Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Grandma420z
Danzaburou
Level 69
God Stats
29W - 17L
1,634 SR
Queue Stats
122W - 81L
1,603 Elo+
Party 2
Raijin
Raijin
LilUziBert8482
Raijin
Level 102
God Stats
3W - 1L
1,625 SR
Queue Stats
72W - 50L
1,622 Elo+
Party 2
Team Averages
Level 98
1,586 SR
1,575 Elo+

VS

Team Averages
Level 89
1,648 SR
1,567 Elo+
Horus
Horus
Duckdodgers24hc
Horus
Level 64
God Stats
29W - 27L
1,587 SR
Queue Stats
52W - 42L
1,574 Elo+
Party 1
Chang'e
Chang'e
NaughtyDogg11
Chang'e
Level 86
God Stats
3W - 3L
1,878 SR
Queue Stats
160W - 210L
1,532 Elo+
Solo
Apollo
Apollo
WinterVenture
Apollo
Level 117
God Stats
1W - 1L
1,480 SR
Queue Stats
46W - 46L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 2 / 0
6,480
648
3,128
7,919
5,306
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Grandma420z
Danzaburou
9
1 / 3 / 1
6,203
620
6,663
7,981
2,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 3
6,147
615
6,166
6,086
1,769
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,241
724
3,104
8,988
7,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
11
1 / 0 / 6
6,578
658
6,389
6,506
4,711
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
7 / 2 / 1
7,869
787
9,565
8,721
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
0
1
W
1
1
7
4.5
L
Danzaburou
Grandma420z
Danzaburou
1
3
1
0.5
L
0
4
3
0.38
W
Chang'e
1
0
6
4
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,957
Damage
19,058
21,986
Taken
24,215
9,272
Mitigated
16,083
2,881
Healing
11,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,128
1,247
944
1,291
7,919
5,306
0
1,693
6,226
0
4,567
W
3,104
1,258
2,190
3,695
8,988
7,490
31
2,422
6,566
0
10,367
L
Danzaburou
Grandma420z
Danzaburou
6,663
2,279
0
526
7,981
2,197
0
2,860
5,121
0
22,798
L
6,166
584
0
120
6,086
1,769
0
2,037
4,049
25,827
0
W
Chang'e
6,389
554
1,180
2,470
6,506
4,711
125
2,311
4,195
19,983
0
W
9,565
4,753
0
2,201
8,721
3,882
600
1,963
6,758
0
36,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,830
Gold Earned
21,688
85
Minions Killed
120
1
Camps Cleared
7
539,910
Distance Traveled
531,896
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,480
648
8
1
0
219,807
4
W
Horus
7,241
724
16
2
0
183,884
2
L
Danzaburou
6,203
620
33
3
0
159,919
0
L
Raijin
6,147
615
44
4
1
160,184
1
W
Chang'e
6,578
658
32
3
2
182,063
0
W
Apollo
7,869
787
72
7
5
165,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role