Player Matchup

Danzaburou
Danzaburou
Dauntlessjoel
Danzaburou
Level 18
God Stats
20W - 21L
1,536 SR
Queue Stats
54W - 51L
1,467 Elo+
Party 1
Loki
Loki
LRojasPR
Loki
Level 101
God Stats
4W - 6L
1,445 SR
Queue Stats
423W - 442L
1,438 Elo+
Party 1
Geb
Geb
Puerto_Rico_7
Geb
Level 89
God Stats
2W - 1L
1,711 SR
Queue Stats
231W - 264L
1,466 Elo+
Party 1
Cerberus
Cerberus
xXLopez-PRXx
Cerberus
Level 87
God Stats
4W - 9L
1,430 SR
Queue Stats
319W - 362L
1,431 Elo+
Party 1
Scylla
Scylla
x_X_Javy_Lopez_X
Scylla
Level 117
God Stats
11W - 11L
1,622 SR
Queue Stats
645W - 680L
1,496 Elo+
Party 1
Team Averages
Level 82
1,549 SR
1,459 Elo+

VS

Team Averages
Level 68
1,536 SR
1,584 Elo+
Cu Chulainn
Cu Chulainn
BughaMexican
Cu Chulainn
Level 29
God Stats
3W - 5L
1,443 SR
Queue Stats
75W - 35L
1,678 Elo+
Party 3
Zeus
Zeus
EatCake3216
Zeus
Level 106
God Stats
1W - 1L
1,434 SR
Queue Stats
88W - 88L
1,489 Elo+
Party 2
Bacchus
Bacchus
IlISIMPIlI
Bacchus
Level 22
God Stats
7W - 2L
1,708 SR
Queue Stats
46W - 36L
1,544 Elo+
Party 2
Fenrir
Fenrir
Kanokon8658
Fenrir
Level 118
God Stats
12W - 5L
1,665 SR
Queue Stats
109W - 87L
1,558 Elo+
Party 2
Medusa
Medusa
Sicarix uwu
Medusa
Level 66
God Stats
2W - 0L
1,429 SR
Queue Stats
150W - 99L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dauntlessjoel
Danzaburou
11
0 / 1 / 0
5,999
500
1,437
4,578
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
1 / 3 / 1
5,755
480
3,444
7,554
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 3
5,555
463
3,262
9,341
6,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
xXLopez-PRXx
Cerberus
9
2 / 4 / 1
5,812
484
5,282
12,028
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 1
5,811
484
3,517
5,142
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BughaMexican
Cu Chulainn
12
4 / 0 / 4
7,425
619
10,467
10,570
6,045
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 2
6,527
544
4,326
5,162
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
IlISIMPIlI
Bacchus
9
0 / 0 / 5
5,885
490
2,522
6,580
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
11
7 / 2 / 2
7,180
598
7,886
10,555
3,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
12
0 / 0 / 2
6,938
578
2,351
4,674
1,514
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
14
14
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BughaMexican
Cu Chulainn
4
0
4
6
L
Danzaburou
Dauntlessjoel
Danzaburou
0
1
0
0
W
3
1
2
4
W
Bacchus
IlISIMPIlI
Bacchus
0
0
5
2.5
W
Fenrir
7
2
2
4
L
Loki
1
3
1
0.5
L
0
3
3
0.5
W
Medusa
0
0
2
1
L
Cerberus
xXLopez-PRXx
Cerberus
2
4
1
0.63
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
27,552
38,643
Taken
37,541
20,581
Mitigated
17,315
13,293
Healing
12,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BughaMexican
Cu Chulainn
10,467
2,126
0
3,571
10,570
6,045
0
4,831
5,375
2,735
45,358
L
Danzaburou
Dauntlessjoel
Danzaburou
1,437
242
0
2,348
4,578
1,088
0
304
4,274
0
41,096
W
4,326
751
0
1,104
5,162
1,368
0
2,007
3,119
34,939
0
W
Bacchus
IlISIMPIlI
Bacchus
2,522
324
171
1,862
6,580
5,021
0
2,919
3,529
13,408
0
W
Fenrir
7,886
2,954
0
4,381
10,555
3,367
0
3,631
6,817
0
37,748
L
Loki
3,444
713
0
3,163
7,554
2,291
0
1,967
5,587
0
24,366
L
3,262
310
131
1,855
9,341
6,204
0
1,291
8,050
10,529
0
W
Medusa
2,351
883
0
1,580
4,674
1,514
0
365
4,309
0
49,351
L
Cerberus
xXLopez-PRXx
Cerberus
5,282
614
28
4,495
12,028
9,180
0
2,806
9,222
23,346
0
L
3,517
759
0
1,273
5,142
1,818
0
1,500
3,642
35,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
33,955
294
Minions Killed
344
0
Camps Cleared
0
1,108,778
Distance Traveled
1,212,591
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,425
619
89
7
0
250,214
3
L
Danzaburou
5,999
500
88
7
0
203,262
2
W
Zeus
6,527
544
67
6
0
234,107
0
W
Bacchus
5,885
490
24
2
0
260,265
0
W
Fenrir
7,180
598
62
5
0
249,589
2
L
Loki
5,755
480
61
5
0
262,492
1
L
Geb
5,555
463
12
1
0
218,227
3
W
Medusa
6,938
578
102
9
0
218,416
1
L
Cerberus
5,812
484
62
5
0
217,152
4
L
Scylla
5,811
484
71
6
0
207,645
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role