Player Matchup

Pele
Pele
IAneko
Pele
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,394 Elo+
Party 2
Skadi
Skadi
Kyphon776
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,425 Elo+
Party 2
Susano
Susano
NguyeningDragon
Susano
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 49L
1,424 Elo+
Party 2
Bacchus
Bacchus
WizRedDeath94
Bacchus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 255L
1,524 Elo+
Party 2
Merlin
Merlin
gimmewaffle
Merlin
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 25L
1,380 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,429 Elo+

VS

Team Averages
Level 78
1,488 SR
1,489 Elo+
Merlin
Merlin
Fowlfreak
Merlin
Level 84
God Stats
1W - 1L
1,308 SR
Queue Stats
106W - 120L
1,411 Elo+
Party 1
Kukulkan
Kukulkan
GemiCorn1915
Kukulkan
Level 134
God Stats
8W - 5L
1,613 SR
Queue Stats
167W - 176L
1,627 Elo+
Solo
Hou Yi
Hou Yi
SeliaNyghtward
Hou Yi
Level 104
God Stats
38W - 35L
1,522 SR
Queue Stats
146W - 169L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
deathisoften
Cabrakan
Level 65
God Stats
17W - 15L
1,495 SR
Queue Stats
46W - 49L
1,450 Elo+
Party 1
Ra
Ra
joelboss17
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IAneko
Pele
15
2 / 9 / 2
9,450
945
7,225
18,441
8,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Kyphon776
Skadi
15
1 / 8 / 2
8,805
881
5,510
16,762
8,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 7 / 3
8,689
869
4,875
14,298
6,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
15
1 / 6 / 2
9,500
950
6,397
22,761
31,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
16
0 / 5 / 4
9,502
950
11,406
11,361
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

33

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fowlfreak
Merlin
17
3 / 0 / 26
10,400
1,040
13,139
5,674
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
GemiCorn1915
Kukulkan
18
6 / 1 / 23
11,224
1,122
19,336
5,194
2,128
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
20 / 0 / 14
14,159
1,416
25,069
8,123
3,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
deathisoften
Cabrakan
17
3 / 3 / 24
10,718
1,072
8,098
14,965
22,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 0 / 28
10,682
1,068
13,461
4,880
1,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
150
4
Kills
35
35
Deaths
4
13
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Merlin
Fowlfreak
Merlin
3
0
26
16
W
Kukulkan
GemiCorn1915
Kukulkan
6
1
23
17.5
L
Pele
IAneko
Pele
2
9
2
0.33
L
Skadi
Kyphon776
Skadi
1
8
2
0.25
L
0
7
3
0.21
W
20
0
14
27
L
Bacchus
1
6
2
0.33
W
Cabrakan
deathisoften
Cabrakan
3
3
24
5
L
Merlin
0
5
4
0.4
W
3
0
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,413
Damage
79,103
83,623
Taken
38,836
60,159
Mitigated
32,705
6,183
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Fowlfreak
Merlin
13,139
433
0
326
5,674
2,095
0
2,874
2,652
24,201
0
W
Kukulkan
GemiCorn1915
Kukulkan
19,336
767
0
343
5,194
2,128
0
3,206
1,883
48,783
0
L
Pele
IAneko
Pele
7,225
1,388
0
2,131
18,441
8,190
0
12,325
5,836
0
24,534
L
Skadi
Kyphon776
Skadi
5,510
2,853
0
627
16,762
8,080
0
10,573
5,951
0
15,476
L
4,875
849
0
61
14,298
6,948
0
10,348
3,696
0
17,147
W
25,069
15,274
0
2,200
8,123
3,677
0
3,520
4,325
0
45,491
L
Bacchus
6,397
668
1,755
1,439
22,761
31,856
0
12,371
10,103
15,017
0
W
Cabrakan
deathisoften
Cabrakan
8,098
844
0
2,301
14,965
22,906
0
4,865
9,866
11,010
0
L
Merlin
11,406
899
0
170
11,361
5,085
0
7,194
4,003
49,582
0
W
13,461
1,393
2,806
1,395
4,880
1,899
0
2,401
2,307
45,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,946
Gold Earned
57,183
205
Minions Killed
233
4
Camps Cleared
14
948,608
Distance Traveled
969,619
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,400
1,040
35
4
4
194,665
1
W
Kukulkan
11,224
1,122
79
8
4
198,451
2
L
Pele
9,450
945
32
3
0
203,382
0
L
Skadi
8,805
881
18
2
1
176,716
0
L
Susano
8,689
869
38
4
1
193,259
0
W
Hou Yi
14,159
1,416
52
5
6
203,279
1
L
Bacchus
9,500
950
21
2
0
190,616
1
W
Cabrakan
10,718
1,072
1
0
0
152,013
0
L
Merlin
9,502
950
96
10
2
184,635
0
W
Ra
10,682
1,068
66
7
0
221,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role