Player Matchup

Bastet
Bastet
G00Ba7R0N
Bastet
Level 146
God Stats
9W - 2L
1,442 SR
Queue Stats
54W - 39L
1,513 Elo+
Party 2
Atlas
Atlas
Guerin13
Atlas
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 16L
1,518 Elo+
Party 2
Nox
Nox
ThrustnxNxBustn
Nox
Level 83
God Stats
3W - 3L
1,527 SR
Queue Stats
29W - 20L
1,515 Elo+
Party 2
Team Averages
Level 98
1,490 SR
1,515 Elo+

VS

Team Averages
Level 65
1,433 SR
1,312 Elo+
Sylvanus
Sylvanus
Gamma_Ryft
Sylvanus
Level 25
God Stats
3W - 11L
1,403 SR
Queue Stats
22W - 50L
1,251 Elo+
Party 1
Nu Wa
Nu Wa
Ordinary55
Nu Wa
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 85L
1,329 Elo+
Party 1
Medusa
Medusa
lvl99luck
Medusa
Level 66
God Stats
9W - 14L
1,396 SR
Queue Stats
39W - 65L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
G00Ba7R0N
Bastet
15
14 / 1 / 5
10,828
902
17,609
9,030
3,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Guerin13
Atlas
13
1 / 1 / 18
9,571
798
8,092
11,126
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

13
5 / 1 / 13
9,229
769
6,323
5,558
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gamma_Ryft
Sylvanus
10
0 / 7 / 3
7,492
624
2,583
16,672
11,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
11
0 / 6 / 3
7,564
630
6,174
9,852
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lvl99luck
Medusa
12
3 / 7 / 0
8,998
750
7,571
11,316
3,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
3
3
Deaths
20
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
G00Ba7R0N
Bastet
14
1
5
16.5
L
Sylvanus
Gamma_Ryft
Sylvanus
0
7
3
0.21
W
Atlas
Guerin13
Atlas
1
1
18
10
L
Nu Wa
0
6
3
0.25
W
5
1
13
11.5
L
Medusa
lvl99luck
Medusa
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,024
Damage
16,328
25,714
Taken
37,840
16,394
Mitigated
17,471
7,718
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
G00Ba7R0N
Bastet
17,609
4,212
704
2,248
9,030
3,365
1,906
2,738
6,292
0
43,579
L
Sylvanus
Gamma_Ryft
Sylvanus
2,583
1,043
210
1,682
16,672
11,747
242
6,228
10,444
11,412
2,237
W
Atlas
Guerin13
Atlas
8,092
2,668
414
3,258
11,126
10,884
63
3,398
7,728
25,040
0
L
Nu Wa
6,174
1,682
0
1,533
9,852
2,426
602
3,518
6,334
27,490
0
W
6,323
231
610
484
5,558
2,145
987
2,555
3,003
29,943
0
L
Medusa
lvl99luck
Medusa
7,571
3,148
184
2,164
11,316
3,298
975
4,877
6,439
0
24,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
24,054
127
Minions Killed
142
3
Camps Cleared
5
652,075
Distance Traveled
558,813
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,828
902
39
3
3
255,032
2
L
Sylvanus
7,492
624
39
3
0
183,671
0
W
Atlas
9,571
798
35
3
0
207,135
0
L
Nu Wa
7,564
630
54
5
2
184,192
4
W
Nox
9,229
769
53
4
0
189,908
2
L
Medusa
8,998
750
49
4
3
190,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role