Player Matchup

Chronos
Chronos
Kontop
Chronos
Level 117
God Stats
5W - 5L
1,735 SR
Queue Stats
414W - 245L
1,581 Elo+
Party 1
Vamana
Vamana
RetroTaki101
Vamana
Level 117
God Stats
6W - 2L
1,659 SR
Queue Stats
234W - 219L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
Wylk
Sylvanus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
681W - 497L
1,572 Elo+
Party 1
Xbalanque
Xbalanque
shawwntack12
Xbalanque
Level 28
God Stats
5W - 1L
1,629 SR
Queue Stats
76W - 45L
1,581 Elo+
Party 1
Nemesis
Nemesis
xXAnth0nyXx
Nemesis
Level 46
God Stats
7W - 4L
1,525 SR
Queue Stats
84W - 56L
1,635 Elo+
Party 1
Team Averages
Level 88
1,610 SR
1,576 Elo+

VS

Team Averages
Level 60
1,543 SR
1,571 Elo+
Chaac
Chaac
BarkChip
Chaac
Level 66
God Stats
14W - 21L
1,466 SR
Queue Stats
398W - 356L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
HitboxArcade
Sylvanus
Level 18
God Stats
39W - 37L
1,587 SR
Queue Stats
42W - 42L
1,553 Elo+
Party 2
Chiron
Chiron
PieIAm
Chiron
Level 68
God Stats
5W - 11L
1,460 SR
Queue Stats
210W - 170L
1,629 Elo+
Party 2
Susano
Susano
Sup3rPawgs
Susano
Level 64
God Stats
1W - 1L
1,704 SR
Queue Stats
212W - 212L
1,493 Elo+
Solo
Janus
Janus
ssbmginger
Janus
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
392W - 332L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kontop
Chronos
20
13 / 0 / 3
12,561
628
23,336
17,445
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
17
3 / 3 / 5
10,766
538
12,950
18,043
20,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Wylk
Sylvanus
15
0 / 0 / 16
10,026
501
7,311
21,295
23,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
shawwntack12
Xbalanque
17
3 / 4 / 11
11,488
574
9,973
15,835
5,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
xXAnth0nyXx
Nemesis
16
4 / 5 / 5
10,951
548
10,957
14,596
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BarkChip
Chaac
17
2 / 3 / 2
9,933
497
14,270
23,409
18,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
HitboxArcade
Sylvanus
13
1 / 4 / 2
8,415
421
3,959
15,409
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
PieIAm
Chiron
15
6 / 3 / 2
10,027
501
17,839
14,553
3,966
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Susano
Sup3rPawgs
Susano
14
1 / 8 / 3
8,613
431
7,596
16,877
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
14
1 / 5 / 2
9,349
467
13,922
16,175
4,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
23
Kills
11
12
Deaths
23
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
BarkChip
Chaac
2
3
2
1
L
Sylvanus
HitboxArcade
Sylvanus
1
4
2
0.5
W
Chronos
Kontop
Chronos
13
0
3
14.5
L
Chiron
PieIAm
Chiron
6
3
2
2.33
W
Vamana
3
3
5
1.83
L
Susano
Sup3rPawgs
Susano
1
8
3
0.31
W
Sylvanus
Wylk
Sylvanus
0
0
16
8
W
Xbalanque
shawwntack12
Xbalanque
3
4
11
2.13
L
Janus
1
5
2
0.4
W
Nemesis
xXAnth0nyXx
Nemesis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,527
Damage
57,586
87,214
Taken
86,423
63,045
Mitigated
44,178
41,117
Healing
27,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BarkChip
Chaac
14,270
2,621
0
9,882
23,409
18,069
0
1,859
21,550
0
71,658
L
Sylvanus
HitboxArcade
Sylvanus
3,959
422
1,408
2,797
15,409
12,506
180
8,703
6,706
22,107
0
W
Chronos
Kontop
Chronos
23,336
11,234
0
5,721
17,445
6,822
3,965
5,707
10,450
115,636
0
L
Chiron
PieIAm
Chiron
17,839
6,549
351
5,819
14,553
3,966
466
3,499
11,054
0
72,857
W
Vamana
12,950
5,649
419
8,702
18,043
20,547
995
1,124
15,632
0
61,251
L
Susano
Sup3rPawgs
Susano
7,596
1,271
0
4,164
16,877
4,701
0
6,869
10,008
0
53,624
W
Sylvanus
Wylk
Sylvanus
7,311
2,199
4,665
9,087
21,295
23,442
130
4,063
17,042
31,751
0
W
Xbalanque
shawwntack12
Xbalanque
9,973
5,205
0
7,521
15,835
5,742
1,244
3,463
12,250
0
97,717
L
Janus
13,922
696
72
3,136
16,175
4,936
0
9,717
6,458
71,383
0
W
Nemesis
xXAnth0nyXx
Nemesis
10,957
4,466
0
5,002
14,596
6,492
545
3,417
10,819
0
62,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,792
Gold Earned
46,337
573
Minions Killed
534
0
Camps Cleared
0
1,916,060
Distance Traveled
1,849,069
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,933
497
137
7
0
372,454
4
L
Sylvanus
8,415
421
48
2
0
347,715
5
W
Chronos
12,561
628
170
9
0
384,824
6
L
Chiron
10,027
501
132
7
0
362,751
6
W
Vamana
10,766
538
99
5
0
376,651
0
L
Susano
8,613
431
82
4
0
397,663
5
W
Sylvanus
10,026
501
37
2
0
359,945
8
W
Xbalanque
11,488
574
161
8
0
367,327
2
L
Janus
9,349
467
135
7
0
368,486
4
W
Nemesis
10,951
548
106
5
0
427,313
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role