Player Matchup

Merlin
Merlin
DankyDan626
Merlin
Level 67
God Stats
27W - 27L
1,376 SR
Queue Stats
200W - 194L
1,356 Elo+
Solo
Hel
Hel
DestoryerReaper
Hel
Level 29
God Stats
16W - 15L
1,457 SR
Queue Stats
47W - 54L
1,262 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WOLFARONIX
Tsukuyomi
Level 63
God Stats
1W - 1L
1,488 SR
Queue Stats
46W - 58L
1,293 Elo+
Party 1
Medusa
Medusa
darealestF9
Medusa
Level 29
God Stats
2W - 2L
1,342 SR
Queue Stats
23W - 39L
1,206 Elo+
Party 1
Heimdallr
Heimdallr
dredgenyorr666
Heimdallr
Level 89
God Stats
2W - 4L
1,449 SR
Queue Stats
54W - 69L
1,274 Elo+
Party 1
Team Averages
Level 55
1,423 SR
1,278 Elo+

VS

Team Averages
Level 41
1,331 SR
1,274 Elo+
Sol
Sol
AceDojia
Sol
Level 47
God Stats
21W - 17L
1,406 SR
Queue Stats
88W - 85L
1,344 Elo+
Solo
Heimdallr
Heimdallr
EliteDelly
Heimdallr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 114L
1,316 Elo+
Party 2
Loki
Loki
KasimeUchiha
Loki
Level 18
God Stats
3W - 10L
1,174 SR
Queue Stats
10W - 22L
1,228 Elo+
Party 2
Sun Wukong
Sun Wukong
itzJOSH2235
Sun Wukong
Level 26
God Stats
2W - 10L
1,102 SR
Queue Stats
12W - 30L
1,181 Elo+
Party 2
Chang'e
Chang'e
obi_hon
Chang'e
Level 61
God Stats
20W - 25L
1,474 SR
Queue Stats
187W - 229L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 1
9,645
567
7,952
10,746
3,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 5
9,059
533
2,969
8,758
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
WOLFARONIX
Tsukuyomi
13
2 / 3 / 3
8,517
501
5,285
11,311
6,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
8 / 5 / 3
9,760
574
9,691
10,515
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
dredgenyorr666
Heimdallr
16
10 / 2 / 3
11,580
681
13,414
10,196
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 0
9,531
561
12,107
14,390
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
EliteDelly
Heimdallr
12
1 / 6 / 5
7,876
463
7,797
10,691
3,167
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 3
7,528
443
3,119
9,907
5,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
itzJOSH2235
Sun Wukong
9
0 / 8 / 1
6,341
373
1,839
11,220
4,126
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
obi_hon
Chang'e
14
6 / 4 / 1
8,624
507
6,865
9,748
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
25
Kills
17
18
Deaths
26
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
2
0
4
W
Merlin
1
6
1
0.25
W
4
2
5
3.25
L
Heimdallr
EliteDelly
Heimdallr
1
6
5
0.58
L
2
6
3
0.58
W
Tsukuyomi
WOLFARONIX
Tsukuyomi
2
3
3
1.17
W
Medusa
8
5
3
1.9
W
Heimdallr
dredgenyorr666
Heimdallr
10
2
3
5.75
L
Sun Wukong
itzJOSH2235
Sun Wukong
0
8
1
0.06
L
Chang'e
obi_hon
Chang'e
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,311
Damage
31,727
51,526
Taken
55,956
20,634
Mitigated
21,108
17,717
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,107
4,544
82
9,715
14,390
5,890
879
5,440
8,798
60,666
6,892
W
Merlin
7,952
226
362
3,475
10,746
3,889
1,000
6,977
3,769
58,152
0
W
2,969
340
2,136
3,035
8,758
2,893
1,517
2,509
5,915
28,650
0
L
Heimdallr
EliteDelly
Heimdallr
7,797
1,628
0
704
10,691
3,167
0
1,909
8,640
0
34,612
L
3,119
1,208
0
442
9,907
5,411
0
1,889
7,709
0
24,340
W
Tsukuyomi
WOLFARONIX
Tsukuyomi
5,285
1,506
0
4,947
11,311
6,054
0
3,105
8,152
0
47,964
W
Medusa
9,691
4,768
0
795
10,515
3,242
2,091
3,120
7,113
0
52,977
W
Heimdallr
dredgenyorr666
Heimdallr
13,414
8,449
379
2,588
10,196
4,556
7,800
1,716
8,404
0
63,761
L
Sun Wukong
itzJOSH2235
Sun Wukong
1,839
283
0
88
11,220
4,126
162
0
11,180
0
16,232
L
Chang'e
obi_hon
Chang'e
6,865
452
901
3,862
9,748
2,514
0
1,417
8,185
38,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,561
Gold Earned
39,900
456
Minions Killed
348
0
Camps Cleared
0
1,580,956
Distance Traveled
1,401,420
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,531
561
121
7
0
268,971
6
W
Merlin
9,645
567
117
7
0
289,258
5
W
Hel
9,059
533
59
3
0
368,911
0
L
Heimdallr
7,876
463
69
4
0
290,930
0
L
Loki
7,528
443
49
3
0
299,302
0
W
Tsukuyomi
8,517
501
85
5
0
344,409
0
W
Medusa
9,760
574
89
5
0
291,149
0
W
Heimdallr
11,580
681
106
6
0
287,229
1
L
Sun Wukong
6,341
373
27
2
0
285,953
0
L
Chang'e
8,624
507
82
5
0
256,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role