Player Matchup

Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CMH1001
Kukulkan
Level 83
God Stats
2W - 2L
1,561 SR
Queue Stats
200W - 229L
1,459 Elo+
Party 1
Kali
Kali
Fraanx21x
Kali
Level 82
God Stats
13W - 7L
1,742 SR
Queue Stats
175W - 174L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
RNN-1910
Heimdallr
Level 48
God Stats
22W - 23L
1,590 SR
Queue Stats
112W - 146L
1,456 Elo+
Solo
Nike
Nike
dekraaaa
Nike
Level 11
God Stats
10W - 15L
1,566 SR
Queue Stats
17W - 29L
1,420 Elo+
Party 1
Team Averages
Level 62
1,592 SR
1,459 Elo+

VS

Team Averages
Level 68
1,532 SR
1,472 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
AlphaaaxD
Ra
Level 9
God Stats
5W - 1L
1,832 SR
Queue Stats
130W - 92L
1,422 Elo+
Party 2
Loki
Loki
FunayPQD
Loki
Level 68
God Stats
49W - 53L
1,534 SR
Queue Stats
363W - 413L
1,429 Elo+
Solo
Neith
Neith
Mathzhs
Neith
Level 10
God Stats
6W - 2L
1,500 SR
Queue Stats
128W - 88L
1,560 Elo+
Party 2
Ares
Ares
cabalmaromba
Ares
Level 129
God Stats
3W - 4L
1,291 SR
Queue Stats
461W - 492L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 5 / 1
5,135
428
2,372
11,456
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
CMH1001
Kukulkan
11
2 / 3 / 0
6,460
538
5,616
5,982
2,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
10
2 / 4 / 1
6,236
520
4,866
11,133
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
RNN-1910
Heimdallr
10
1 / 3 / 0
6,208
517
4,616
8,060
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
9
0 / 4 / 2
5,689
474
3,684
8,650
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
4 / 1 / 3
7,537
628
6,474
7,574
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 2 / 6
6,797
566
5,718
4,266
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
3 / 2 / 6
7,066
589
3,492
7,441
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Mathzhs
Neith
13
6 / 1 / 4
7,883
657
10,566
7,194
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 6
6,619
552
6,291
9,561
5,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
19
19
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
5
1
0.1
W
Erlang Shen
 
Erlang Shen
4
1
3
5.5
W
2
2
6
2.5
L
Kukulkan
CMH1001
Kukulkan
2
3
0
0.67
L
Kali
2
4
1
0.63
W
Loki
3
2
6
3
W
Neith
Mathzhs
Neith
6
1
4
8
L
Heimdallr
RNN-1910
Heimdallr
1
3
0
0.33
W
4
0
6
7
L
Nike
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,154
Damage
32,541
45,281
Taken
36,036
17,525
Mitigated
17,182
11,381
Healing
15,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,372
1,170
602
2,805
11,456
6,017
0
3,965
7,377
0
13,874
W
Erlang Shen
 
Erlang Shen
6,474
2,935
0
2,935
7,574
4,852
2,512
1,557
5,759
0
33,349
W
5,718
241
570
988
4,266
1,337
0
665
3,601
33,572
0
L
Kukulkan
CMH1001
Kukulkan
5,616
551
0
703
5,982
2,147
0
2,215
3,597
39,329
0
L
Kali
4,866
2,364
0
4,936
11,133
3,295
0
1,967
8,976
0
29,857
W
Loki
3,492
861
0
3,584
7,441
2,336
0
1,220
6,148
0
37,915
W
Neith
Mathzhs
Neith
10,566
5,000
0
2,493
7,194
3,001
363
77
7,117
0
46,929
L
Heimdallr
RNN-1910
Heimdallr
4,616
1,770
0
1,589
8,060
2,121
0
1,609
6,393
0
29,250
W
6,291
335
572
4,538
9,561
5,656
77
2,460
6,986
14,527
0
L
Nike
3,684
583
0
746
8,650
3,945
0
1,685
6,929
568
23,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
35,902
282
Minions Killed
316
0
Camps Cleared
0
1,186,564
Distance Traveled
1,233,789
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,135
428
26
2
0
236,202
2
W
Erlang Shen
7,537
628
75
6
0
234,019
4
W
Ra
6,797
566
70
6
0
248,672
1
L
Kukulkan
6,460
538
76
6
0
221,081
4
L
Kali
6,236
520
57
5
0
252,910
2
W
Loki
7,066
589
72
6
0
262,327
1
W
Neith
7,883
657
82
7
0
240,403
4
L
Heimdallr
6,208
517
62
5
0
219,503
0
W
Ares
6,619
552
17
1
0
248,368
4
L
Nike
5,689
474
61
5
0
256,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role