Player Matchup

Cabrakan
Cabrakan
BobStickman
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
ShakyJim
Sun Wukong
Level 27
God Stats
4W - 5L
1,419 SR
Queue Stats
34W - 50L
1,300 Elo+
Party 2
Sol
Sol
Stinnley
Sol
Level 21
God Stats
11W - 13L
1,432 SR
Queue Stats
20W - 26L
1,312 Elo+
Party 2
Ullr
Ullr
dalthorpmatthew
Ullr
Level 18
God Stats
8W - 10L
1,440 SR
Queue Stats
11W - 25L
1,202 Elo+
Party 2
Fenrir
Fenrir
jtakka
Fenrir
Level 56
God Stats
5W - 10L
1,399 SR
Queue Stats
40W - 67L
1,302 Elo+
Party 2
Team Averages
Level 27
1,438 SR
1,284 Elo+

VS

Team Averages
Level 75
1,591 SR
1,482 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
K_izzara
Chernobog
Level 41
God Stats
16W - 5L
1,679 SR
Queue Stats
111W - 111L
1,495 Elo+
Party 3
Ratatoskr
Ratatoskr
Noot Noot4038
Ratatoskr
Level 47
God Stats
37W - 21L
1,644 SR
Queue Stats
181W - 181L
1,549 Elo+
Party 1
Zeus
Zeus
UwUxMegumin
Zeus
Level 101
God Stats
4W - 2L
1,612 SR
Queue Stats
472W - 516L
1,422 Elo+
Party 1
Bellona
Bellona
iKonikIzzara
Bellona
Level 60
God Stats
8W - 4L
1,521 SR
Queue Stats
180W - 194L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BobStickman
Cabrakan
7
0 / 4 / 0
4,856
441
2,604
7,755
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
ShakyJim
Sun Wukong
11
2 / 1 / 0
5,908
537
2,868
8,728
4,134
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 5 / 0
4,811
437
585
4,949
2,109
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 4 / 0
4,496
409
2,199
5,472
1,126
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
jtakka
Fenrir
9
1 / 6 / 0
5,766
524
2,028
9,454
3,131
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 0 / 7
7,080
644
4,605
9,205
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
K_izzara
Chernobog
11
6 / 0 / 4
7,053
641
5,531
3,291
1,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Noot Noot4038
Ratatoskr
11
3 / 1 / 2
6,649
604
3,518
6,874
2,107
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
7 / 1 / 3
7,402
673
5,653
4,359
1,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
iKonikIzzara
Bellona
12
1 / 2 / 2
6,799
618
6,389
7,517
6,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
3
Kills
20
20
Deaths
4
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
0
7
6.5
L
Cabrakan
BobStickman
Cabrakan
0
4
0
0
W
Chernobog
K_izzara
Chernobog
6
0
4
8
W
Ratatoskr
Noot Noot4038
Ratatoskr
3
1
2
4
L
Sun Wukong
ShakyJim
Sun Wukong
2
1
0
2
L
0
5
0
0
W
7
1
3
8.5
L
0
4
0
0
W
Bellona
iKonikIzzara
Bellona
1
2
2
1
L
Fenrir
jtakka
Fenrir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,284
Damage
25,696
36,358
Taken
31,246
14,659
Mitigated
18,916
6,837
Healing
9,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,605
391
0
3,801
9,205
7,279
308
2,393
6,812
18,423
0
L
Cabrakan
BobStickman
Cabrakan
2,604
408
0
1,549
7,755
4,159
0
2,406
5,349
7,014
0
W
Chernobog
K_izzara
Chernobog
5,531
3,343
0
1,089
3,291
1,317
1,689
1,293
1,998
0
43,199
W
Ratatoskr
Noot Noot4038
Ratatoskr
3,518
654
0
260
6,874
2,107
28
980
5,894
0
41,803
L
Sun Wukong
ShakyJim
Sun Wukong
2,868
290
0
3,108
8,728
4,134
0
1,234
7,494
0
24,727
L
585
123
0
406
4,949
2,109
0
2,360
2,589
16,805
0
W
5,653
915
0
1,643
4,359
1,592
63
756
3,603
42,202
0
L
2,199
1,162
0
0
5,472
1,126
0
2,611
2,861
0
21,829
W
Bellona
iKonikIzzara
Bellona
6,389
1,353
185
2,953
7,517
6,621
0
932
6,585
6,504
33,933
L
Fenrir
jtakka
Fenrir
2,028
501
0
1,774
9,454
3,131
0
2,946
6,508
0
21,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
34,983
171
Minions Killed
349
0
Camps Cleared
0
1,062,287
Distance Traveled
1,143,065
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,080
644
43
4
0
230,981
4
L
Cabrakan
4,856
441
7
1
0
221,386
3
W
Chernobog
7,053
641
83
8
0
217,658
4
W
Ratatoskr
6,649
604
75
7
0
247,500
4
L
Sun Wukong
5,908
537
47
4
0
233,485
0
L
Sol
4,811
437
32
3
0
185,798
1
W
Zeus
7,402
673
84
8
0
214,856
4
L
Ullr
4,496
409
38
3
0
184,739
1
W
Bellona
6,799
618
64
6
0
232,070
3
L
Fenrir
5,766
524
47
4
0
236,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role