Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
aicram
Izanami
Level 147
God Stats
20W - 16L
1,509 SR
Queue Stats
207W - 226L
1,453 Elo+
Solo
Ullr
Ullr
andaidiota
Ullr
Level 149
God Stats
4W - 2L
1,605 SR
Queue Stats
340W - 369L
1,491 Elo+
Solo
Susano
Susano
francomoya
Susano
Level 128
God Stats
1W - 0L
1,568 SR
Queue Stats
44W - 34L
1,545 Elo+
Solo
Team Averages
Level 139
1,537 SR
1,498 Elo+

VS

Team Averages
Level 86
1,553 SR
1,465 Elo+
Agni
Agni
LeTuCu4479
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Chaac
Chaac
Lexinton18
Chaac
Level 64
God Stats
1W - 3L
1,600 SR
Queue Stats
14W - 16L
1,475 Elo+
Party 1
Ra
Ra
Mankel0ff
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Fenrir
Fenrir
Poke22
Fenrir
Level 139
God Stats
8W - 3L
1,600 SR
Queue Stats
62W - 52L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
Rickypapi
Ne Zha
Level 153
God Stats
4W - 3L
1,562 SR
Queue Stats
167W - 180L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
8 / 0 / 15
10,616
1,327
16,114
3,061
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
 
Xing Tian
17
6 / 0 / 26
10,098
1,262
12,912
7,500
9,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
aicram
Izanami
15
8 / 3 / 17
9,775
1,222
13,938
6,601
2,551
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 2 / 21
9,582
1,198
6,274
7,597
2,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Susano
francomoya
Susano
15
7 / 4 / 12
9,292
1,162
7,845
6,419
2,469
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

307

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 4
9,221
1,153
9,450
12,273
3,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
1 / 7 / 6
8,883
1,110
4,149
20,266
11,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 10 / 3
7,476
935
2,612
10,137
3,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Poke22
Fenrir
14
4 / 6 / 4
9,194
1,149
8,250
17,004
8,594
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
Rickypapi
Ne Zha
13
0 / 2 / 1
6,837
855
1,236
3,862
1,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
34
Kills
9
9
Deaths
34
91
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
0
15
15.5
W
Xing Tian
 
Xing Tian
6
0
26
19
L
4
9
4
0.67
L
Chaac
1
7
6
0.57
L
0
10
3
0.15
L
Fenrir
Poke22
Fenrir
4
6
4
1
L
Ne Zha
Rickypapi
Ne Zha
0
2
1
0.25
W
Izanami
aicram
Izanami
8
3
17
5.5
W
5
2
21
7.75
W
Susano
francomoya
Susano
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,083
Damage
25,697
31,178
Taken
63,542
19,392
Mitigated
28,831
2,947
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
16,114
1,626
0
1,276
3,061
2,216
0
960
2,101
37,608
0
W
Xing Tian
 
Xing Tian
12,912
840
0
1,223
7,500
9,324
0
3,508
3,992
18,311
0
L
9,450
646
0
20
12,273
3,962
0
4,844
6,866
30,516
0
L
Chaac
4,149
454
0
3,149
20,266
11,867
0
8,720
10,798
145
22,944
L
2,612
395
219
16
10,137
3,201
0
3,690
6,118
14,675
0
L
Fenrir
Poke22
Fenrir
8,250
1,829
0
214
17,004
8,594
0
7,477
9,056
0
16,545
L
Ne Zha
Rickypapi
Ne Zha
1,236
186
0
218
3,862
1,207
0
2,046
1,678
0
6,289
W
Izanami
aicram
Izanami
13,938
9,981
0
0
6,601
2,551
0
2,957
3,644
0
34,328
W
6,274
2,410
0
448
7,597
2,832
0
2,453
5,032
0
15,966
W
Susano
francomoya
Susano
7,845
1,319
0
0
6,419
2,469
0
2,283
4,136
0
11,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,363
Gold Earned
41,611
157
Minions Killed
137
8
Camps Cleared
4
799,011
Distance Traveled
602,542
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,616
1,327
61
8
4
193,293
2
W
Xing Tian
10,098
1,262
8
1
0
174,569
1
L
Agni
9,221
1,153
44
6
3
151,554
0
L
Chaac
8,883
1,110
39
5
0
135,796
0
L
Ra
7,476
935
29
4
0
95,710
0
L
Fenrir
9,194
1,149
16
2
1
173,019
2
L
Ne Zha
6,837
855
9
1
0
46,463
1
W
Izanami
9,775
1,222
53
7
2
132,635
0
W
Ullr
9,582
1,198
22
3
1
161,397
0
W
Susano
9,292
1,162
13
2
1
137,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role