Player Matchup

Merlin
Merlin
Lost In Null
Merlin
Level 102
God Stats
5W - 6L
1,362 SR
Queue Stats
518W - 493L
1,436 Elo+
Party 3
Izanami
Izanami
MrAtomicTurtle
Izanami
Level 49
God Stats
49W - 37L
1,560 SR
Queue Stats
201W - 190L
1,407 Elo+
Party 3
Achilles
Achilles
SyntheticRose
Achilles
Level 68
God Stats
15W - 11L
1,502 SR
Queue Stats
264W - 242L
1,508 Elo+
Party 3
Aphrodite
Aphrodite
soft_braba
Aphrodite
Level 86
God Stats
76W - 69L
1,551 SR
Queue Stats
148W - 155L
1,458 Elo+
Party 2
Bastet
Bastet
soft_sominha
Bastet
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,493 Elo+
Party 2
Team Averages
Level 64
1,495 SR
1,460 Elo+

VS

Team Averages
Level 62
1,586 SR
1,481 Elo+
Merlin
Merlin
Daub0fresh
Merlin
Level 56
God Stats
0W - 2L
1,667 SR
Queue Stats
42W - 51L
1,437 Elo+
Party 1
Kuzenbo
Kuzenbo
Hyde810
Kuzenbo
Level 102
God Stats
0W - 1L
1,595 SR
Queue Stats
90W - 80L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
Ijuscashout
Cthulhu
Level 63
God Stats
26W - 21L
1,591 SR
Queue Stats
62W - 64L
1,464 Elo+
Party 1
Neith
Neith
Juice7131
Neith
Level 75
God Stats
23W - 27L
1,495 SR
Queue Stats
95W - 88L
1,470 Elo+
Party 1
Loki
Loki
OGslick2282
Loki
Level 14
God Stats
14W - 13L
1,581 SR
Queue Stats
26W - 22L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 2 / 6
13,661
621
14,495
13,388
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
0 / 4 / 3
12,701
577
8,734
19,172
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
SyntheticRose
Achilles
17
3 / 1 / 8
11,659
530
15,890
18,533
19,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
soft_braba
Aphrodite
16
4 / 1 / 7
10,650
484
8,030
11,798
8,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
17
9 / 5 / 4
12,022
546
14,691
18,000
6,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Daub0fresh
Merlin
15
2 / 9 / 2
9,864
448
6,543
14,442
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Hyde810
Kuzenbo
17
2 / 5 / 3
10,341
470
12,566
20,213
26,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Ijuscashout
Cthulhu
14
1 / 4 / 1
8,913
405
6,343
18,565
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Juice7131
Neith
19
5 / 3 / 2
11,779
535
14,246
11,805
3,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 3 / 4
9,900
450
4,988
12,363
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
24
Kills
13
13
Deaths
24
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Daub0fresh
Merlin
2
9
2
0.33
L
Kuzenbo
Hyde810
Kuzenbo
2
5
3
0.7
L
Cthulhu
Ijuscashout
Cthulhu
1
4
1
0.38
L
Neith
Juice7131
Neith
5
3
2
2
W
Merlin
8
2
6
5.5
W
0
4
3
0.38
L
3
3
4
1.67
W
Achilles
SyntheticRose
Achilles
3
1
8
7
W
Aphrodite
soft_braba
Aphrodite
4
1
7
7.5
W
Bastet
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,840
Damage
44,686
80,891
Taken
77,388
46,927
Mitigated
54,368
33,113
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Daub0fresh
Merlin
6,543
0
105
1,019
14,442
4,648
161
6,480
7,320
47,120
0
L
Kuzenbo
Hyde810
Kuzenbo
12,566
3,085
0
5,759
20,213
26,296
0
4,228
14,993
61,821
0
L
Cthulhu
Ijuscashout
Cthulhu
6,343
61
199
2,597
18,565
16,487
48
7,203
10,707
21,654
0
L
Neith
Juice7131
Neith
14,246
6,202
292
3,986
11,805
3,406
2,090
2,002
9,662
0
93,454
W
Merlin
14,495
550
0
3,309
13,388
5,288
3,176
3,708
9,333
114,350
0
W
8,734
5,157
0
8,163
19,172
6,480
1,992
907
18,265
0
123,704
L
4,988
502
0
3,746
12,363
3,531
0
1,543
10,550
0
44,716
W
Achilles
SyntheticRose
Achilles
15,890
3,988
0
3,848
18,533
19,666
1,000
7,939
9,767
0
68,242
W
Aphrodite
soft_braba
Aphrodite
8,030
349
7,195
7,061
11,798
8,907
707
5,841
5,493
35,670
0
W
Bastet
14,691
4,059
0
3,537
18,000
6,586
1,285
4,911
12,581
0
77,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,693
Gold Earned
50,797
682
Minions Killed
503
0
Camps Cleared
0
2,037,970
Distance Traveled
2,107,297
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,864
448
98
4
0
346,420
2
L
Kuzenbo
10,341
470
126
6
0
403,553
1
L
Cthulhu
8,913
405
26
1
0
459,624
0
L
Neith
11,779
535
166
8
0
422,604
2
W
Merlin
13,661
621
175
8
0
408,152
2
W
Izanami
12,701
577
202
9
0
323,229
8
L
Loki
9,900
450
87
4
0
475,096
0
W
Achilles
11,659
530
123
6
0
443,516
4
W
Aphrodite
10,650
484
61
3
0
425,244
4
W
Bastet
12,022
546
121
6
0
437,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role