Player Matchup

Chaac
Chaac
BadZuka
Chaac
Level 113
God Stats
0W - 2L
1,560 SR
Queue Stats
166W - 163L
1,622 Elo+
Party 1
Ao Kuang
Ao Kuang
ItsMisterBlue
Ao Kuang
Level 119
God Stats
2W - 2L
1,680 SR
Queue Stats
194W - 178L
1,564 Elo+
Party 1
Sol
Sol
ItsMisterYellow
Sol
Level 122
God Stats
11W - 11L
1,746 SR
Queue Stats
158W - 167L
1,603 Elo+
Party 1
Geb
Geb
Mattkarasoulis
Geb
Level 141
God Stats
12W - 15L
1,700 SR
Queue Stats
195W - 191L
1,589 Elo+
Party 1
Baron Samedi
Baron Samedi
SyCo snipz
Baron Samedi
Level 127
God Stats
5W - 6L
1,605 SR
Queue Stats
226W - 205L
1,538 Elo+
Party 1
Team Averages
Level 124
1,658 SR
1,583 Elo+

VS

Team Averages
Level 121
1,575 SR
1,593 Elo+
Hera
Hera
DARKOPCER
Hera
Level 105
God Stats
6W - 1L
1,523 SR
Queue Stats
253W - 211L
1,552 Elo+
Party 3
Atlas
Atlas
GRiM P3RSONA
Atlas
Level 153
God Stats
10W - 12L
1,448 SR
Queue Stats
339W - 283L
1,597 Elo+
Party 2
King Arthur
King Arthur
Zkirmish
King Arthur
Level 68
God Stats
9W - 7L
1,653 SR
Queue Stats
297W - 247L
1,619 Elo+
Party 3
Ymir
Ymir
vComp Demonn
Ymir
Level 127
God Stats
6W - 4L
1,733 SR
Queue Stats
279W - 218L
1,602 Elo+
Party 2
Ullr
Ullr
x Jay NF x
Ullr
Level 154
God Stats
16W - 12L
1,519 SR
Queue Stats
390W - 345L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BadZuka
Chaac
16
2 / 5 / 0
10,376
519
14,450
18,575
18,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
ItsMisterBlue
Ao Kuang
17
9 / 4 / 3
10,694
535
14,338
16,260
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 8 / 4
9,422
471
11,665
17,705
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 6 / 7
9,151
458
10,040
23,347
20,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
SyCo snipz
Baron Samedi
13
3 / 4 / 11
9,469
473
10,650
18,895
24,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
2 / 6 / 7
10,159
508
14,151
12,514
4,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 10
9,239
462
9,044
19,231
18,225
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Zkirmish
King Arthur
18
7 / 0 / 3
11,536
577
15,850
20,189
15,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 4 / 5
11,837
592
14,640
18,312
8,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

19
8 / 4 / 8
11,782
589
14,995
14,579
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
16
Kills
27
27
Deaths
17
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
BadZuka
Chaac
2
5
0
0.4
W
Hera
2
6
7
0.92
W
1
3
10
2
L
Ao Kuang
ItsMisterBlue
Ao Kuang
9
4
3
2.63
L
1
8
4
0.38
L
1
6
7
0.75
L
Baron Samedi
SyCo snipz
Baron Samedi
3
4
11
2.13
W
King Arthur
Zkirmish
King Arthur
7
0
3
8.5
W
9
4
5
2.88
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,143
Damage
68,680
94,782
Taken
84,825
76,096
Mitigated
53,281
33,120
Healing
25,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BadZuka
Chaac
14,450
1,461
0
7,049
18,575
18,570
440
3,328
15,247
7,232
66,626
W
Hera
14,151
3,909
0
1,290
12,514
4,888
71
9,424
3,090
71,728
0
W
9,044
3,744
1,728
3,683
19,231
18,225
0
13,994
5,237
32,798
0
L
Ao Kuang
ItsMisterBlue
Ao Kuang
14,338
4,130
0
2,960
16,260
6,605
0
8,435
7,825
70,283
0
L
11,665
3,635
0
6,205
17,705
5,938
1,977
5,068
12,637
66,947
6,576
L
10,040
1,473
106
8,708
23,347
20,091
66
10,172
13,175
59,551
0
L
Baron Samedi
SyCo snipz
Baron Samedi
10,650
1,416
1,918
6,174
18,895
24,892
243
10,907
7,988
34,747
0
W
King Arthur
Zkirmish
King Arthur
15,850
2,308
0
8,143
20,189
15,447
31
4,935
13,997
0
80,334
W
14,640
3,363
0
6,897
18,312
8,996
0
11,680
6,584
73,692
0
W
14,995
6,236
0
3,791
14,579
5,725
2,353
8,469
6,110
0
88,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
54,553
522
Minions Killed
584
0
Camps Cleared
0
1,795,661
Distance Traveled
1,854,188
3
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,376
519
136
7
0
365,957
1
W
Hera
10,159
508
128
6
0
360,430
0
W
Atlas
9,239
462
34
2
0
376,431
2
L
Ao Kuang
10,694
535
114
6
0
385,634
0
L
Sol
9,422
471
126
6
0
320,291
1
L
Geb
9,151
458
82
4
0
378,253
0
L
Baron Samedi
9,469
473
64
3
0
345,526
1
W
King Arthur
11,536
577
156
8
0
401,080
11
W
Ymir
11,837
592
127
6
0
354,354
9
W
Ullr
11,782
589
139
7
0
361,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role