Player Matchup

Hades
Hades
AmazingCarnage
Hades
Level 109
God Stats
2W - 0L
1,613 SR
Queue Stats
44W - 51L
1,391 Elo+
Party 1
Chaac
Chaac
AyoKoro
Chaac
Level 107
God Stats
19W - 14L
1,510 SR
Queue Stats
110W - 105L
1,413 Elo+
Party 1
Bacchus
Bacchus
JMan20141
Bacchus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,387 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,397 Elo+

VS

Team Averages
Level 60
1,504 SR
1,434 Elo+
Mulan
Mulan
Evernever1909
Mulan
Level 60
God Stats
11W - 8L
1,638 SR
Queue Stats
212W - 246L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Father Simp
Zhong Kui
Level 80
God Stats
4W - 4L
1,583 SR
Queue Stats
86W - 100L
1,426 Elo+
Party 2
Cernunnos
Cernunnos
kawaiidre
Cernunnos
Level 41
God Stats
0W - 2L
1,291 SR
Queue Stats
38W - 37L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 4 / 6
13,402
838
21,604
21,189
11,866
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
AyoKoro
Chaac
14
4 / 5 / 16
11,021
689
12,237
15,904
13,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
JMan20141
Bacchus
16
4 / 3 / 18
12,271
767
8,399
15,784
21,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 8 / 6
12,137
759
20,338
20,588
14,597
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Father Simp
Zhong Kui
14
4 / 9 / 6
10,696
669
9,219
15,640
9,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
kawaiidre
Cernunnos
13
3 / 8 / 6
10,008
626
14,648
14,302
4,741
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
25
Kills
12
12
Deaths
25
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
17
4
6
5
W
Chaac
AyoKoro
Chaac
4
5
16
2.4
L
5
8
6
1
L
Zhong Kui
Father Simp
Zhong Kui
4
9
6
0.78
W
Bacchus
JMan20141
Bacchus
4
3
18
4.33
L
Cernunnos
kawaiidre
Cernunnos
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,240
Damage
44,205
52,877
Taken
50,530
47,470
Mitigated
28,738
14,832
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,604
2,575
514
5,880
21,189
11,866
426
4,432
16,757
47,256
0
W
Chaac
AyoKoro
Chaac
12,237
3,761
776
5,989
15,904
13,632
1,013
4,057
11,847
0
30,435
L
20,338
4,580
226
3,070
20,588
14,597
251
11,510
8,755
2,051
38,213
L
Zhong Kui
Father Simp
Zhong Kui
9,219
1,704
0
2,481
15,640
9,400
225
10,402
4,941
34,812
0
W
Bacchus
JMan20141
Bacchus
8,399
1,910
386
1,287
15,784
21,972
388
2,048
13,736
25,767
0
L
Cernunnos
kawaiidre
Cernunnos
14,648
7,156
0
1,004
14,302
4,741
472
8,746
5,354
0
35,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
32,841
155
Minions Killed
157
6
Camps Cleared
8
744,863
Distance Traveled
698,344
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,402
838
72
5
3
244,101
0
W
Chaac
11,021
689
41
3
3
222,851
1
L
Mulan
12,137
759
51
3
0
213,477
1
L
Zhong Kui
10,696
669
55
3
7
225,051
5
W
Bacchus
12,271
767
42
3
0
277,911
0
L
Cernunnos
10,008
626
51
3
1
259,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role