Player Matchup

Hades
Hades
Gold IV
 
Hades
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
JMC89
Gilgamesh
Silver I
Level 129
God Stats
0W - 3L
1,584 SR
Queue Stats
39W - 44L
1,466 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,528 SR
1,489 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,706 SR
1,365 MMR
Yemoja
Yemoja
Bronze III
brithor
Yemoja
Bronze III
Level 126
God Stats
1W - 2L
1,720 SR
Queue Stats
1W - 5L
1,365 MMR
Party 1
Mulan
Mulan
Bronze III
crotchpuncher
Mulan
Bronze III
Level 116
God Stats
1W - 0L
1,881 SR
Queue Stats
1W - 5L
1,365 MMR
Party 1
Thoth
Thoth
Bronze III
drunkmonkey1337
Thoth
Bronze III
Level 85
God Stats
1W - 0L
1,517 SR
Queue Stats
1W - 5L
1,365 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
2 / 3 / 1
8,351
642
8,615
13,445
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
 
Bacchus
11
1 / 4 / 3
7,974
613
5,263
13,465
17,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
JMC89
Gilgamesh
13
2 / 3 / 1
8,292
638
7,039
15,361
16,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SobekHorusArtioAresOdin

VS

Bans
SolAchillesOlorunOsirisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
brithor
Yemoja
12
2 / 0 / 8
8,775
675
7,200
9,365
7,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 5
9,382
722
17,348
16,768
19,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 3 / 6
9,270
713
12,736
5,683
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
10
10
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
1
0.83
L
Bacchus
 
Bacchus
1
4
3
0.63
L
Gilgamesh
JMC89
Gilgamesh
2
3
1
0.83
W
Yemoja
brithor
Yemoja
2
0
8
6
W
5
2
5
3.75
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,917
Damage
37,284
42,271
Taken
31,816
43,498
Mitigated
29,830
12,536
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,615
1,208
1,155
5,347
13,445
9,691
0
5,915
6,816
31,292
0
L
Bacchus
 
Bacchus
5,263
287
722
1,113
13,465
17,658
0
6,015
6,664
18,535
0
L
Gilgamesh
JMC89
Gilgamesh
7,039
1,354
1,172
3,027
15,361
16,149
0
7,139
7,380
117
20,586
W
Yemoja
brithor
Yemoja
7,200
832
1,738
1,047
9,365
7,689
781
3,659
5,425
19,186
0
W
17,348
3,550
0
4,055
16,768
19,934
595
6,256
10,024
0
36,244
W
12,736
599
0
682
5,683
2,207
770
3,490
2,157
37,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
27,427
114
Minions Killed
150
4
Camps Cleared
8
764,757
Distance Traveled
764,692
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,351
642
64
5
3
245,435
2
L
Bacchus
7,974
613
32
2
1
258,571
6
L
Gilgamesh
8,292
638
18
1
0
260,751
1
W
Yemoja
8,775
675
37
3
4
263,076
5
W
Mulan
9,382
722
46
4
2
259,969
1
W
Thoth
9,270
713
67
5
2
241,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role