Player Matchup

Tiamat
Tiamat
Danieleh1569
Tiamat
Level 82
God Stats
3W - 11L
1,178 SR
Queue Stats
177W - 188L
1,330 Elo+
Party 3
Gilgamesh
Gilgamesh
GrandmasterS1
Gilgamesh
Level 77
God Stats
36W - 23L
1,613 SR
Queue Stats
489W - 541L
1,394 Elo+
Party 1
Ganesha
Ganesha
Uncle_Ses
Ganesha
Level 56
God Stats
5W - 13L
1,284 SR
Queue Stats
248W - 300L
1,322 Elo+
Party 1
Anhur
Anhur
YoungskuII23
Anhur
Level 66
God Stats
4W - 1L
1,608 SR
Queue Stats
271W - 326L
1,380 Elo+
Party 1
Bastet
Bastet
lethalstrike251
Bastet
Level 88
God Stats
2W - 6L
1,189 SR
Queue Stats
94W - 91L
1,362 Elo+
Party 3
Team Averages
Level 74
1,374 SR
1,358 Elo+

VS

Team Averages
Level 60
1,383 SR
1,277 Elo+
Chiron
Chiron
Axekiller9876
Chiron
Level 63
God Stats
1W - 8L
1,391 SR
Queue Stats
18W - 44L
1,237 Elo+
Party 2
Gilgamesh
Gilgamesh
BrewCity_Lo
Gilgamesh
Level 160
God Stats
13W - 12L
1,564 SR
Queue Stats
421W - 436L
1,356 Elo+
Solo
Ymir
Ymir
KingWolf912
Ymir
Level 18
God Stats
0W - 6L
1,173 SR
Queue Stats
4W - 16L
1,205 Elo+
Party 2
Anubis
Anubis
justafireplugboi
Anubis
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 54L
1,303 Elo+
Party 2
Bastet
Bastet
l5aGpacc
Bastet
Level 17
God Stats
1W - 4L
1,289 SR
Queue Stats
5W - 14L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
6 / 1 / 8
11,786
561
9,681
10,079
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GrandmasterS1
Gilgamesh
20
10 / 1 / 4
12,796
609
15,139
15,435
10,869
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Uncle_Ses
Ganesha
17
1 / 1 / 22
9,615
458
9,766
14,707
10,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 16
10,532
502
9,498
11,643
4,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
20 / 1 / 11
12,867
613
20,353
12,185
4,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 1
7,947
378
6,993
19,030
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
BrewCity_Lo
Gilgamesh
15
1 / 3 / 0
9,426
449
4,029
9,576
8,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 11 / 1
7,831
373
4,335
25,378
20,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 11 / 0
9,931
473
10,929
17,600
6,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
l5aGpacc
Bastet
13
2 / 7 / 0
8,722
415
4,487
18,324
4,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
9
44
Kills
7
7
Deaths
44
61
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
12
1
0.04
L
Gilgamesh
BrewCity_Lo
Gilgamesh
1
3
0
0.33
W
Tiamat
6
1
8
10
W
Gilgamesh
GrandmasterS1
Gilgamesh
10
1
4
12
L
1
11
1
0.14
W
Ganesha
Uncle_Ses
Ganesha
1
1
22
12
W
7
3
16
5
L
3
11
0
0.27
L
Bastet
l5aGpacc
Bastet
2
7
0
0.29
W
20
1
11
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,437
Damage
30,773
64,049
Taken
89,908
34,424
Mitigated
44,681
20,571
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,993
2,573
1,118
3,077
19,030
4,203
1,016
4,280
14,249
0
51,129
L
Gilgamesh
BrewCity_Lo
Gilgamesh
4,029
755
0
1,503
9,576
8,246
0
302
9,224
9,302
42,753
W
Tiamat
9,681
45
0
5,005
10,079
4,505
2,060
4,578
5,243
70,220
0
W
Gilgamesh
GrandmasterS1
Gilgamesh
15,139
4,093
509
4,189
15,435
10,869
1,377
1,902
13,022
0
99,144
L
4,335
344
0
354
25,378
20,521
32
6,049
18,650
22,255
0
W
Ganesha
Uncle_Ses
Ganesha
9,766
889
226
4,326
14,707
10,077
1,686
3,804
10,781
44,058
0
W
9,498
4,674
338
398
11,643
4,290
2,409
2,276
9,221
0
54,241
L
10,929
468
0
2,942
17,600
6,877
538
5,530
11,622
59,329
0
L
Bastet
l5aGpacc
Bastet
4,487
2,806
0
6,953
18,324
4,834
0
1,413
16,665
0
42,660
W
20,353
6,895
0
5,580
12,185
4,683
3,790
2,595
9,314
0
78,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,596
Gold Earned
43,857
546
Minions Killed
464
0
Camps Cleared
0
2,067,608
Distance Traveled
1,677,548
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,947
378
96
5
0
327,852
2
L
Gilgamesh
9,426
449
119
6
0
320,100
2
W
Tiamat
11,786
561
131
6
0
400,002
4
W
Gilgamesh
12,796
609
162
8
0
400,048
2
L
Ymir
7,831
373
50
2
0
350,791
0
W
Ganesha
9,615
458
7
0
0
405,553
0
W
Anhur
10,532
502
123
6
0
370,780
2
L
Anubis
9,931
473
119
6
0
280,351
0
L
Bastet
8,722
415
80
4
0
398,454
1
W
Bastet
12,867
613
123
6
0
491,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role