Player Matchup

Susano
Susano
BoogieHT
Susano
Level 29
God Stats
0W - 2L
1,281 SR
Queue Stats
142W - 203L
1,412 Elo+
Solo
Neith
Neith
Boomie144
Neith
Level 102
God Stats
1W - 1L
1,678 SR
Queue Stats
65W - 40L
1,509 Elo+
Solo
Raijin
Raijin
KinGzZebra
Raijin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,429 Elo+
Party 2
Fenrir
Fenrir
MissJxFRAT
Fenrir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,199 Elo+
Party 2
Chronos
Chronos
Rigg-A-Mortiss
Chronos
Level 143
God Stats
3W - 4L
1,465 SR
Queue Stats
461W - 515L
1,467 Elo+
Solo
Team Averages
Level 72
1,485 SR
1,403 Elo+

VS

Team Averages
Level 84
1,495 SR
1,513 Elo+
Odin
Odin
Apihai
Odin
Level 118
God Stats
2W - 1L
1,719 SR
Queue Stats
35W - 24L
1,451 Elo+
Solo
Kuzenbo
Kuzenbo
Meh Blackness
Kuzenbo
Level 85
God Stats
3W - 2L
1,487 SR
Queue Stats
378W - 367L
1,457 Elo+
Party 1
Persephone
Persephone
Nagozuki
Persephone
Level 81
God Stats
1W - 1L
1,224 SR
Queue Stats
223W - 185L
1,570 Elo+
Party 1
Hou Yi
Hou Yi
Nurvoz
Hou Yi
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
178W - 130L
1,628 Elo+
Party 1
Rama
Rama
ReidMan20
Rama
Level 114
God Stats
1W - 0L
1,546 SR
Queue Stats
33W - 37L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BoogieHT
Susano
13
0 / 5 / 3
7,797
600
6,132
10,284
3,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Boomie144
Neith
19
7 / 1 / 8
10,473
806
10,863
10,884
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
KinGzZebra
Raijin
16
5 / 3 / 9
9,382
722
13,844
10,960
4,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
MissJxFRAT
Fenrir
14
3 / 4 / 8
8,442
649
6,962
23,916
15,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 6
9,215
709
10,495
13,279
5,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Apihai
Odin
17
2 / 3 / 11
9,739
749
10,031
22,438
19,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
14
2 / 5 / 11
9,794
753
8,101
17,148
27,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
Nagozuki
Persephone
19
6 / 1 / 8
11,625
894
21,216
6,261
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Nurvoz
Hou Yi
15
1 / 5 / 10
9,518
732
11,923
10,537
4,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
17
4 / 3 / 9
10,175
783
12,237
8,148
3,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
64
17
Kills
15
15
Deaths
17
34
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Odin
Apihai
Odin
2
3
11
2.5
L
Susano
BoogieHT
Susano
0
5
3
0.3
L
Neith
Boomie144
Neith
7
1
8
11
L
Raijin
KinGzZebra
Raijin
5
3
9
3.17
W
Kuzenbo
2
5
11
1.5
L
Fenrir
MissJxFRAT
Fenrir
3
4
8
1.75
W
Persephone
Nagozuki
Persephone
6
1
8
10
W
Hou Yi
Nurvoz
Hou Yi
1
5
10
1.2
W
Rama
4
3
9
2.83
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,296
Damage
63,508
69,323
Taken
64,532
33,596
Mitigated
57,878
35,048
Healing
21,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Apihai
Odin
10,031
1,298
1,145
9,212
22,438
19,070
0
8,155
14,283
0
20,318
L
Susano
BoogieHT
Susano
6,132
730
804
1,136
10,284
3,890
0
4,835
5,449
0
10,452
L
Neith
Boomie144
Neith
10,863
4,798
2,061
4,994
10,884
4,898
301
4,889
5,995
0
42,151
L
Raijin
KinGzZebra
Raijin
13,844
1,158
2,911
3,938
10,960
4,194
0
3,521
7,439
23,634
0
W
Kuzenbo
8,101
1,884
1,166
2,168
17,148
27,607
144
4,397
12,751
13,758
0
L
Fenrir
MissJxFRAT
Fenrir
6,962
1,405
2,195
8,714
23,916
15,203
0
10,025
13,891
0
8,817
W
Persephone
Nagozuki
Persephone
21,216
683
1,283
3,203
6,261
2,808
733
2,326
3,934
44,518
0
W
Hou Yi
Nurvoz
Hou Yi
11,923
5,720
307
1,813
10,537
4,613
1,599
4,515
6,022
0
20,093
W
Rama
12,237
4,804
0
1,679
8,148
3,780
3,411
4,945
3,203
0
32,807
L
10,495
1,847
3,135
5,160
13,279
5,411
0
6,047
7,232
22,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,309
Gold Earned
50,851
154
Minions Killed
133
0
Camps Cleared
0
1,309,507
Distance Traveled
1,239,419
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,739
749
12
1
0
280,144
4
L
Susano
7,797
600
12
1
0
222,660
4
L
Neith
10,473
806
80
6
0
257,856
1
L
Raijin
9,382
722
24
2
0
246,489
1
W
Kuzenbo
9,794
753
3
0
0
217,481
2
L
Fenrir
8,442
649
6
0
0
279,873
0
W
Persephone
11,625
894
58
4
0
268,773
0
W
Hou Yi
9,518
732
17
1
0
243,284
0
W
Rama
10,175
783
43
3
0
229,737
2
L
Chronos
9,215
709
32
2
0
302,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role