Player Matchup

Janus
Janus
 
Janus
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DreZe
Da Ji
Level 79
God Stats
11W - 18L
1,456 SR
Queue Stats
168W - 259L
1,382 Elo+
Party 1
Bacchus
Bacchus
GnarlyGrzzly
Bacchus
Level 104
God Stats
17W - 22L
1,373 SR
Queue Stats
149W - 236L
1,357 Elo+
Party 1
Sol
Sol
GoAskFulcrum
Sol
Level 59
God Stats
5W - 19L
1,233 SR
Queue Stats
177W - 281L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
Laifander
Sun Wukong
Level 47
God Stats
5W - 21L
1,177 SR
Queue Stats
28W - 59L
1,224 Elo+
Party 1
Team Averages
Level 65
1,348 SR
1,366 Elo+

VS

Team Averages
Level 51
1,453 SR
1,351 Elo+
Erlang Shen
Erlang Shen
AmazonBoxBoi
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 263L
1,251 Elo+
Party 2
Set
Set
ChefBoyarDummy
Set
Level 68
God Stats
8W - 11L
1,409 SR
Queue Stats
238W - 283L
1,414 Elo+
Party 2
Kuzenbo
Kuzenbo
MlNGO
Kuzenbo
Level 37
God Stats
5W - 9L
1,373 SR
Queue Stats
122W - 165L
1,325 Elo+
Party 2
Anhur
Anhur
OnGawd1
Anhur
Level 14
God Stats
1W - 4L
1,421 SR
Queue Stats
12W - 19L
1,410 Elo+
Party 2
Ah Puch
Ah Puch
footlice
Ah Puch
Level 83
God Stats
25W - 23L
1,564 SR
Queue Stats
288W - 378L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
6 / 0 / 7
6,262
626
5,138
2,397
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
DreZe
Da Ji
10
9 / 0 / 6
6,405
641
4,396
5,456
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
GnarlyGrzzly
Bacchus
8
1 / 0 / 13
5,435
544
3,632
4,660
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
7 / 1 / 11
5,857
586
9,141
5,767
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Laifander
Sun Wukong
9
5 / 0 / 10
5,864
586
4,734
5,555
3,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AmazonBoxBoi
Erlang Shen
5
0 / 5 / 0
4,158
416
2,247
7,561
3,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 5 / 0
5,063
506
2,641
8,001
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
MlNGO
Kuzenbo
5
0 / 9 / 0
3,970
397
2,337
8,100
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
OnGawd1
Anhur
5
0 / 6 / 0
4,007
401
1,699
6,448
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
footlice
Ah Puch
5
0 / 3 / 0
4,140
414
4,574
6,395
2,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
1
28
Kills
1
1
Deaths
28
47
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
7
9.5
L
Erlang Shen
AmazonBoxBoi
Erlang Shen
0
5
0
0
L
1
5
0
0.2
W
Da Ji
DreZe
Da Ji
9
0
6
12
W
Bacchus
GnarlyGrzzly
Bacchus
1
0
13
7.5
W
7
1
11
12.5
W
Sun Wukong
Laifander
Sun Wukong
5
0
10
10
L
Kuzenbo
MlNGO
Kuzenbo
0
9
0
0
L
Anhur
OnGawd1
Anhur
0
6
0
0
L
Ah Puch
footlice
Ah Puch
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
13,498
23,835
Taken
36,505
9,908
Mitigated
13,592
8,642
Healing
5,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,138
744
0
342
2,397
640
0
807
1,590
26,864
0
L
Erlang Shen
AmazonBoxBoi
Erlang Shen
2,247
648
0
1,405
7,561
3,034
0
2,720
4,550
0
9,552
L
2,641
1,101
0
1,802
8,001
2,434
0
3,520
4,374
0
23,724
W
Da Ji
DreZe
Da Ji
4,396
1,417
0
1,079
5,456
1,652
818
754
4,669
0
20,734
W
Bacchus
GnarlyGrzzly
Bacchus
3,632
673
494
1,709
4,660
2,829
0
1,392
3,210
15,261
0
W
9,141
4,347
0
2,453
5,767
1,534
740
2,556
3,178
22,431
0
W
Sun Wukong
Laifander
Sun Wukong
4,734
798
388
2,177
5,555
3,253
370
1,402
3,880
0
17,789
L
Kuzenbo
MlNGO
Kuzenbo
2,337
634
0
0
8,100
4,044
0
4,448
3,444
8,888
0
L
Anhur
OnGawd1
Anhur
1,699
848
0
473
6,448
1,814
0
3,581
2,702
0
10,665
L
Ah Puch
footlice
Ah Puch
4,574
167
258
1,609
6,395
2,266
44
3,289
2,985
14,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
21,338
212
Minions Killed
144
0
Camps Cleared
0
1,024,433
Distance Traveled
891,903
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,262
626
65
7
0
208,865
3
L
Erlang Shen
4,158
416
23
2
0
169,297
0
L
Set
5,063
506
64
6
0
195,633
0
W
Da Ji
6,405
641
46
5
0
241,201
4
W
Bacchus
5,435
544
17
2
0
188,915
0
W
Sol
5,857
586
45
5
0
185,258
2
W
Sun Wukong
5,864
586
39
4
0
200,194
0
L
Kuzenbo
3,970
397
11
1
0
169,713
0
L
Anhur
4,007
401
22
2
0
178,903
0
L
Ah Puch
4,140
414
24
2
0
178,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role