Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
BlazingBullet64
Chiron
Level 118
God Stats
2W - 6L
1,333 SR
Queue Stats
358W - 407L
1,416 Elo+
Solo
Atlas
Atlas
GhostKiler5050
Atlas
Level 63
God Stats
1W - 6L
1,130 SR
Queue Stats
71W - 66L
1,430 Elo+
Party 2
Team Averages
Level 86
1,321 SR
1,449 Elo+

VS

Team Averages
Level 98
1,529 SR
1,363 Elo+
Chiron
Chiron
Th3OnlyJu4n
Chiron
Level 86
God Stats
10W - 8L
1,464 SR
Queue Stats
58W - 52L
1,406 Elo+
Solo
Ymir
Ymir
jero507u
Ymir
Level 114
God Stats
2W - 1L
1,414 SR
Queue Stats
15W - 22L
1,343 Elo+
Party 1
Sol
Sol
matreoz098
Sol
Level 94
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 18L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 6 / 3
8,723
727
6,445
13,866
4,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 2 / 2
7,619
635
4,283
6,288
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 5 / 3
7,832
653
6,531
13,421
12,648
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 5 / 7
8,966
747
12,800
8,768
2,854
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
14
4 / 0 / 9
9,351
779
9,084
8,125
4,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 4 / 5
9,327
777
6,924
8,997
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
13
13
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
6
3
1.08
L
3
2
2
2
L
1
5
3
0.5
W
Chiron
4
5
7
1.5
W
Ymir
4
0
9
8.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,259
Damage
28,808
33,575
Taken
25,890
19,206
Mitigated
9,639
6,517
Healing
6,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,445
1,052
266
3,251
13,866
4,579
293
5,779
8,087
19,244
0
L
4,283
1,290
267
1,607
6,288
1,979
96
3,294
2,994
0
17,132
L
6,531
1,776
319
807
13,421
12,648
140
7,477
5,944
22,846
0
W
Chiron
12,800
5,349
241
1,671
8,768
2,854
390
4,522
4,196
0
26,221
W
Ymir
9,084
2,480
0
2,084
8,125
4,137
135
3,754
4,371
29,554
0
W
6,924
2,454
0
2,862
8,997
2,648
1,007
5,117
3,880
32,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
27,644
92
Minions Killed
126
7
Camps Cleared
5
549,479
Distance Traveled
625,462
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,723
727
22
2
5
211,938
2
L
Chiron
7,619
635
42
4
1
121,401
1
L
Atlas
7,832
653
28
2
1
216,140
0
W
Chiron
8,966
747
32
3
0
194,510
3
W
Ymir
9,351
779
48
4
2
230,882
1
W
Sol
9,327
777
46
4
3
200,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role