Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DrunkTaco69
Chang'e
Level 144
God Stats
5W - 0L
1,871 SR
Queue Stats
183W - 194L
1,410 Elo+
Party 1
Hades
Hades
GRIZZABELLA
Hades
Level 116
God Stats
19W - 11L
1,562 SR
Queue Stats
456W - 448L
1,401 Elo+
Party 1
Fenrir
Fenrir
JuhreyDooty
Fenrir
Level 88
God Stats
3W - 2L
1,528 SR
Queue Stats
208W - 248L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MotzApplesauce
Morgan Le Fay
Level 74
God Stats
3W - 1L
1,511 SR
Queue Stats
299W - 299L
1,403 Elo+
Party 1
Team Averages
Level 109
1,594 SR
1,417 Elo+

VS

Team Averages
Level 60
1,486 SR
1,373 Elo+
Zeus
Zeus
BigFlots
Zeus
Level 132
God Stats
1W - 4L
1,580 SR
Queue Stats
117W - 125L
1,392 Elo+
Solo
Apollo
Apollo
MtnDewPirate
Apollo
Level 20
God Stats
0W - 2L
1,328 SR
Queue Stats
121W - 143L
1,433 Elo+
Solo
Sylvanus
Sylvanus
beebz1
Sylvanus
Level 59
God Stats
10W - 4L
1,522 SR
Queue Stats
219W - 253L
1,336 Elo+
Party 2
Atlas
Atlas
derp158
Atlas
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 242L
1,327 Elo+
Party 2
Mercury
Mercury
source4color
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 5 / 15
10,247
683
11,642
15,012
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
DrunkTaco69
Chang'e
20
11 / 2 / 14
13,171
878
13,669
19,930
8,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 15
12,626
842
20,456
20,950
13,239
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
8 / 3 / 16
11,657
777
9,140
20,974
17,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
MotzApplesauce
Morgan Le Fay
19
3 / 3 / 19
11,448
763
12,533
16,491
7,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
9 / 9 / 4
11,666
778
33,003
14,271
5,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
19
2 / 7 / 9
11,198
747
14,596
14,820
6,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
beebz1
Sylvanus
20
3 / 3 / 11
10,412
694
9,428
15,169
22,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
derp158
Atlas
17
2 / 7 / 8
9,640
643
8,098
16,574
26,086
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
source4color
Mercury
15
0 / 8 / 8
8,621
575
5,941
13,904
7,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
56
34
Kills
16
16
Deaths
34
79
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
2
5
15
1.9
L
Zeus
9
9
4
1.22
W
Chang'e
DrunkTaco69
Chang'e
11
2
14
9
W
10
3
15
5.83
W
Fenrir
8
3
16
5.33
W
Morgan Le Fay
MotzApplesauce
Morgan Le Fay
3
3
19
4.17
L
Apollo
2
7
9
0.93
L
Sylvanus
beebz1
Sylvanus
3
3
11
2.83
L
Atlas
derp158
Atlas
2
7
8
0.86
L
Mercury
source4color
Mercury
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,440
Damage
71,066
93,357
Taken
74,738
50,959
Mitigated
68,281
56,509
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,642
2,522
1,320
706
15,012
5,345
507
9,725
5,287
31,225
0
L
Zeus
33,003
1,376
257
2,053
14,271
5,749
0
11,491
2,780
48,089
0
W
Chang'e
DrunkTaco69
Chang'e
13,669
1,393
20,428
11,944
19,930
8,041
1,465
11,248
8,682
29,641
0
W
20,456
511
2,425
6,485
20,950
13,239
890
7,725
13,225
40,436
0
W
Fenrir
9,140
3,054
2,462
6,241
20,974
17,309
422
11,060
9,914
331
15,914
W
Morgan Le Fay
MotzApplesauce
Morgan Le Fay
12,533
1,381
1,932
2,566
16,491
7,025
1,609
10,020
6,471
28,909
0
L
Apollo
14,596
6,785
1,593
3,595
14,820
6,848
630
12,632
2,188
0
37,455
L
Sylvanus
beebz1
Sylvanus
9,428
2,957
4,341
3,799
15,169
22,570
420
10,885
4,284
16,278
2,209
L
Atlas
derp158
Atlas
8,098
1,464
413
756
16,574
26,086
286
12,442
4,132
18,362
0
L
Mercury
source4color
Mercury
5,941
1,052
169
745
13,904
7,028
369
10,950
2,954
0
14,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,149
Gold Earned
51,537
173
Minions Killed
127
0
Camps Cleared
0
1,335,720
Distance Traveled
1,201,066
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,247
683
39
3
0
220,053
0
L
Zeus
11,666
778
28
2
0
243,791
0
W
Chang'e
13,171
878
45
3
0
298,862
0
W
Hades
12,626
842
46
3
0
229,295
0
W
Fenrir
11,657
777
10
1
0
317,484
0
W
Morgan Le Fay
11,448
763
33
2
0
270,026
0
L
Apollo
11,198
747
46
3
0
238,755
0
L
Sylvanus
10,412
694
16
1
0
211,098
1
L
Atlas
9,640
643
16
1
0
249,119
0
L
Mercury
8,621
575
21
1
0
258,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role