Player Matchup

Chang'e
Chang'e
HieraticKing
Chang'e
Level 6
God Stats
2W - 3L
1,717 SR
Queue Stats
55W - 37L
1,566 Elo+
Party 1
Anhur
Anhur
lNotSoSniperl
Anhur
Level 136
God Stats
0W - 2L
1,765 SR
Queue Stats
51W - 35L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
temp-411274
Cu Chulainn
Level 126
God Stats
1W - 1L
1,623 SR
Queue Stats
28W - 9L
1,554 Elo+
Party 1
Team Averages
Level 89
1,702 SR
1,558 Elo+

VS

Team Averages
Level 105
1,543 SR
1,461 Elo+
Pele
Pele
Amai Hebi
Pele
Level 109
God Stats
10W - 14L
1,417 SR
Queue Stats
314W - 338L
1,513 Elo+
Party 2
Olorun
Olorun
EXoTiC_CheRRy7
Olorun
Level 61
God Stats
3W - 6L
1,621 SR
Queue Stats
28W - 37L
1,293 Elo+
Solo
Bacchus
Bacchus
Wookieman 328
Bacchus
Level 146
God Stats
11W - 11L
1,592 SR
Queue Stats
583W - 610L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HieraticKing
Chang'e
15
4 / 9 / 8
10,877
640
7,387
15,868
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
12 / 5 / 7
12,389
729
18,223
14,267
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
temp-411274
Cu Chulainn
15
5 / 4 / 13
11,482
675
15,367
19,327
22,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
6 / 7 / 8
12,602
741
12,378
14,607
10,508
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 6 / 11
13,628
802
15,176
13,714
4,992
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
6 / 8 / 11
12,737
749
14,695
20,739
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
48
21
Kills
18
18
Deaths
21
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
6
7
8
1.43
W
6
6
11
1.92
L
Chang'e
HieraticKing
Chang'e
4
9
8
0.89
W
Bacchus
6
8
11
1.44
L
12
5
7
3.1
L
Cu Chulainn
temp-411274
Cu Chulainn
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,977
Damage
42,249
49,462
Taken
49,060
31,447
Mitigated
31,609
9,035
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,378
4,179
1,241
3,057
14,607
10,508
776
3,899
10,555
0
28,441
W
15,176
7,768
1,722
4,335
13,714
4,992
1,869
2,415
11,217
53,806
0
L
Chang'e
HieraticKing
Chang'e
7,387
177
1,517
1,956
15,868
4,145
305
10,783
5,085
30,199
0
W
Bacchus
14,695
1,813
650
3,314
20,739
16,109
448
5,290
15,121
39,031
0
L
18,223
6,510
0
768
14,267
4,996
714
8,302
5,965
0
53,659
L
Cu Chulainn
temp-411274
Cu Chulainn
15,367
1,775
967
3,827
19,327
22,306
180
11,301
8,026
9,428
34,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
38,967
191
Minions Killed
158
9
Camps Cleared
7
849,094
Distance Traveled
833,595
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,602
741
31
2
3
280,542
1
W
Olorun
13,628
802
75
4
2
271,877
5
L
Chang'e
10,877
640
56
3
3
262,167
0
W
Bacchus
12,737
749
52
3
2
281,176
1
L
Anhur
12,389
729
74
4
6
276,896
4
L
Cu Chulainn
11,482
675
61
4
0
310,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role