,379
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Toxxicxghost
Cu Chulainn
11
2 / 8 / 0
7,036
440
9,972
16,348
9,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
8
0 / 6 / 0
5,433
340
763
10,085
5,419
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
lordbibbers69
Danzaburou
12
1 / 8 / 0
7,425
464
6,951
11,826
2,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
42
Kills
7
7
Deaths
42
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
17
3
4
6.33
L
1
11
1
0.14
W
7
1
6
10
L
Thanatos
MaxRS03
Thanatos
3
9
2
0.44
L
Cu Chulainn
Toxxicxghost
Cu Chulainn
2
8
0
0.25
L
Ymir
0
6
0
0
W
Gilgamesh
YouHyype
Gilgamesh
7
2
3
4.25
W
Izanami
10
0
10
15
W
Athena
1
1
15
8.5
L
Danzaburou
lordbibbers69
Danzaburou
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,474
Damage
30,702
57,301
Taken
62,808
32,714
Mitigated
25,112
22,226
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,748
1,668
0
7,183
14,217
6,590
1,561
3,010
11,207
51,705
0
L
3,963
272
0
1,391
12,170
2,856
266
5,685
6,485
35,139
0
W
3,954
498
0
4,844
9,472
3,868
1,240
478
8,994
0
50,338
L
Thanatos
MaxRS03
Thanatos
9,053
2,214
0
5,608
12,379
4,489
0
3,086
9,293
0
33,088
L
Cu Chulainn
Toxxicxghost
Cu Chulainn
9,972
2,606
0
2,697
16,348
9,470
0
5,335
10,406
9,920
27,734
L
Ymir
763
281
55
196
10,085
5,419
26
1,936
8,103
8,931
0
W
Gilgamesh
YouHyype
Gilgamesh
8,714
2,727
0
3,167
12,190
8,510
318
1,932
10,258
4,594
41,181
W
Izanami
14,066
9,684
246
3,966
10,138
4,219
2,799
413
9,725
0
66,216
W
Athena
5,992
1,302
337
2,483
11,284
9,527
339
1,976
9,308
19,777
0
L
Danzaburou
lordbibbers69
Danzaburou
6,951
1,896
0
1,531
11,826
2,878
0
4,654
7,172
0
42,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
33,950
429
Minions Killed
267
0
Camps Cleared
0
1,535,000
Distance Traveled
1,256,614
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,304
644
85
5
0
281,003
1
L
Thoth
6,549
409
53
3
0
244,967
0
W
Fenrir
9,690
606
94
6
0
318,689
2
L
Thanatos
7,507
469
57
4
0
264,350
2
L
Cu Chulainn
7,036
440
70
4
0
253,868
0
L
Ymir
5,433
340
13
1
0
212,532
1
W
Gilgamesh
8,812
551
91
6
0
328,369
1
W
Izanami
9,196
575
122
8
0
281,845
4
W
Athena
8,231
514
37
2
0
325,094
3
L
Danzaburou
7,425
464
74
5
0
280,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role