Player Matchup

Artemis
Artemis
Masters
AnimalPizza1369
Artemis
Masters
Level 126
God Stats
0W - 1L
1,727 SR
Queue Stats
285W - 317L
2,336 MMR
Solo
Kuzenbo
Kuzenbo
Masters
ELMER FUD3
Kuzenbo
Masters
Level 136
God Stats
60W - 81L
1,636 SR
Queue Stats
285W - 367L
2,871 MMR
Solo
Scylla
Scylla
Diamond III
Tobiashi
Scylla
Diamond III
Level 88
God Stats
35W - 33L
1,644 SR
Queue Stats
350W - 363L
2,285 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,669 SR
2,497 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,862 SR
2,585 MMR
Merlin
Merlin
Platinum II
Aci LeLi
Merlin
Platinum II
Level 121
God Stats
1W - 0L
1,777 SR
Queue Stats
43W - 27L
2,163 MMR
Solo
Mulan
Mulan
Masters
Dragon2Imagine
Mulan
Masters
Level 137
God Stats
2W - 2L
1,859 SR
Queue Stats
425W - 380L
3,069 MMR
Party 1
Artio
Artio
Diamond I
kobkmay
Artio
Diamond I
Level 146
God Stats
8W - 3L
1,950 SR
Queue Stats
96W - 40L
2,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
8,406
525
13,274
13,395
5,203
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ELMER FUD3
Kuzenbo
11
0 / 4 / 1
8,886
555
8,511
22,130
31,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Tobiashi
Scylla
12
1 / 6 / 0
8,900
556
13,770
12,478
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SolAchillesGebGilgameshAh Muzen Cab

VS

Bans
FenrirThothBastetVulcanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aci LeLi
Merlin
16
6 / 0 / 11
11,271
704
18,737
8,035
3,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
10 / 1 / 6
11,538
721
16,656
16,830
15,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
kobkmay
Artio
14
1 / 1 / 16
11,382
711
7,259
24,240
28,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
17
17
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aci LeLi
Merlin
6
0
11
11.5
L
0
7
1
0.07
W
10
1
6
13
L
Kuzenbo
ELMER FUD3
Kuzenbo
0
4
1
0.13
L
Scylla
Tobiashi
Scylla
1
6
0
0.17
W
Artio
kobkmay
Artio
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,555
Damage
42,652
48,003
Taken
49,105
40,838
Mitigated
47,268
8,906
Healing
23,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aci LeLi
Merlin
18,737
1,335
184
2,495
8,035
3,786
1,063
3,731
4,256
77,686
0
L
13,274
5,638
0
1,242
13,395
5,203
0
8,258
4,941
0
40,014
W
16,656
3,394
0
5,182
16,830
15,221
800
7,289
9,163
0
50,181
L
Kuzenbo
ELMER FUD3
Kuzenbo
8,511
3,471
0
4,602
22,130
31,040
0
9,491
11,865
20,623
0
L
Scylla
Tobiashi
Scylla
13,770
1,117
0
3,062
12,478
4,595
0
8,673
3,582
38,292
0
W
Artio
kobkmay
Artio
7,259
421
4,163
11,153
24,240
28,261
150
10,720
12,884
17,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
34,191
161
Minions Killed
215
4
Camps Cleared
10
832,330
Distance Traveled
923,034
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,271
704
131
8
5
288,595
8
L
Artemis
8,406
525
60
4
4
259,736
4
W
Mulan
11,538
721
57
4
2
308,651
4
L
Kuzenbo
8,886
555
24
2
0
290,074
3
L
Scylla
8,900
556
77
5
0
282,520
3
W
Artio
11,382
711
27
2
3
325,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role