Player Matchup

Nemesis
Nemesis
BsT x2Dutty
Nemesis
Level 160
God Stats
4W - 6L
1,473 SR
Queue Stats
564W - 594L
1,491 Elo+
Solo
Cernunnos
Cernunnos
DEOUEUOURN
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,507 Elo+
Party 2
Zhong Kui
Zhong Kui
ZhōngKuí
Zhong Kui
Level 154
God Stats
2W - 3L
1,494 SR
Queue Stats
33W - 14L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
bobzilla101
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 99L
1,516 Elo+
Solo
Susano
Susano
霏雨修隐
Susano
Level 138
God Stats
1W - 3L
1,440 SR
Queue Stats
83W - 97L
1,408 Elo+
Solo
Team Averages
Level 137
1,481 SR
1,503 Elo+

VS

Team Averages
Level 120
1,421 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
FishFork
Morgan Le Fay
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 125L
1,451 Elo+
Solo
Discordia
Discordia
II JACKL3 II
Discordia
Level 125
God Stats
19W - 10L
1,556 SR
Queue Stats
890W - 905L
1,418 Elo+
Solo
Erlang Shen
Erlang Shen
SeismicWave
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,486 Elo+
Party 1
Bacchus
Bacchus
TRavellér
Bacchus
Level 109
God Stats
1W - 1L
1,220 SR
Queue Stats
50W - 57L
1,474 Elo+
Party 1
Jing Wei
Jing Wei
Xtano
Jing Wei
Level 160
God Stats
1W - 5L
1,328 SR
Queue Stats
111W - 114L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BsT x2Dutty
Nemesis
18
4 / 5 / 8
10,529
658
14,016
16,534
9,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
DEOUEUOURN
Cernunnos
20
7 / 5 / 9
12,207
763
12,478
15,080
6,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ZhōngKuí
Zhong Kui
20
7 / 5 / 10
12,126
758
24,430
25,334
19,190
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
2 / 8 / 16
10,896
681
20,623
16,375
5,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
16
3 / 8 / 12
10,336
646
12,528
17,657
8,802
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FishFork
Morgan Le Fay
20
12 / 2 / 16
13,729
858
25,546
20,020
8,942
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
II JACKL3 II
Discordia
18
2 / 6 / 17
11,026
689
15,935
13,678
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
SeismicWave
Erlang Shen
18
5 / 5 / 14
11,415
713
8,574
25,855
11,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TRavellér
Bacchus
18
4 / 5 / 17
12,140
759
12,929
29,514
39,332
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Xtano
Jing Wei
20
8 / 6 / 14
12,533
783
19,620
17,490
7,262
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
109
23
Kills
31
31
Deaths
24
55
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BsT x2Dutty
Nemesis
4
5
8
1.6
L
Cernunnos
DEOUEUOURN
Cernunnos
7
5
9
2.3
W
Morgan Le Fay
FishFork
Morgan Le Fay
12
2
16
10
W
Discordia
II JACKL3 II
Discordia
2
6
17
1.75
W
Erlang Shen
SeismicWave
Erlang Shen
5
5
14
2.4
W
Bacchus
TRavellér
Bacchus
4
5
17
2.5
W
Jing Wei
Xtano
Jing Wei
8
6
14
2.5
L
Zhong Kui
ZhōngKuí
Zhong Kui
7
5
10
2.4
L
2
8
16
1.25
L
Susano
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,075
Damage
82,604
90,980
Taken
106,557
49,616
Mitigated
72,201
32,963
Healing
44,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BsT x2Dutty
Nemesis
14,016
4,458
1,782
3,065
16,534
9,510
0
9,820
6,714
0
22,057
L
Cernunnos
DEOUEUOURN
Cernunnos
12,478
4,194
2,071
3,605
15,080
6,441
2,117
10,659
4,421
0
34,088
W
Morgan Le Fay
FishFork
Morgan Le Fay
25,546
2,083
4,846
7,835
20,020
8,942
1,480
8,548
11,472
46,000
0
W
Discordia
II JACKL3 II
Discordia
15,935
452
2,773
2,776
13,678
5,232
1,276
5,394
8,284
39,732
0
W
Erlang Shen
SeismicWave
Erlang Shen
8,574
2,692
1,823
9,708
25,855
11,433
577
10,804
15,051
0
18,165
W
Bacchus
TRavellér
Bacchus
12,929
1,215
1,179
8,159
29,514
39,332
441
10,689
18,825
23,395
0
W
Jing Wei
Xtano
Jing Wei
19,620
11,364
1,078
4,204
17,490
7,262
2,435
9,618
7,872
0
57,986
L
Zhong Kui
ZhōngKuí
Zhong Kui
24,430
1,355
2,492
12,878
25,334
19,190
787
11,073
14,261
43,773
0
L
20,623
4,626
2,163
3,365
16,375
5,673
733
11,706
4,669
39,361
0
L
Susano
12,528
1,078
153
1,389
17,657
8,802
0
11,152
6,505
0
23,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,094
Gold Earned
60,843
158
Minions Killed
180
0
Camps Cleared
0
1,402,115
Distance Traveled
1,556,879
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,529
658
13
1
0
281,578
0
L
Cernunnos
12,207
763
49
3
0
291,589
0
W
Morgan Le Fay
13,729
858
31
2
0
364,983
1
W
Discordia
11,026
689
49
3
0
277,599
4
W
Erlang Shen
11,415
713
17
1
0
331,873
0
W
Bacchus
12,140
759
12
1
0
303,972
1
W
Jing Wei
12,533
783
71
4
0
278,452
0
L
Zhong Kui
12,126
758
50
3
0
284,172
0
L
Nu Wa
10,896
681
32
2
0
256,402
0
L
Susano
10,336
646
14
1
0
288,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role