Player Matchup

Atlas
Atlas
aparitionzzZ
Atlas
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,322 Elo+
Party 1
Kukulkan
Kukulkan
king donut fire
Kukulkan
Level 6
God Stats
0W - 5L
1,390 SR
Queue Stats
0W - 7L
1,047 Elo+
Party 1
Artemis
Artemis
sailormadison
Artemis
Level 14
God Stats
3W - 13L
1,277 SR
Queue Stats
4W - 16L
1,213 Elo+
Party 1
Team Averages
Level 41
1,389 SR
1,194 Elo+

VS

Team Averages
Level 70
1,521 SR
1,418 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ChampJack
Fafnir
Level 68
God Stats
5W - 3L
1,564 SR
Queue Stats
119W - 118L
1,402 Elo+
Party 2
Kuzenbo
Kuzenbo
ChampNuggets94
Kuzenbo
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 31L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,961
745
3,707
9,006
3,427
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
8
1 / 6 / 1
5,577
697
3,272
7,112
2,547
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
6
0 / 9 / 1
5,085
636
1,682
8,356
2,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
11 / 1 / 6
8,437
1,055
8,514
4,281
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
ChampJack
Fafnir
10
2 / 1 / 12
7,496
937
4,043
7,759
8,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
7 / 0 / 13
8,497
1,062
6,355
9,231
9,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
20
20
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
11
1
6
14
W
Fafnir
ChampJack
Fafnir
2
1
12
8
W
7
0
13
13.5
L
1
5
0
0.2
L
Kukulkan
1
6
1
0.25
L
Artemis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,661
Damage
18,912
24,474
Taken
21,271
8,710
Mitigated
19,029
500
Healing
7,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,514
4,379
0
2,374
4,281
1,815
2,546
738
3,543
32,384
3,636
W
Fafnir
ChampJack
Fafnir
4,043
1,118
0
2,165
7,759
8,195
30
2,653
5,106
10,371
0
W
6,355
2,641
0
2,874
9,231
9,019
88
4,088
5,143
14,757
0
L
3,707
1,109
0
500
9,006
3,427
0
5,749
3,257
14,029
0
L
Kukulkan
3,272
1,036
0
0
7,112
2,547
0
6,356
756
12,656
0
L
Artemis
1,682
873
0
0
8,356
2,736
0
5,909
2,447
0
4,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,623
Gold Earned
24,430
43
Minions Killed
95
0
Camps Cleared
5
357,072
Distance Traveled
462,875
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,437
1,055
68
9
3
148,264
1
W
Fafnir
7,496
937
12
2
1
165,457
0
W
Kuzenbo
8,497
1,062
15
2
1
149,154
0
L
Atlas
5,961
745
21
3
0
144,485
0
L
Kukulkan
5,577
697
19
2
0
124,110
0
L
Artemis
5,085
636
3
0
0
88,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role