Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Almighty_Blackk
Amaterasu
Level 137
God Stats
4W - 2L
1,654 SR
Queue Stats
34W - 51L
1,412 Elo+
Party 1
Atlas
Atlas
Butter_ninjaXX
Atlas
Level 116
God Stats
3W - 6L
1,491 SR
Queue Stats
11W - 18L
1,414 Elo+
Party 1
Susano
Susano
Jaeden5654
Susano
Level 98
God Stats
2W - 0L
1,687 SR
Queue Stats
23W - 21L
1,551 Elo+
Party 1
Chronos
Chronos
yuikimury
Chronos
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,494 Elo+
Party 1
Team Averages
Level 119
1,566 SR
1,474 Elo+

VS

Team Averages
Level 87
1,474 SR
1,382 Elo+
Atlas
Atlas
AVSuite
Atlas
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
408W - 460L
1,401 Elo+
Party 3
Medusa
Medusa
Ethan A032
Medusa
Level 62
God Stats
3W - 3L
1,662 SR
Queue Stats
172W - 245L
1,347 Elo+
Party 3
Osiris
Osiris
ROGU3CRUSAD3R1
Osiris
Level 57
God Stats
1W - 5L
1,460 SR
Queue Stats
18W - 35L
1,358 Elo+
Party 2
Bakasura
Bakasura
SSJDKHERO
Bakasura
Level 108
God Stats
0W - 1L
1,265 SR
Queue Stats
61W - 82L
1,391 Elo+
Party 2
Vulcan
Vulcan
nashishusha1
Vulcan
Level 126
God Stats
13W - 9L
1,485 SR
Queue Stats
703W - 745L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 2 / 3
9,703
462
7,601
12,995
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Almighty_Blackk
Amaterasu
20
3 / 0 / 2
12,190
580
11,642
12,634
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 2 / 9
9,674
461
7,055
17,082
16,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Jaeden5654
Susano
19
13 / 1 / 2
12,134
578
18,437
10,275
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
yuikimury
Chronos
19
3 / 1 / 1
11,412
543
7,359
10,577
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AVSuite
Atlas
15
2 / 3 / 2
8,721
415
6,577
18,322
13,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Ethan A032
Medusa
15
1 / 6 / 3
9,483
452
7,916
14,844
3,898
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 1 / 0
8,689
414
5,802
12,019
11,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
SSJDKHERO
Bakasura
16
1 / 7 / 1
9,610
458
5,505
17,589
7,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
15
1 / 6 / 1
9,619
458
9,355
12,787
4,475
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
23
Kills
5
6
Deaths
23
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
3
2.75
L
Atlas
AVSuite
Atlas
2
3
2
1
W
Amaterasu
Almighty_Blackk
Amaterasu
3
0
2
4
W
0
2
9
2.25
L
Medusa
Ethan A032
Medusa
1
6
3
0.42
W
Susano
Jaeden5654
Susano
13
1
2
14
L
0
1
0
0
L
Bakasura
SSJDKHERO
Bakasura
1
7
1
0.21
L
Vulcan
1
6
1
0.25
W
Chronos
yuikimury
Chronos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,094
Damage
35,155
63,563
Taken
75,561
41,029
Mitigated
41,566
17,512
Healing
21,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,601
4,058
0
3,802
12,995
4,231
1,530
3,737
9,156
0
59,110
L
Atlas
AVSuite
Atlas
6,577
2,144
448
6,308
18,322
13,983
0
5,913
12,243
35,765
0
W
Amaterasu
Almighty_Blackk
Amaterasu
11,642
5,095
0
5,271
12,634
12,773
1,488
0
12,368
0
83,263
W
7,055
2,217
388
3,924
17,082
16,104
364
4,479
12,517
36,123
0
L
Medusa
Ethan A032
Medusa
7,916
3,478
0
4,630
14,844
3,898
490
3,946
10,866
0
61,370
W
Susano
Jaeden5654
Susano
18,437
5,670
0
3,449
10,275
3,829
1,338
2,711
7,446
0
88,023
L
5,802
1,397
0
2,950
12,019
11,226
23
446
10,862
0
49,116
L
Bakasura
SSJDKHERO
Bakasura
5,505
3,766
0
4,530
17,589
7,984
189
909
16,453
0
72,464
L
Vulcan
9,355
1,760
0
2,805
12,787
4,475
44
2,728
9,869
63,667
0
W
Chronos
yuikimury
Chronos
7,359
1,201
0
678
10,577
4,092
1,309
4,901
5,474
81,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,113
Gold Earned
46,122
594
Minions Killed
500
0
Camps Cleared
0
2,078,352
Distance Traveled
1,975,891
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,703
462
100
5
0
366,017
4
L
Atlas
8,721
415
50
2
0
390,983
3
W
Amaterasu
12,190
580
160
8
0
419,722
3
W
Atlas
9,674
461
36
2
0
396,059
4
L
Medusa
9,483
452
117
6
0
360,605
4
W
Susano
12,134
578
132
6
0
480,861
0
L
Osiris
8,689
414
97
5
0
443,272
1
L
Bakasura
9,610
458
129
6
0
419,821
2
L
Vulcan
9,619
458
107
5
0
361,210
4
W
Chronos
11,412
543
166
8
0
415,693
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role