Player Matchup

Izanami
Izanami
Gold IV
AstroBair
Izanami
Gold IV
Level 108
God Stats
97W - 61L
1,656 SR
Queue Stats
232W - 232L
1,402 MMR
Solo
Nu Wa
Nu Wa
Gold IV
JustDoIt WHTOUT
Nu Wa
Gold IV
Level 126
God Stats
1W - 1L
1,767 SR
Queue Stats
113W - 115L
1,458 MMR
Solo
Cerberus
Cerberus
Bronze III
MrSpinna9
Cerberus
Bronze III
Level 98
God Stats
1W - 2L
1,760 SR
Queue Stats
1W - 7L
1,471 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
colombo2329
Gilgamesh
Gold IV
Level 106
God Stats
8W - 10L
1,606 SR
Queue Stats
251W - 255L
1,453 MMR
Solo
Artio
Artio
Gold IV
kamikaze82545
Artio
Gold IV
Level 109
God Stats
7W - 8L
1,511 SR
Queue Stats
195W - 196L
1,438 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,660 SR
1,444 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,536 SR
1,444 MMR
Loki
Loki
Gold I
Biel187
Loki
Gold I
Level 156
God Stats
49W - 48L
1,521 SR
Queue Stats
611W - 607L
1,434 MMR
Solo
Ares
Ares
Gold IV
JJ101113
Ares
Gold IV
Level 96
God Stats
26W - 14L
1,558 SR
Queue Stats
169W - 165L
1,400 MMR
Solo
Medusa
Medusa
Silver III
Nothingood88
Medusa
Silver III
Level 128
God Stats
7W - 8L
1,576 SR
Queue Stats
27W - 27L
1,456 MMR
Party 1
Anubis
Anubis
Bronze III
Turkeydicc
Anubis
Bronze III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 33L
1,457 MMR
Solo
Hades
Hades
Gold V
Turner30
Hades
Gold V
Level 144
God Stats
2W - 0L
1,526 SR
Queue Stats
26W - 25L
1,474 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstroBair
Izanami
20
1 / 5 / 1
13,282
511
12,014
18,878
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 8 / 3
12,552
483
11,979
18,126
5,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
MrSpinna9
Cerberus
16
0 / 5 / 3
9,813
377
6,617
23,397
22,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
colombo2329
Gilgamesh
18
4 / 11 / 4
12,571
484
14,066
23,661
9,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 4 / 3
12,476
480
13,435
30,306
36,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
NikeAwilixAthenaBastet

VS

Bans
GebCliodhnaYmirSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Biel187
Loki
20
18 / 2 / 9
18,013
693
27,944
22,671
11,147
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
19
3 / 2 / 16
13,711
527
9,991
18,842
28,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
20
5 / 0 / 6
16,261
625
13,002
15,406
5,937
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Turkeydicc
Anubis
20
6 / 3 / 10
15,108
581
16,997
18,109
8,799
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Turner30
Hades
20
1 / 2 / 7
14,693
565
17,892
25,213
25,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
9
Kills
33
33
Deaths
9
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstroBair
Izanami
1
5
1
0.3
W
Loki
Biel187
Loki
18
2
9
11.25
W
Ares
3
2
16
5.5
L
3
8
3
0.56
L
Cerberus
MrSpinna9
Cerberus
0
5
3
0.3
W
Medusa
5
0
6
8
W
Anubis
Turkeydicc
Anubis
6
3
10
3.67
W
Hades
Turner30
Hades
1
2
7
2.25
L
Gilgamesh
colombo2329
Gilgamesh
4
11
4
0.55
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,111
Damage
85,826
114,368
Taken
100,241
79,864
Mitigated
80,294
28,494
Healing
48,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstroBair
Izanami
12,014
9,035
0
2,066
18,878
5,747
4,183
4,514
14,364
0
127,153
W
Loki
Biel187
Loki
27,944
7,996
0
9,434
22,671
11,147
940
3,966
18,161
0
165,235
W
Ares
9,991
729
0
4,137
18,842
28,624
484
3,692
14,770
37,442
0
L
11,979
2,258
0
3,163
18,126
5,104
72
10,173
7,953
86,610
0
L
Cerberus
MrSpinna9
Cerberus
6,617
491
626
5,274
23,397
22,166
0
6,781
16,616
42,715
0
W
Medusa
13,002
7,556
0
9,022
15,406
5,937
7,054
4,943
10,225
0
185,536
W
Anubis
Turkeydicc
Anubis
16,997
1,675
0
10,882
18,109
8,799
1,874
7,923
9,842
106,536
0
W
Hades
Turner30
Hades
17,892
3,493
660
14,454
25,213
25,787
1,418
10,350
12,742
114,179
0
L
Gilgamesh
colombo2329
Gilgamesh
14,066
3,074
0
3,293
23,661
9,951
392
9,030
14,631
0
97,401
L
13,435
1,267
592
13,480
30,306
36,896
145
14,448
15,858
68,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,694
Gold Earned
77,786
735
Minions Killed
870
0
Camps Cleared
0
2,355,839
Distance Traveled
2,452,933
35
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,282
511
226
9
0
496,178
7
W
Loki
18,013
693
200
8
0
614,732
1
W
Ares
13,711
527
26
1
0
477,373
9
L
Nu Wa
12,552
483
151
6
0
426,894
7
L
Cerberus
9,813
377
92
4
0
530,166
16
W
Medusa
16,261
625
261
10
0
526,430
3
W
Anubis
15,108
581
180
7
0
433,692
4
W
Hades
14,693
565
203
8
0
400,706
0
L
Gilgamesh
12,571
484
136
5
0
447,248
5
L
Artio
12,476
480
130
5
0
455,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role