Player Matchup

Bacchus
Bacchus
Brifanie
Bacchus
Level 44
God Stats
23W - 17L
1,621 SR
Queue Stats
109W - 95L
1,516 Elo+
Party 2
Hades
Hades
CyborgKi2006
Hades
Level 23
God Stats
23W - 16L
1,632 SR
Queue Stats
74W - 73L
1,488 Elo+
Party 3
Izanami
Izanami
Ichigo Main
Izanami
Level 35
God Stats
28W - 25L
1,557 SR
Queue Stats
190W - 200L
1,428 Elo+
Party 3
Aphrodite
Aphrodite
Its Karmenik
Aphrodite
Level 15
God Stats
12W - 8L
1,613 SR
Queue Stats
17W - 15L
1,522 Elo+
Party 3
Nemesis
Nemesis
imthemonkey7
Nemesis
Level 108
God Stats
1W - 3L
1,381 SR
Queue Stats
753W - 729L
1,525 Elo+
Party 2
Team Averages
Level 45
1,561 SR
1,496 Elo+

VS

Team Averages
Level 42
1,558 SR
1,396 Elo+
Gilgamesh
Gilgamesh
SUPERSTAR651
Gilgamesh
Level 18
God Stats
3W - 5L
1,409 SR
Queue Stats
29W - 38L
1,380 Elo+
Party 1
Xing Tian
Xing Tian
Shwobby Bob
Xing Tian
Level 37
God Stats
8W - 3L
1,570 SR
Queue Stats
28W - 44L
1,395 Elo+
Party 1
Neith
Neith
Swiccle
Neith
Level 14
God Stats
15W - 14L
1,433 SR
Queue Stats
16W - 19L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Tanky Bovine
Baron Samedi
Level 66
God Stats
3W - 4L
1,588 SR
Queue Stats
104W - 116L
1,432 Elo+
Party 1
Discordia
Discordia
frostyfrog280
Discordia
Level 77
God Stats
1W - 1L
1,791 SR
Queue Stats
27W - 37L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brifanie
Bacchus
19
1 / 10 / 9
13,357
954
11,415
29,693
41,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 4 / 2
13,211
944
18,489
14,811
9,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Ichigo Main
Izanami
19
2 / 5 / 6
12,623
902
24,060
31,689
16,954
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Its Karmenik
Aphrodite
19
1 / 9 / 6
12,245
875
10,689
20,474
13,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
imthemonkey7
Nemesis
19
3 / 9 / 9
13,111
937
14,276
25,570
10,020
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SUPERSTAR651
Gilgamesh
20
8 / 4 / 20
14,143
1,010
16,715
18,391
14,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Xing Tian
Shwobby Bob
Xing Tian
20
5 / 0 / 31
15,602
1,114
19,078
19,361
27,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Swiccle
Neith
20
3 / 4 / 26
12,807
915
15,941
15,093
6,713
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Tanky Bovine
Baron Samedi
20
11 / 2 / 24
15,176
1,084
37,816
18,807
9,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
frostyfrog280
Discordia
20
10 / 3 / 20
15,070
1,076
24,839
12,079
4,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
158
13
Kills
37
37
Deaths
13
32
Assists
121
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brifanie
Bacchus
1
10
9
0.55
L
6
4
2
1.75
L
Izanami
Ichigo Main
Izanami
2
5
6
1
L
Aphrodite
Its Karmenik
Aphrodite
1
9
6
0.44
W
Gilgamesh
SUPERSTAR651
Gilgamesh
8
4
20
4.5
W
Xing Tian
Shwobby Bob
Xing Tian
5
0
31
20.5
W
Neith
Swiccle
Neith
3
4
26
4
W
Baron Samedi
Tanky Bovine
Baron Samedi
11
2
24
11.5
W
Discordia
frostyfrog280
Discordia
10
3
20
6.67
L
Nemesis
imthemonkey7
Nemesis
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,929
Damage
114,389
122,237
Taken
83,731
90,543
Mitigated
62,869
28,383
Healing
24,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brifanie
Bacchus
11,415
579
505
2,482
29,693
41,194
0
20,456
9,237
24,586
0
L
18,489
670
594
2,815
14,811
9,169
0
9,825
4,986
32,123
0
L
Izanami
Ichigo Main
Izanami
24,060
14,646
33
3,466
31,689
16,954
0
20,947
10,742
0
55,958
L
Aphrodite
Its Karmenik
Aphrodite
10,689
965
9,310
6,198
20,474
13,206
0
14,972
5,502
30,776
0
W
Gilgamesh
SUPERSTAR651
Gilgamesh
16,715
5,836
2,236
1,885
18,391
14,058
0
10,924
7,467
5,821
26,192
W
Xing Tian
Shwobby Bob
Xing Tian
19,078
1,011
0
1,925
19,361
27,725
0
7,640
11,721
35,449
0
W
Neith
Swiccle
Neith
15,941
8,418
0
1,681
15,093
6,713
0
6,513
8,580
0
31,968
W
Baron Samedi
Tanky Bovine
Baron Samedi
37,816
2,769
8,936
6,320
18,807
9,534
0
10,620
8,187
73,660
0
W
Discordia
frostyfrog280
Discordia
24,839
2,325
0
1,572
12,079
4,839
0
4,896
7,183
48,499
0
L
Nemesis
imthemonkey7
Nemesis
14,276
2,649
465
2,515
25,570
10,020
0
17,996
7,574
0
44,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,547
Gold Earned
72,798
230
Minions Killed
252
5
Camps Cleared
5
1,337,377
Distance Traveled
1,212,667
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,357
954
22
2
2
221,878
0
L
Hades
13,211
944
33
2
2
287,243
0
L
Izanami
12,623
902
77
6
1
264,459
0
L
Aphrodite
12,245
875
53
4
0
266,335
0
W
Gilgamesh
14,143
1,010
25
2
1
232,220
0
W
Xing Tian
15,602
1,114
34
2
1
293,951
0
W
Neith
12,807
915
50
4
0
196,928
0
W
Baron Samedi
15,176
1,084
82
6
2
255,010
0
W
Discordia
15,070
1,076
61
4
1
234,558
0
L
Nemesis
13,111
937
45
3
0
297,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role