Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CAFusion
Ah Muzen Cab
Level 139
God Stats
15W - 4L
1,786 SR
Queue Stats
264W - 207L
1,662 Elo+
Party 2
Atlas
Atlas
Chäd
Atlas
Level 47
God Stats
4W - 1L
1,865 SR
Queue Stats
29W - 4L
1,918 Elo+
Party 2
Mulan
Mulan
ImYourrJesus
Mulan
Level 151
God Stats
6W - 11L
1,484 SR
Queue Stats
212W - 184L
1,598 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RollTimeFeller-
Morgan Le Fay
Level 104
God Stats
33W - 15L
1,773 SR
Queue Stats
306W - 324L
1,534 Elo+
Solo
Serqet
Serqet
SabreSimba
Serqet
Level 114
God Stats
1W - 1L
1,884 SR
Queue Stats
18W - 21L
1,502 Elo+
Party 2
Team Averages
Level 111
1,758 SR
1,643 Elo+

VS

Team Averages
Level 64
1,538 SR
1,576 Elo+
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Noxfol
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,667 Elo+
Party 3
Thor
Thor
PoppinBholes
Thor
Level 29
God Stats
5W - 4L
1,692 SR
Queue Stats
61W - 40L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
Ruxful
Danzaburou
Level 126
God Stats
0W - 2L
1,714 SR
Queue Stats
91W - 110L
1,465 Elo+
Party 3
Sobek
Sobek
Scoobymason
Sobek
Level 27
God Stats
2W - 3L
1,282 SR
Queue Stats
67W - 40L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CAFusion
Ah Muzen Cab
19
13 / 0 / 3
11,585
965
20,552
8,985
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Chäd
Atlas
14
2 / 0 / 19
9,955
830
13,048
12,560
13,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 0 / 15
9,722
810
10,091
12,718
9,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
RollTimeFeller-
Morgan Le Fay
16
6 / 2 / 9
10,178
848
16,180
9,333
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
SabreSimba
Serqet
13
1 / 6 / 11
8,342
695
5,417
12,435
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 5 / 5
7,964
664
6,347
15,829
11,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
Noxfol
Hades
11
0 / 7 / 3
6,746
562
3,947
13,196
6,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 2
7,623
635
7,855
15,087
8,379
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ruxful
Danzaburou
14
3 / 6 / 2
8,068
672
9,822
14,462
5,418
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 5 / 3
7,024
585
4,878
16,215
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
25
Kills
7
8
Deaths
25
57
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
5
0.9
W
Ah Muzen Cab
CAFusion
Ah Muzen Cab
13
0
3
14.5
W
Atlas
Chäd
Atlas
2
0
19
11.5
W
3
0
15
10.5
L
Hades
Noxfol
Hades
0
7
3
0.21
L
2
2
2
1.5
W
Morgan Le Fay
RollTimeFeller-
Morgan Le Fay
6
2
9
5.25
L
Danzaburou
Ruxful
Danzaburou
3
6
2
0.67
W
Serqet
SabreSimba
Serqet
1
6
11
1.08
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,288
Damage
32,849
56,031
Taken
74,789
45,108
Mitigated
45,580
11,887
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,347
224
0
1,874
15,829
11,074
0
6,896
8,410
26,429
163
W
Ah Muzen Cab
CAFusion
Ah Muzen Cab
20,552
9,643
0
5,605
8,985
4,721
3,535
2,401
6,584
0
60,449
W
Atlas
Chäd
Atlas
13,048
5,221
0
880
12,560
13,876
120
3,246
9,045
24,861
0
W
10,091
775
0
2,608
12,718
9,945
42
2,746
9,780
547
35,798
L
Hades
Noxfol
Hades
3,947
954
0
1,240
13,196
6,605
0
5,634
7,280
10,266
0
L
7,855
1,147
0
264
15,087
8,379
1
4,802
9,883
0
25,819
W
Morgan Le Fay
RollTimeFeller-
Morgan Le Fay
16,180
1,209
111
2,100
9,333
4,244
1,082
2,396
6,901
38,801
0
L
Danzaburou
Ruxful
Danzaburou
9,822
2,406
0
1,475
14,462
5,418
0
6,713
7,333
0
28,672
W
Serqet
SabreSimba
Serqet
5,417
970
0
583
12,435
12,322
0
4,178
8,220
0
8,324
L
4,878
120
0
3,143
16,215
14,104
0
4,953
10,613
13,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,782
Gold Earned
37,425
259
Minions Killed
202
12
Camps Cleared
6
1,138,152
Distance Traveled
902,233
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,964
664
64
5
0
198,865
0
W
Ah Muzen Cab
11,585
965
114
10
3
248,634
0
W
Atlas
9,955
830
18
2
1
226,055
1
W
Mulan
9,722
810
63
5
8
245,459
3
L
Hades
6,746
562
19
2
2
123,126
0
L
Thor
7,623
635
48
4
2
210,705
2
W
Morgan Le Fay
10,178
848
52
4
0
217,407
1
L
Danzaburou
8,068
672
57
5
2
186,756
3
W
Serqet
8,342
695
12
1
0
200,597
2
L
Sobek
7,024
585
14
1
0
182,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role