Player Matchup

Chiron
Chiron
BaronMordred
Chiron
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 41L
1,565 Elo+
Party 1
Atlas
Atlas
CaptainIkea206
Atlas
Level 29
God Stats
5W - 1L
1,490 SR
Queue Stats
38W - 27L
1,540 Elo+
Party 1
Thanatos
Thanatos
DalekCone
Thanatos
Level 82
God Stats
13W - 13L
1,478 SR
Queue Stats
88W - 72L
1,566 Elo+
Party 1
Bacchus
Bacchus
Nojnamdog
Bacchus
Level 125
God Stats
9W - 7L
1,496 SR
Queue Stats
161W - 141L
1,557 Elo+
Party 1
Scylla
Scylla
Respawnmaster24
Scylla
Level 137
God Stats
4W - 9L
1,539 SR
Queue Stats
335W - 303L
1,581 Elo+
Party 1
Team Averages
Level 83
1,501 SR
1,562 Elo+

VS

Team Averages
Level 71
1,452 SR
1,407 Elo+
Fenrir
Fenrir
ArchAl3x
Fenrir
Level 55
God Stats
4W - 14L
1,337 SR
Queue Stats
83W - 102L
1,396 Elo+
Party 2
Chang'e
Chang'e
Elitefourben
Chang'e
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 97L
1,411 Elo+
Party 2
Khepri
Khepri
Nova202
Khepri
Level 42
God Stats
1W - 3L
1,424 SR
Queue Stats
72W - 91L
1,399 Elo+
Party 2
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 63
God Stats
160W - 168L
1,430 SR
Queue Stats
204W - 225L
1,388 Elo+
Party 2
Izanami
Izanami
daniboy1
Izanami
Level 149
God Stats
15W - 15L
1,571 SR
Queue Stats
296W - 302L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 5 / 4
6,015
501
3,040
7,239
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 2
5,873
489
2,319
10,497
4,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
DalekCone
Thanatos
12
5 / 1 / 4
7,118
593
3,459
7,727
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Nojnamdog
Bacchus
11
2 / 1 / 1
5,951
496
2,806
4,591
3,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 1 / 4
7,450
621
5,452
5,486
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArchAl3x
Fenrir
10
1 / 5 / 1
5,836
486
4,222
9,388
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Elitefourben
Chang'e
8
0 / 5 / 2
5,145
429
1,533
6,795
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Nova202
Khepri
1
0 / 0 / 0
3,774
315
0
0
0
Cthulhu
Takokat16
Cthulhu
9
1 / 4 / 0
5,794
483
2,190
7,797
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
daniboy1
Izanami
14
10 / 2 / 1
8,570
714
11,931
6,847
1,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
12
12
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArchAl3x
Fenrir
1
5
1
0.3
W
Chiron
1
5
4
0.6
W
2
4
2
0.75
W
Thanatos
DalekCone
Thanatos
5
1
4
7
L
Chang'e
Elitefourben
Chang'e
0
5
2
0.2
W
Bacchus
Nojnamdog
Bacchus
2
1
1
2.5
L
Khepri
Nova202
Khepri
0
0
0
0
W
6
1
4
8
L
Cthulhu
Takokat16
Cthulhu
1
4
0
0.25
L
Izanami
daniboy1
Izanami
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,076
Damage
19,876
35,540
Taken
30,827
13,376
Mitigated
11,976
12,628
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArchAl3x
Fenrir
4,222
1,128
0
3,140
9,388
2,738
0
2,612
6,776
0
30,973
W
Chiron
3,040
217
436
1,009
7,239
1,383
0
0
7,239
0
30,223
W
2,319
902
144
1,558
10,497
4,967
0
645
9,764
14,389
0
W
Thanatos
DalekCone
Thanatos
3,459
1,326
0
7,774
7,727
2,176
344
607
7,070
0
29,376
L
Chang'e
Elitefourben
Chang'e
1,533
514
154
1,456
6,795
1,677
0
2,087
4,674
17,102
0
W
Bacchus
Nojnamdog
Bacchus
2,806
0
0
862
4,591
3,767
0
1,086
3,187
22,649
0
L
Khepri
Nova202
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
5,452
743
0
845
5,486
1,083
108
821
4,557
37,182
0
L
Cthulhu
Takokat16
Cthulhu
2,190
97
0
1,553
7,797
5,595
27
2,669
4,799
24,344
0
L
Izanami
daniboy1
Izanami
11,931
8,556
0
2,200
6,847
1,966
1,060
2,846
4,001
0
57,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,407
Gold Earned
29,119
270
Minions Killed
246
0
Camps Cleared
0
1,126,300
Distance Traveled
800,047
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,836
486
59
5
0
234,635
3
W
Chiron
6,015
501
73
6
0
206,612
2
W
Atlas
5,873
489
25
2
0
216,699
0
W
Thanatos
7,118
593
62
5
0
253,088
0
L
Chang'e
5,145
429
34
3
0
171,251
4
W
Bacchus
5,951
496
45
4
0
213,621
1
L
Khepri
3,774
315
0
0
0
0
0
W
Scylla
7,450
621
65
5
0
236,280
0
L
Cthulhu
5,794
483
45
4
0
183,495
1
L
Izanami
8,570
714
108
9
0
210,666
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role