Player Matchup

Baron Samedi
Baron Samedi
Lyrix69
Baron Samedi
Level 109
God Stats
8W - 8L
1,485 SR
Queue Stats
255W - 288L
1,368 Elo+
Party 2
Thor
Thor
MetalHead6860
Thor
Level 123
God Stats
1W - 2L
1,448 SR
Queue Stats
83W - 80L
1,440 Elo+
Party 3
Fenrir
Fenrir
ROYAL Nixxiom
Fenrir
Level 105
God Stats
0W - 2L
1,373 SR
Queue Stats
30W - 29L
1,522 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SavageWolf1493
Morgan Le Fay
Level 59
God Stats
2W - 2L
1,463 SR
Queue Stats
70W - 99L
1,431 Elo+
Party 2
Agni
Agni
pnw_virgo
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,315 Elo+
Party 2
Team Averages
Level 85
1,454 SR
1,415 Elo+

VS

Team Averages
Level 73
1,522 SR
1,377 Elo+
Athena
Athena
A1R_AQUAR1US
Athena
Level 40
God Stats
1W - 1L
1,621 SR
Queue Stats
75W - 77L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
AbbasxD
Baron Samedi
Level 152
God Stats
7W - 7L
1,486 SR
Queue Stats
674W - 694L
1,347 Elo+
Solo
Artio
Artio
Itz_Shuffle_Thoe
Artio
Level 69
God Stats
3W - 2L
1,503 SR
Queue Stats
103W - 106L
1,396 Elo+
Party 1
Khepri
Khepri
Kxtriinx07
Khepri
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,409 Elo+
Party 1
Jing Wei
Jing Wei
taqueritopro
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lyrix69
Baron Samedi
17
3 / 5 / 3
10,509
657
16,630
19,667
8,343
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 7 / 6
11,046
690
8,858
20,622
7,817
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 4 / 5
12,374
773
16,292
19,000
14,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SavageWolf1493
Morgan Le Fay
18
0 / 5 / 6
9,962
623
20,593
16,985
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
16
1 / 9 / 5
10,275
642
8,599
13,832
4,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
5 / 3 / 17
11,540
721
15,947
15,309
21,717
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
AbbasxD
Baron Samedi
20
5 / 3 / 11
12,751
797
16,302
16,269
11,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 16
12,051
753
17,188
29,489
41,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Khepri
Kxtriinx07
Khepri
18
5 / 1 / 17
12,112
757
12,498
17,592
20,707
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
taqueritopro
Jing Wei
20
8 / 3 / 16
12,382
774
20,184
15,216
9,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
14
Kills
30
30
Deaths
14
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Athena
5
3
17
4.5
W
Baron Samedi
AbbasxD
Baron Samedi
5
3
11
3.5
W
7
4
16
3.75
W
Khepri
Kxtriinx07
Khepri
5
1
17
13.5
L
Baron Samedi
Lyrix69
Baron Samedi
3
5
3
0.9
L
2
7
6
0.71
L
8
4
5
2.63
L
Morgan Le Fay
SavageWolf1493
Morgan Le Fay
0
5
6
0.6
L
Agni
1
9
5
0.39
W
Jing Wei
taqueritopro
Jing Wei
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,972
Damage
82,119
90,106
Taken
93,875
41,643
Mitigated
104,617
34,227
Healing
45,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
15,947
4,925
2,504
1,239
15,309
21,717
574
6,476
8,833
22,751
0
W
Baron Samedi
AbbasxD
Baron Samedi
16,302
1,509
10,119
5,494
16,269
11,077
323
6,151
10,118
47,463
0
W
17,188
734
7,557
9,431
29,489
41,930
613
15,791
13,698
27,602
0
W
Khepri
Kxtriinx07
Khepri
12,498
793
2,149
2,858
17,592
20,707
1,151
10,127
7,465
24,438
0
L
Baron Samedi
Lyrix69
Baron Samedi
16,630
2,108
7,803
7,648
19,667
8,343
496
14,352
4,888
39,979
0
L
8,858
1,815
1,592
1,772
20,622
7,817
750
12,160
8,248
0
21,865
L
16,292
3,764
2,686
5,471
19,000
14,002
0
11,357
7,018
0
24,616
L
Morgan Le Fay
SavageWolf1493
Morgan Le Fay
20,593
4,813
1,303
4,283
16,985
6,709
350
11,741
5,013
35,287
0
L
Agni
8,599
1,099
470
1,199
13,832
4,772
0
10,403
3,004
19,384
0
W
Jing Wei
taqueritopro
Jing Wei
20,184
15,338
1,365
2,499
15,216
9,186
1,770
7,277
7,939
0
48,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,166
Gold Earned
60,836
147
Minions Killed
176
0
Camps Cleared
0
1,261,974
Distance Traveled
1,418,828
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,540
721
18
1
0
270,509
0
W
Baron Samedi
12,751
797
46
3
0
302,236
1
W
Artio
12,051
753
25
2
0
288,606
1
W
Khepri
12,112
757
27
2
0
267,953
1
L
Baron Samedi
10,509
657
46
3
0
248,509
0
L
Thor
11,046
690
29
2
0
218,692
0
L
Fenrir
12,374
773
9
1
0
299,297
0
L
Morgan Le Fay
9,962
623
34
2
0
274,837
0
L
Agni
10,275
642
29
2
0
220,639
0
W
Jing Wei
12,382
774
60
4
0
289,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role